Player Matchup

Vamana
Vamana
GKV4LIFE
Vamana
Level 121
God Stats
2W - 5L
1,268 SR
Queue Stats
267W - 247L
1,371 Elo+
Party 3
Izanami
Izanami
GoldenGunZ30
Izanami
Level 128
God Stats
6W - 4L
1,674 SR
Queue Stats
252W - 227L
1,428 Elo+
Party 4
Hel
Hel
Panda648
Hel
Level 147
God Stats
1W - 0L
1,634 SR
Queue Stats
141W - 153L
1,471 Elo+
Solo
Xing Tian
Xing Tian
SeanathanB22
Xing Tian
Level 144
God Stats
1W - 1L
1,395 SR
Queue Stats
53W - 42L
1,500 Elo+
Party 4
Pele
Pele
frontline32
Pele
Level 14
God Stats
1W - 3L
1,232 SR
Queue Stats
19W - 27L
1,401 Elo+
Party 3
Team Averages
Level 111
1,440 SR
1,434 Elo+

VS

Team Averages
Level 59
1,526 SR
1,493 Elo+
Cthulhu
Cthulhu
JuliPdee
Cthulhu
Level 6
God Stats
15W - 23L
1,500 SR
Queue Stats
44W - 63L
1,500 Elo+
Party 2
Hades
Hades
Papa_Clean
Hades
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 32L
1,585 Elo+
Party 2
Hachiman
Hachiman
ShabaleCow131
Hachiman
Level 29
God Stats
0W - 1L
1,236 SR
Queue Stats
3W - 7L
1,337 Elo+
Party 1
Nike
Nike
VelvetLéon
Nike
Level 109
God Stats
28W - 11L
1,623 SR
Queue Stats
134W - 113L
1,512 Elo+
Solo
He Bo
He Bo
rrichardson11
He Bo
Level 121
God Stats
1W - 1L
1,773 SR
Queue Stats
49W - 33L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GKV4LIFE
Vamana
10
0 / 1 / 1
7,159
377
301
4,378
3,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
GoldenGunZ30
Izanami
19
15 / 0 / 5
12,698
668
21,111
10,421
4,871
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
3 / 7 / 12
11,396
600
9,630
16,871
8,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
SeanathanB22
Xing Tian
14
3 / 4 / 7
9,815
517
5,431
18,241
21,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 6 / 7
10,130
533
12,793
20,158
8,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JuliPdee
Cthulhu
11
1 / 4 / 1
7,135
376
3,463
9,005
4,947
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Focus

Magic Focus

+20
Magical Power

Hades
14
1 / 8 / 9
8,877
467
8,656
14,299
7,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hachiman
ShabaleCow131
Hachiman
13
0 / 6 / 2
8,059
424
3,980
13,445
3,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
7 / 3 / 4
10,568
556
13,648
12,841
14,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
8 / 6 / 5
11,522
606
13,994
16,634
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
38
27
Kills
17
18
Deaths
27
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vamana
GKV4LIFE
Vamana
0
1
1
0.5
W
Izanami
GoldenGunZ30
Izanami
15
0
5
17.5
L
Cthulhu
JuliPdee
Cthulhu
1
4
1
0.38
W
3
7
12
1.29
L
Hades
1
8
9
0.69
W
Xing Tian
SeanathanB22
Xing Tian
3
4
7
1.63
L
Hachiman
ShabaleCow131
Hachiman
0
6
2
0.17
L
7
3
4
3
W
6
6
7
1.58
L
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,266
Damage
43,741
70,069
Taken
66,224
47,054
Mitigated
35,484
17,351
Healing
11,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
GKV4LIFE
Vamana
301
218
0
273
4,378
3,505
0
315
4,063
0
31,071
W
Izanami
GoldenGunZ30
Izanami
21,111
17,331
0
4,673
10,421
4,871
1,301
4,084
6,337
0
136,296
L
Cthulhu
JuliPdee
Cthulhu
3,463
117
0
1,245
9,005
4,947
105
1,740
7,265
21,325
0
W
9,630
419
2,408
6,842
16,871
8,512
223
8,316
8,555
93,228
0
L
Hades
8,656
317
460
1,909
14,299
7,322
0
5,166
9,133
45,164
0
W
Xing Tian
SeanathanB22
Xing Tian
5,431
516
0
1,686
18,241
21,352
0
7,139
11,102
27,448
0
L
Hachiman
ShabaleCow131
Hachiman
3,980
2,040
0
2,705
13,445
3,904
327
2,061
11,384
0
49,634
L
13,648
1,091
0
1,146
12,841
14,031
489
2,497
10,344
1,365
64,055
W
12,793
2,760
0
1,469
20,158
8,814
152
7,992
12,166
0
76,576
L
13,994
880
0
4,203
16,634
5,280
0
3,670
12,964
92,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,198
Gold Earned
46,161
522
Minions Killed
415
0
Camps Cleared
0
1,736,614
Distance Traveled
1,592,049
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,159
377
35
2
0
207,076
0
W
Izanami
12,698
668
209
11
0
374,212
0
L
Cthulhu
7,135
376
27
1
0
274,533
0
W
Hel
11,396
600
150
8
0
383,388
4
L
Hades
8,877
467
68
4
0
278,876
0
W
Xing Tian
9,815
517
35
2
0
373,649
2
L
Hachiman
8,059
424
90
5
0
311,973
0
L
Nike
10,568
556
100
5
0
337,841
0
W
Pele
10,130
533
93
5
0
398,289
0
L
He Bo
11,522
606
130
7
0
388,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role