Player Matchup

Sylvanus
Sylvanus
Diamond I
 
Sylvanus
Diamond I
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Masters
De5troyer117
Kali
Masters
Level 172
God Stats
13W - 6L
1,640 SR
Queue Stats
307W - 233L
2,704 MMR
Solo
Hera
Hera
Grandmaster
LASBRA
Hera
Grandmaster
Level 205
God Stats
1W - 2L
1,238 SR
Queue Stats
170W - 158L
3,160 MMR
Solo
Hercules
Hercules
Masters
Melijahh
Hercules
Masters
Level 161
God Stats
57W - 42L
1,763 SR
Queue Stats
511W - 484L
2,625 MMR
Solo
Artemis
Artemis
Masters
xTooTrillx
Artemis
Masters
Level 156
God Stats
4W - 1L
1,912 SR
Queue Stats
249W - 195L
2,966 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 175
1,611 SR
2,591 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,690 SR
2,810 MMR
Janus
Janus
Masters
Airbuz
Janus
Masters
Level 171
God Stats
23W - 17L
1,711 SR
Queue Stats
246W - 200L
2,989 MMR
Party 1
Mulan
Mulan
Diamond II
Dovahsejer
Mulan
Diamond II
Level 169
God Stats
111W - 93L
1,685 SR
Queue Stats
386W - 344L
2,492 MMR
Solo
Thor
Thor
Masters
FrodoOfTheShire
Thor
Masters
Level 157
God Stats
19W - 14L
1,878 SR
Queue Stats
357W - 275L
2,989 MMR
Party 1
Izanami
Izanami
Masters
Wendsdαy
Izanami
Masters
Level 119
God Stats
22W - 21L
1,671 SR
Queue Stats
144W - 127L
2,833 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond I
pradα
Kumbhakarna
Diamond I
Level 87
God Stats
2W - 2L
1,504 SR
Queue Stats
92W - 62L
2,749 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 3 / 10
8,157
544
4,314
14,481
12,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
8 / 1 / 3
9,621
641
9,694
12,057
5,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
LASBRA
Hera
16
3 / 2 / 6
9,579
639
12,484
8,139
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Melijahh
Hercules
16
6 / 1 / 2
10,034
669
9,545
14,857
14,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
xTooTrillx
Artemis
16
3 / 0 / 2
9,371
625
10,649
7,301
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
LokiVamanaHelMartichoras

VS

Bans
CernunnosAphroditeHe BoNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Airbuz
Janus
12
0 / 5 / 5
7,447
496
7,845
9,731
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
14
2 / 2 / 0
8,220
548
8,407
11,124
12,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 5 / 1
8,229
549
8,589
13,394
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
Wendsdαy
Izanami
12
0 / 4 / 0
7,432
495
4,206
12,999
4,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
pradα
Kumbhakarna
10
0 / 5 / 5
7,026
468
2,495
17,960
13,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
21
Kills
7
7
Deaths
21
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
3
10
2
L
Janus
Airbuz
Janus
0
5
5
0.5
W
8
1
3
9.5
L
Mulan
2
2
0
1
L
5
5
1
1.1
W
Hera
LASBRA
Hera
3
2
6
3
W
Hercules
Melijahh
Hercules
6
1
2
7
L
Izanami
Wendsdαy
Izanami
0
4
0
0
L
Kumbhakarna
pradα
Kumbhakarna
0
5
5
0.5
W
Artemis
xTooTrillx
Artemis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,686
Damage
31,542
56,835
Taken
65,208
37,670
Mitigated
38,884
25,005
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,314
938
4,191
4,250
14,481
12,233
48
5,078
9,139
19,726
0
L
Janus
Airbuz
Janus
7,845
749
0
678
9,731
3,483
0
2,810
6,877
71,108
0
W
9,694
5,773
0
3,574
12,057
5,274
0
1,919
10,046
0
71,227
L
Mulan
8,407
871
0
3,648
11,124
12,724
0
869
9,581
0
59,148
L
8,589
2,674
0
1,132
13,394
4,951
0
6,758
6,592
0
53,925
W
Hera
LASBRA
Hera
12,484
3,576
0
957
8,139
2,838
24
2,326
5,659
99,123
0
W
Hercules
Melijahh
Hercules
9,545
3,564
0
7,871
14,857
14,154
341
784
13,215
0
69,990
L
Izanami
Wendsdαy
Izanami
4,206
3,090
0
1,809
12,999
4,442
0
1,359
11,586
0
62,120
L
Kumbhakarna
pradα
Kumbhakarna
2,495
403
0
2,305
17,960
13,284
0
5,899
11,912
12,292
0
W
Artemis
xTooTrillx
Artemis
10,649
5,848
0
4,162
7,301
3,171
363
525
6,776
0
81,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,762
Gold Earned
38,354
543
Minions Killed
452
0
Camps Cleared
0
1,566,800
Distance Traveled
1,504,727
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,157
544
29
2
0
293,552
2
L
Janus
7,447
496
133
9
0
319,020
1
W
Kali
9,621
641
97
6
0
357,228
0
L
Mulan
8,220
548
107
7
0
307,359
1
L
Thor
8,229
549
85
6
0
293,984
0
W
Hera
9,579
639
175
12
0
324,264
2
W
Hercules
10,034
669
113
8
0
310,077
3
L
Izanami
7,432
495
115
8
0
304,285
0
L
Kumbhakarna
7,026
468
12
1
0
280,079
5
W
Artemis
9,371
625
129
9
0
281,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role