Player Matchup

Bellona
Bellona
BanAccount6
Bellona
Level 51
God Stats
4W - 3L
1,581 SR
Queue Stats
151W - 164L
1,462 Elo+
Solo
Bakasura
Bakasura
Bloodstxrm
Bakasura
Level 64
God Stats
1W - 5L
1,035 SR
Queue Stats
306W - 306L
1,418 Elo+
Party 1
Chang'e
Chang'e
Shr1kez
Chang'e
Level 66
God Stats
4W - 7L
1,241 SR
Queue Stats
383W - 368L
1,433 Elo+
Party 1
Atlas
Atlas
manfrouman
Atlas
Level 16
God Stats
10W - 10L
1,424 SR
Queue Stats
13W - 22L
1,276 Elo+
Party 1
Artemis
Artemis
ДонКарлеоне
Artemis
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 63L
1,387 Elo+
Solo
Team Averages
Level 47
1,356 SR
1,395 Elo+

VS

Team Averages
Level 41
1,482 SR
1,394 Elo+
Hades
Hades
 
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Billistics_GR
Charybdis
Level 20
God Stats
4W - 6L
1,337 SR
Queue Stats
23W - 35L
1,323 Elo+
Party 2
Mercury
Mercury
MeTrollOnly
Mercury
Level 67
God Stats
5W - 5L
1,574 SR
Queue Stats
168W - 151L
1,445 Elo+
Solo
Vamana
Vamana
Sotiris375
Vamana
Level 7
God Stats
8W - 7L
1,500 SR
Queue Stats
8W - 13L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BanAccount6
Bellona
12
4 / 0 / 1
6,947
695
8,591
9,640
9,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Bloodstxrm
Bakasura
10
4 / 1 / 3
6,232
623
4,834
9,511
3,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Shr1kez
Chang'e
10
3 / 3 / 4
6,325
633
6,173
6,105
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
8
0 / 0 / 4
5,656
566
2,429
5,410
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 0 / 4
6,116
612
4,282
2,978
951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
2 / 2 / 0
4,944
494
8,827
8,243
3,899
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
 
Ymir
7
0 / 3 / 1
4,683
468
1,913
10,837
6,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Billistics_GR
Charybdis
6
0 / 4 / 0
4,373
437
1,474
5,199
1,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
MeTrollOnly
Mercury
11
2 / 1 / 0
6,010
601
3,487
9,001
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
Sotiris375
Vamana
8
0 / 3 / 0
4,754
475
3,066
7,604
4,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
4
4
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
2
0
1
L
Ymir
 
Ymir
0
3
1
0.17
W
Bellona
BanAccount6
Bellona
4
0
1
4.5
L
Charybdis
Billistics_GR
Charybdis
0
4
0
0
W
Bakasura
Bloodstxrm
Bakasura
4
1
3
5.5
L
Mercury
MeTrollOnly
Mercury
2
1
0
2
W
Chang'e
Shr1kez
Chang'e
3
3
4
1.67
L
Vamana
Sotiris375
Vamana
0
3
0
0
W
Atlas
0
0
4
2
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,309
Damage
18,767
33,644
Taken
40,884
19,775
Mitigated
19,660
11,391
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,827
795
40
3,129
8,243
3,899
0
2,811
5,301
28,972
0
L
Ymir
 
Ymir
1,913
459
0
1,569
10,837
6,329
0
2,766
7,697
18,031
0
W
Bellona
BanAccount6
Bellona
8,591
2,629
0
3,714
9,640
9,815
410
902
8,738
0
45,623
L
Charybdis
Billistics_GR
Charybdis
1,474
784
0
80
5,199
1,507
0
1,083
4,116
0
12,223
W
Bakasura
Bloodstxrm
Bakasura
4,834
3,732
0
2,926
9,511
3,701
61
3,931
5,580
0
24,646
L
Mercury
MeTrollOnly
Mercury
3,487
1,305
0
1,090
9,001
3,472
0
1,942
6,999
0
48,911
W
Chang'e
Shr1kez
Chang'e
6,173
951
730
1,581
6,105
2,116
424
2,755
3,350
38,910
0
L
Vamana
Sotiris375
Vamana
3,066
1,575
0
359
7,604
4,453
0
0
7,604
0
21,144
W
Atlas
2,429
1,175
0
1,575
5,410
3,192
0
1,598
3,812
10,842
0
W
4,282
2,624
0
865
2,978
951
983
1,554
1,424
0
29,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,276
Gold Earned
24,764
257
Minions Killed
224
0
Camps Cleared
0
1,020,600
Distance Traveled
971,208
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,944
494
44
4
0
197,002
0
L
Ymir
4,683
468
25
3
0
188,368
1
W
Bellona
6,947
695
76
8
0
226,660
4
L
Charybdis
4,373
437
28
3
0
119,170
0
W
Bakasura
6,232
623
57
6
0
251,666
0
L
Mercury
6,010
601
87
9
0
252,667
0
W
Chang'e
6,325
633
53
5
0
195,782
0
L
Vamana
4,754
475
40
4
0
214,001
0
W
Atlas
5,656
566
16
2
0
181,298
0
W
Artemis
6,116
612
55
6
0
165,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role