Player Matchup

Amaterasu
Amaterasu
Ayotage
Amaterasu
Level 121
God Stats
1W - 5L
1,143 SR
Queue Stats
35W - 42L
1,319 Elo+
Solo
Serqet
Serqet
FroyoAnime
Serqet
Level 111
God Stats
4W - 4L
1,690 SR
Queue Stats
426W - 408L
1,403 Elo+
Solo
Maui
Maui
SarcaPrimus
Maui
Level 63
God Stats
1W - 1L
1,626 SR
Queue Stats
19W - 26L
1,400 Elo+
Solo
Hades
Hades
WisiiicK M12
Hades
Level 49
God Stats
7W - 12L
1,476 SR
Queue Stats
186W - 172L
1,382 Elo+
Solo
Medusa
Medusa
omegad
Medusa
Level 65
God Stats
0W - 1L
1,234 SR
Queue Stats
8W - 10L
1,329 Elo+
Solo
Team Averages
Level 82
1,434 SR
1,367 Elo+

VS

Team Averages
Level 67
1,363 SR
1,429 Elo+
Bellona
Bellona
Deluxe Prophet
Bellona
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 79L
1,356 Elo+
Solo
Ix Chel
Ix Chel
E-1436
Ix Chel
Level 82
God Stats
1W - 0L
1,040 SR
Queue Stats
16W - 7L
1,639 Elo+
Solo
Ra
Ra
RT_timurfort
Ra
Level 28
God Stats
15W - 18L
1,471 SR
Queue Stats
90W - 111L
1,344 Elo+
Party 1
Ymir
Ymir
Wanted27Geoffrey
Ymir
Level 115
God Stats
9W - 8L
1,316 SR
Queue Stats
783W - 790L
1,464 Elo+
Solo
Arachne
Arachne
den514slow
Arachne
Level 65
God Stats
36W - 43L
1,486 SR
Queue Stats
195W - 222L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ayotage
Amaterasu
9
1 / 1 / 0
6,853
403
4,124
7,210
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
FroyoAnime
Serqet
13
3 / 2 / 2
8,173
481
6,671
12,308
5,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 3 / 4
8,097
476
3,679
13,299
11,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 2 / 3
8,213
483
12,262
10,671
6,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
omegad
Medusa
12
3 / 9 / 3
7,538
443
9,776
14,562
5,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
9,037
532
5,717
14,400
13,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ix Chel
E-1436
Ix Chel
12
6 / 6 / 4
8,378
493
11,900
12,911
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 5 / 1
9,160
539
10,473
10,158
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
3 / 1 / 4
7,687
452
5,696
9,748
10,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
den514slow
Arachne
14
2 / 2 / 0
8,530
502
4,858
15,295
6,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
15
Kills
17
17
Deaths
15
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Ayotage
Amaterasu
1
1
0
1
W
3
1
2
4
W
Ix Chel
E-1436
Ix Chel
6
6
4
1.33
L
Serqet
FroyoAnime
Serqet
3
2
2
2
W
3
5
1
0.7
L
3
3
4
1.67
W
3
1
4
5
L
5
2
3
3.25
W
Arachne
den514slow
Arachne
2
2
0
1
L
Medusa
omegad
Medusa
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,512
Damage
38,644
58,050
Taken
62,512
31,719
Mitigated
39,920
8,543
Healing
15,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Ayotage
Amaterasu
4,124
1,871
0
1,903
7,210
3,174
0
0
7,210
0
24,809
W
5,717
2,036
0
5,207
14,400
13,770
334
1,114
12,722
0
50,188
W
Ix Chel
E-1436
Ix Chel
11,900
2,942
528
1,699
12,911
4,797
243
3,978
8,783
54,309
0
L
Serqet
FroyoAnime
Serqet
6,671
2,075
210
797
12,308
5,250
0
3,828
8,405
0
66,854
W
10,473
1,581
918
1,074
10,158
4,374
664
4,154
5,752
69,921
0
L
3,679
1,073
0
1,458
13,299
11,513
0
7,911
5,388
26,707
0
W
5,696
1,253
0
2,536
9,748
10,721
0
2,739
7,009
18,286
0
L
12,262
675
120
1,944
10,671
6,286
0
6,434
4,237
49,335
0
W
Arachne
den514slow
Arachne
4,858
3,420
0
3,708
15,295
6,258
391
4,588
10,545
0
60,758
L
Medusa
omegad
Medusa
9,776
5,940
0
2,111
14,562
5,496
0
9,821
4,741
0
34,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,874
Gold Earned
42,792
291
Minions Killed
345
0
Camps Cleared
0
1,516,032
Distance Traveled
1,485,034
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,853
403
36
2
0
192,905
0
W
Bellona
9,037
532
69
4
0
341,346
2
W
Ix Chel
8,378
493
64
4
0
285,543
0
L
Serqet
8,173
481
106
6
0
382,108
2
W
Ra
9,160
539
100
6
0
312,939
0
L
Maui
8,097
476
30
2
0
327,314
0
W
Ymir
7,687
452
22
1
0
229,997
0
L
Hades
8,213
483
76
4
0
309,986
2
W
Arachne
8,530
502
90
5
0
315,209
3
L
Medusa
7,538
443
43
3
0
303,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role