Player Matchup

Mercury
Mercury
 
Mercury
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AleBras
Hera
Level 65
God Stats
2W - 5L
1,500 SR
Queue Stats
259W - 269L
1,451 Elo+
Party 1
King Arthur
King Arthur
DaniiZ
King Arthur
Level 42
God Stats
5W - 5L
1,391 SR
Queue Stats
103W - 119L
1,486 Elo+
Party 1
Aphrodite
Aphrodite
Gumersio
Aphrodite
Level 145
God Stats
4W - 0L
1,809 SR
Queue Stats
158W - 164L
1,436 Elo+
Party 1
Team Averages
Level 104
1,540 SR
1,475 Elo+

VS

Team Averages
Level 83
1,391 SR
1,500 Elo+
Cu Chulainn
Cu Chulainn
Genjimainbtw274
Cu Chulainn
Level 109
God Stats
4W - 3L
1,496 SR
Queue Stats
180W - 155L
1,523 Elo+
Party 2
Ymir
Ymir
Grimaroth
Ymir
Level 14
God Stats
0W - 2L
1,266 SR
Queue Stats
11W - 9L
1,535 Elo+
Party 3
Ishtar
Ishtar
SheepZF
Ishtar
Level 42
God Stats
1W - 4L
1,389 SR
Queue Stats
18W - 21L
1,452 Elo+
Party 3
Ix Chel
Ix Chel
Wildcaveman
Ix Chel
Level 147
God Stats
0W - 2L
1,267 SR
Queue Stats
16W - 18L
1,458 Elo+
Party 3
Vamana
Vamana
itzkielo
Vamana
Level 105
God Stats
3W - 4L
1,537 SR
Queue Stats
152W - 137L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
6 / 2 / 5
8,142
582
12,931
11,622
6,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
 
Susano
14
4 / 2 / 3
8,126
580
5,443
11,622
5,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
AleBras
Hera
12
1 / 4 / 2
6,845
489
5,711
8,362
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
DaniiZ
King Arthur
14
1 / 0 / 0
7,175
513
4,546
12,241
12,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Gumersio
Aphrodite
12
1 / 2 / 7
7,244
517
3,908
10,574
8,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Genjimainbtw274
Cu Chulainn
13
0 / 1 / 0
8,117
580
8,122
10,869
10,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ymir
10
1 / 4 / 4
6,869
491
3,831
11,398
9,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
SheepZF
Ishtar
11
0 / 5 / 4
6,153
440
5,548
10,191
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Wildcaveman
Ix Chel
14
3 / 1 / 5
8,364
597
5,698
7,916
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
itzkielo
Vamana
14
6 / 2 / 3
8,506
608
9,542
11,797
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
13
Kills
10
10
Deaths
13
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
2
5
4.25
W
Susano
 
Susano
4
2
3
2.75
W
Hera
AleBras
Hera
1
4
2
0.5
W
King Arthur
DaniiZ
King Arthur
1
0
0
1
L
Cu Chulainn
Genjimainbtw274
Cu Chulainn
0
1
0
0
L
Ymir
1
4
4
0.75
W
Aphrodite
Gumersio
Aphrodite
1
2
7
2.25
L
Ishtar
SheepZF
Ishtar
0
5
4
0.4
L
Ix Chel
Wildcaveman
Ix Chel
3
1
5
5.5
L
Vamana
itzkielo
Vamana
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,539
Damage
32,741
54,421
Taken
52,171
35,415
Mitigated
33,339
13,242
Healing
10,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
12,931
7,201
0
1,000
11,622
6,067
550
2,129
9,493
0
64,376
W
Susano
 
Susano
5,443
1,292
0
750
11,622
5,206
0
1,791
9,831
0
59,131
W
Hera
AleBras
Hera
5,711
1,353
0
750
8,362
3,417
0
4,158
4,204
47,213
0
W
King Arthur
DaniiZ
King Arthur
4,546
206
0
465
12,241
12,313
0
0
12,241
0
48,572
L
Cu Chulainn
Genjimainbtw274
Cu Chulainn
8,122
936
0
1,518
10,869
10,082
226
0
10,869
0
69,443
L
Ymir
3,831
1,454
0
1,927
11,398
9,710
80
2,875
8,523
9,669
0
W
Aphrodite
Gumersio
Aphrodite
3,908
1,058
4,253
6,024
10,574
8,412
194
1,451
9,123
28,415
0
L
Ishtar
SheepZF
Ishtar
5,548
4,035
0
2,341
10,191
3,819
0
739
9,452
0
53,057
L
Ix Chel
Wildcaveman
Ix Chel
5,698
558
375
4,068
7,916
3,143
402
4,887
3,029
63,118
0
L
Vamana
itzkielo
Vamana
9,542
5,380
0
639
11,797
6,585
44
1,118
10,679
0
65,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,532
Gold Earned
38,009
398
Minions Killed
426
0
Camps Cleared
0
1,449,986
Distance Traveled
1,399,517
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,142
582
91
7
0
334,452
5
W
Susano
8,126
580
88
6
0
323,172
2
W
Hera
6,845
489
80
6
0
281,085
2
W
King Arthur
7,175
513
88
6
0
262,060
3
L
Cu Chulainn
8,117
580
110
8
0
262,178
2
L
Ymir
6,869
491
10
1
0
285,717
3
W
Aphrodite
7,244
517
51
4
0
249,217
3
L
Ishtar
6,153
440
96
7
0
243,433
0
L
Ix Chel
8,364
597
114
8
0
279,410
4
L
Vamana
8,506
608
96
7
0
328,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role