Player Matchup

Ganesha
Ganesha
Lucasboituva
Ganesha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 146L
1,465 Elo+
Solo
Neith
Neith
Nannhers
Neith
Level 88
God Stats
13W - 15L
1,581 SR
Queue Stats
92W - 99L
1,454 Elo+
Party 2
Anubis
Anubis
SIamRod
Anubis
Level 127
God Stats
3W - 8L
1,272 SR
Queue Stats
253W - 260L
1,496 Elo+
Solo
Hou Yi
Hou Yi
Toohlie
Hou Yi
Level 136
God Stats
23W - 23L
1,629 SR
Queue Stats
102W - 118L
1,490 Elo+
Party 2
Loki
Loki
darck_ghost2002
Loki
Level 108
God Stats
3W - 2L
1,475 SR
Queue Stats
192W - 195L
1,386 Elo+
Solo
Team Averages
Level 105
1,491 SR
1,458 Elo+

VS

Team Averages
Level 74
1,556 SR
1,432 Elo+
Anubis
Anubis
CaptainPuck6422
Anubis
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
13W - 26L
1,112 Elo+
Solo
Rama
Rama
ItsNotLucutus
Rama
Level 124
God Stats
5W - 3L
1,533 SR
Queue Stats
98W - 77L
1,603 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NotSamue_L
Cu Chulainn
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,539 Elo+
Party 1
Susano
Susano
Tod0roky
Susano
Level 29
God Stats
21W - 24L
1,442 SR
Queue Stats
145W - 154L
1,493 Elo+
Solo
Yemoja
Yemoja
mistica4888
Yemoja
Level 89
God Stats
3W - 0L
1,804 SR
Queue Stats
38W - 43L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lucasboituva
Ganesha
14
0 / 3 / 6
8,511
709
8,156
13,197
13,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Nannhers
Neith
15
1 / 1 / 3
8,345
695
9,426
8,999
3,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SIamRod
Anubis
15
1 / 3 / 4
8,224
685
11,156
10,405
5,293
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Toohlie
Hou Yi
16
5 / 2 / 1
9,599
800
6,123
11,254
5,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 2
7,984
665
8,893
12,885
4,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
8,631
719
7,842
10,795
4,172
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 1 / 4
9,466
789
12,397
9,006
3,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
NotSamue_L
Cu Chulainn
15
3 / 3 / 3
8,619
718
12,252
13,930
9,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Tod0roky
Susano
15
2 / 1 / 7
8,582
715
9,805
9,351
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
14
0 / 1 / 8
8,590
716
5,001
14,696
12,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
7
Kills
11
11
Deaths
7
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
5
1
4
7
L
Ganesha
Lucasboituva
Ganesha
0
3
6
1
L
Neith
Nannhers
Neith
1
1
3
2.5
W
Cu Chulainn
NotSamue_L
Cu Chulainn
3
3
3
1.5
L
Anubis
SIamRod
Anubis
1
3
4
1
W
Susano
Tod0roky
Susano
2
1
7
5.5
L
Hou Yi
Toohlie
Hou Yi
5
2
1
2.75
L
0
2
2
0.5
W
Yemoja
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,754
Damage
47,297
56,740
Taken
57,778
33,177
Mitigated
33,426
15,060
Healing
14,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,842
250
0
2,952
10,795
4,172
0
4,039
6,756
39,858
0
W
12,397
9,965
0
1,379
9,006
3,865
1,555
1,925
7,081
0
39,034
L
Ganesha
Lucasboituva
Ganesha
8,156
532
0
1,406
13,197
13,872
0
3,950
9,247
13,672
0
L
Neith
Nannhers
Neith
9,426
3,271
492
4,545
8,999
3,531
0
2,438
6,561
0
28,599
W
Cu Chulainn
NotSamue_L
Cu Chulainn
12,252
1,087
0
1,110
13,930
9,654
0
5,583
8,347
3,494
33,684
L
Anubis
SIamRod
Anubis
11,156
239
0
3,978
10,405
5,293
0
2,829
7,576
37,522
0
W
Susano
Tod0roky
Susano
9,805
439
0
670
9,351
2,775
0
2,557
5,594
0
30,123
L
Hou Yi
Toohlie
Hou Yi
6,123
4,111
0
4,147
11,254
5,549
0
1,431
9,823
0
36,287
L
8,893
966
0
492
12,885
4,932
0
3,724
9,161
0
33,560
W
Yemoja
5,001
1,071
5,388
3,378
14,696
12,960
160
5,208
9,488
9,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,663
Gold Earned
43,888
241
Minions Killed
255
0
Camps Cleared
0
1,203,889
Distance Traveled
1,229,936
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,631
719
59
5
0
250,137
1
W
Rama
9,466
789
77
6
0
237,494
0
L
Ganesha
8,511
709
8
1
0
222,025
0
L
Neith
8,345
695
45
4
0
237,767
0
W
Cu Chulainn
8,619
718
65
5
0
242,680
0
L
Anubis
8,224
685
62
5
0
230,084
0
W
Susano
8,582
715
43
4
0
283,024
0
L
Hou Yi
9,599
800
77
6
0
238,100
0
L
Loki
7,984
665
49
4
0
275,913
0
W
Yemoja
8,590
716
11
1
0
216,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role