Player Matchup

Heimdallr
Heimdallr
CriBush00
Heimdallr
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
425W - 414L
1,506 Elo+
Party 3
Nu Wa
Nu Wa
PHOBIAX583
Nu Wa
Level 109
God Stats
11W - 6L
1,854 SR
Queue Stats
184W - 165L
1,460 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ferru_capi_20
Kumbhakarna
Level 79
God Stats
13W - 6L
1,595 SR
Queue Stats
54W - 58L
1,451 Elo+
Solo
Thor
Thor
xXB-u-R-n-ZXx
Thor
Level 159
God Stats
79W - 71L
1,564 SR
Queue Stats
924W - 906L
1,517 Elo+
Party 1
Mulan
Mulan
x__iLeGaCy__x
Mulan
Level 152
God Stats
50W - 37L
1,545 SR
Queue Stats
293W - 266L
1,497 Elo+
Party 1
Team Averages
Level 124
1,612 SR
1,486 Elo+

VS

Team Averages
Level 132
1,548 SR
1,414 Elo+
Nox
Nox
Ben Apes
Nox
Level 142
God Stats
2W - 2L
1,651 SR
Queue Stats
274W - 254L
1,472 Elo+
Solo
Apollo
Apollo
EvilWizardAlien
Apollo
Level 146
God Stats
1W - 1L
1,752 SR
Queue Stats
90W - 100L
1,493 Elo+
Solo
Horus
Horus
ExBonny
Horus
Level 59
God Stats
5W - 3L
1,192 SR
Queue Stats
21W - 27L
1,088 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TIPPO LXIX
Morgan Le Fay
Level 158
God Stats
2W - 5L
1,546 SR
Queue Stats
310W - 302L
1,529 Elo+
Party 2
Loki
Loki
drezdor
Loki
Level 157
God Stats
10W - 8L
1,600 SR
Queue Stats
216W - 191L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CriBush00
Heimdallr
12
0 / 3 / 0
7,058
543
4,707
7,781
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
13
4 / 2 / 5
7,904
608
9,358
6,571
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
ferru_capi_20
Kumbhakarna
12
2 / 1 / 6
7,481
575
2,076
9,190
6,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 2 / 5
8,243
634
4,757
8,785
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 0 / 6
9,246
711
6,650
10,012
9,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
7,274
560
4,093
6,116
4,470
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 1
7,180
552
5,171
8,839
3,157
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
ExBonny
Horus
5
0 / 2 / 0
4,873
375
639
4,054
2,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
TIPPO LXIX
Morgan Le Fay
13
1 / 4 / 2
7,288
561
4,523
9,030
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
drezdor
Loki
11
3 / 7 / 3
7,026
540
5,913
11,635
3,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
15
Kills
8
8
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
Heimdallr
CriBush00
Heimdallr
0
3
0
0
L
2
1
1
2.5
L
Horus
ExBonny
Horus
0
2
0
0
W
Nu Wa
4
2
5
3.25
L
Morgan Le Fay
TIPPO LXIX
Morgan Le Fay
1
4
2
0.5
L
Loki
drezdor
Loki
3
7
3
0.64
W
Kumbhakarna
ferru_capi_20
Kumbhakarna
2
1
6
5
W
5
2
5
3.75
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,548
Damage
20,339
42,339
Taken
39,674
25,583
Mitigated
16,839
15,593
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,093
876
0
1,399
6,116
4,470
0
1,782
4,334
37,229
0
W
Heimdallr
CriBush00
Heimdallr
4,707
2,900
0
2,754
7,781
3,148
492
829
6,952
0
53,493
L
5,171
4,316
0
4,531
8,839
3,157
0
1,927
6,912
0
58,594
L
Horus
ExBonny
Horus
639
279
0
1,108
4,054
2,091
0
725
3,329
0
10,870
W
Nu Wa
9,358
2,539
0
971
6,571
2,191
1,513
2,686
3,885
57,084
0
L
Morgan Le Fay
TIPPO LXIX
Morgan Le Fay
4,523
318
0
1,493
9,030
3,297
0
3,528
5,502
55,055
0
L
Loki
drezdor
Loki
5,913
1,132
0
480
11,635
3,824
0
3,745
7,890
0
46,065
W
Kumbhakarna
ferru_capi_20
Kumbhakarna
2,076
240
0
2,460
9,190
6,670
213
1,936
7,254
12,378
0
W
4,757
1,367
0
4,160
8,785
3,605
224
1,963
6,822
0
66,537
W
6,650
1,144
0
5,248
10,012
9,969
0
1,202
8,641
733
74,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,932
Gold Earned
33,641
433
Minions Killed
378
0
Camps Cleared
0
1,350,955
Distance Traveled
1,092,451
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,274
560
63
5
0
232,293
2
W
Heimdallr
7,058
543
89
7
0
232,990
0
L
Apollo
7,180
552
121
9
0
264,593
0
L
Horus
4,873
375
22
2
0
100,036
0
W
Nu Wa
7,904
608
98
8
0
273,975
0
L
Morgan Le Fay
7,288
561
103
8
0
249,021
2
L
Loki
7,026
540
69
5
0
246,508
0
W
Kumbhakarna
7,481
575
14
1
0
270,003
4
W
Thor
8,243
634
97
7
0
298,364
0
W
Mulan
9,246
711
135
10
0
275,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role