Player Matchup

Ix Chel
Ix Chel
Blushboy101_
Ix Chel
Level 103
God Stats
34W - 44L
1,299 SR
Queue Stats
762W - 780L
1,422 Elo+
Solo
Jormungandr
Jormungandr
GoldenCache05
Jormungandr
Level 24
God Stats
7W - 5L
1,623 SR
Queue Stats
70W - 76L
1,405 Elo+
Party 1
Susano
Susano
GoldenKame98
Susano
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 111L
1,456 Elo+
Party 1
Charybdis
Charybdis
I_Haiakos
Charybdis
Level 63
God Stats
1W - 1L
1,454 SR
Queue Stats
124W - 148L
1,456 Elo+
Solo
Guan Yu
Guan Yu
bbunniez
Guan Yu
Level 67
God Stats
2W - 3L
1,522 SR
Queue Stats
26W - 38L
1,350 Elo+
Solo
Team Averages
Level 68
1,479 SR
1,418 Elo+

VS

Team Averages
Level 90
1,408 SR
1,414 Elo+
Ix Chel
Ix Chel
AKTSUKI FOULEK
Ix Chel
Level 143
God Stats
24W - 24L
1,213 SR
Queue Stats
119W - 154L
1,345 Elo+
Solo
Artemis
Artemis
XZIBIT Blood ck
Artemis
Level 32
God Stats
2W - 2L
1,394 SR
Queue Stats
4W - 5L
1,438 Elo+
Party 2
Mercury
Mercury
XZIBIT bound
Mercury
Level 106
God Stats
4W - 6L
1,361 SR
Queue Stats
22W - 28L
1,406 Elo+
Party 2
Zhong Kui
Zhong Kui
aml19
Zhong Kui
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,497 Elo+
Party 2
Horus
Horus
supremebird18
Horus
Level 49
God Stats
10W - 9L
1,572 SR
Queue Stats
126W - 124L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Blushboy101_
Ix Chel
13
0 / 4 / 0
6,868
404
5,957
11,494
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
GoldenCache05
Jormungandr
13
4 / 1 / 0
8,755
515
7,654
12,866
12,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Susano
12
1 / 8 / 3
7,206
424
11,043
16,959
7,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
I_Haiakos
Charybdis
12
0 / 1 / 4
7,197
423
10,118
9,897
3,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
bbunniez
Guan Yu
14
1 / 4 / 0
8,523
501
2,472
13,796
13,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 0
10,160
598
14,947
14,965
7,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 3
7,688
452
6,697
10,591
4,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
XZIBIT bound
Mercury
13
1 / 1 / 4
8,112
477
5,871
12,783
4,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
aml19
Zhong Kui
17
8 / 1 / 0
10,766
633
14,378
12,685
8,895
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 3
7,625
449
4,143
16,483
14,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
18
18
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
2
0
4
L
Ix Chel
Blushboy101_
Ix Chel
0
4
0
0
L
Jormungandr
GoldenCache05
Jormungandr
4
1
0
4
L
Susano
1
8
3
0.31
L
Charybdis
I_Haiakos
Charybdis
0
1
4
2
W
0
0
3
1.5
W
Mercury
XZIBIT bound
Mercury
1
1
4
3
W
Zhong Kui
aml19
Zhong Kui
8
1
0
8
L
Guan Yu
bbunniez
Guan Yu
1
4
0
0.25
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,244
Damage
46,036
65,012
Taken
67,507
41,927
Mitigated
39,841
16,066
Healing
33,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,947
1,477
977
6,210
14,965
7,146
1,191
4,497
10,468
94,155
0
L
Ix Chel
Blushboy101_
Ix Chel
5,957
510
366
2,683
11,494
5,000
0
7,614
3,880
54,140
0
L
Jormungandr
GoldenCache05
Jormungandr
7,654
1,575
397
4,419
12,866
12,676
192
3,106
9,760
44,912
0
L
Susano
11,043
1,180
0
563
16,959
7,530
305
7,547
9,412
0
38,626
L
Charybdis
I_Haiakos
Charybdis
10,118
5,249
0
2,315
9,897
3,574
429
2,940
6,957
0
48,876
W
6,697
5,026
0
5,408
10,591
4,431
0
2,510
8,081
0
51,507
W
Mercury
XZIBIT bound
Mercury
5,871
3,545
0
2,167
12,783
4,754
418
1,949
10,834
0
61,307
W
Zhong Kui
aml19
Zhong Kui
14,378
2,736
0
7,659
12,685
8,895
417
1,585
10,545
100,651
0
L
Guan Yu
bbunniez
Guan Yu
2,472
311
20
5,303
13,796
13,147
99
8,118
5,678
0
52,487
W
4,143
2,402
3,480
7,807
16,483
14,615
0
4,249
12,234
0
16,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,549
Gold Earned
44,351
340
Minions Killed
461
0
Camps Cleared
0
1,591,302
Distance Traveled
1,585,480
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,160
598
143
8
0
316,942
0
L
Ix Chel
6,868
404
77
5
0
317,178
0
L
Jormungandr
8,755
515
57
3
0
285,281
0
L
Susano
7,206
424
50
3
0
340,421
0
L
Charybdis
7,197
423
72
4
0
286,816
5
W
Artemis
7,688
452
71
4
0
257,466
0
W
Mercury
8,112
477
73
4
0
389,801
0
W
Zhong Kui
10,766
633
150
9
0
284,053
0
L
Guan Yu
8,523
501
84
5
0
361,606
0
W
Horus
7,625
449
24
1
0
337,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role