Player Matchup

Baron Samedi
Baron Samedi
Platinum II
GlIock
Baron Samedi
Platinum II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 24L
2,045 MMR
Party 1
Hou Yi
Hou Yi
Platinum III
Glơck
Hou Yi
Platinum III
Level 102
God Stats
15W - 5L
1,868 SR
Queue Stats
49W - 24L
2,006 MMR
Party 1
Hercules
Hercules
Platinum III
shootshotshout
Hercules
Platinum III
Level 147
God Stats
2W - 1L
1,705 SR
Queue Stats
49W - 24L
2,006 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,691 SR
2,019 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,749 SR
2,037 MMR
Scylla
Scylla
Diamond III
Debro16
Scylla
Diamond III
Level 146
God Stats
13W - 9L
1,790 SR
Queue Stats
153W - 134L
2,213 MMR
Solo
Izanami
Izanami
Platinum II
Seymourrrr
Izanami
Platinum II
Level 137
God Stats
2W - 2L
1,665 SR
Queue Stats
35W - 34L
1,914 MMR
Solo
Thor
Thor
Diamond V
xXNOVA26Xx
Thor
Diamond V
Level 109
God Stats
8W - 9L
1,791 SR
Queue Stats
401W - 384L
1,984 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GlIock
Baron Samedi
14
2 / 4 / 7
8,373
761
11,645
10,330
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Glơck
Hou Yi
15
6 / 0 / 4
9,118
829
10,872
12,485
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hercules
15
3 / 1 / 7
8,956
814
5,594
11,539
11,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
HeraNe ZhaMorgan Le FayAchillesAphrodite

VS

Bans
Guan YuSurtrAtlasCerberusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Debro16
Scylla
13
3 / 4 / 2
8,241
749
11,100
8,293
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Seymourrrr
Izanami
14
2 / 4 / 2
8,674
789
8,500
10,101
4,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 3
7,405
673
6,494
13,738
5,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
5
5
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
Debro16
Scylla
3
4
2
1
W
Baron Samedi
GlIock
Baron Samedi
2
4
7
1.38
W
Hou Yi
Glơck
Hou Yi
6
0
4
8
L
Izanami
Seymourrrr
Izanami
2
4
2
0.75
W
Hercules
3
1
7
6.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,111
Damage
26,094
34,354
Taken
32,132
21,254
Mitigated
13,746
17,531
Healing
5,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Debro16
Scylla
11,100
793
0
595
8,293
3,156
0
2,442
5,691
27,152
0
W
Baron Samedi
GlIock
Baron Samedi
11,645
464
1,716
4,164
10,330
4,637
468
4,731
5,599
45,033
0
W
Hou Yi
Glơck
Hou Yi
10,872
4,489
0
5,238
12,485
5,031
592
3,889
8,596
0
31,038
L
Izanami
Seymourrrr
Izanami
8,500
5,482
0
1,106
10,101
4,619
0
4,525
5,450
0
47,247
W
Hercules
5,594
2,046
0
6,413
11,539
11,586
398
2,577
8,962
0
24,027
L
6,494
924
0
3,844
13,738
5,971
0
4,713
8,724
0
23,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,447
Gold Earned
24,320
148
Minions Killed
158
0
Camps Cleared
0
635,538
Distance Traveled
619,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,241
749
46
4
0
205,511
0
W
Baron Samedi
8,373
761
62
6
0
180,282
0
W
Hou Yi
9,118
829
47
4
0
214,121
0
L
Izanami
8,674
789
86
8
0
216,374
0
W
Hercules
8,956
814
39
4
0
241,135
0
L
Thor
7,405
673
26
2
0
197,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role