Player Matchup

Gilgamesh
Gilgamesh
JP3GG3R
Gilgamesh
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 50L
1,408 Elo+
Party 3
The Morrigan
The Morrigan
Varsuty
The Morrigan
Level 125
God Stats
1W - 5L
1,591 SR
Queue Stats
292W - 256L
1,557 Elo+
Party 4
Fafnir
Fafnir
bigmeech69
Fafnir
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,329 Elo+
Party 3
Thanatos
Thanatos
f1nalform
Thanatos
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 38L
1,329 Elo+
Party 3
Chiron
Chiron
sorruh
Chiron
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,411 Elo+
Party 4
Team Averages
Level 87
1,518 SR
1,407 Elo+

VS

Team Averages
Level 91
1,579 SR
1,461 Elo+
Merlin
Merlin
AceOfSpads
Merlin
Level 38
God Stats
22W - 18L
1,636 SR
Queue Stats
266W - 226L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
Elguasonhaha
Danzaburou
Level 82
God Stats
8W - 5L
1,406 SR
Queue Stats
213W - 189L
1,455 Elo+
Party 2
Zeus
Zeus
Shake213
Zeus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,344 Elo+
Solo
Horus
Horus
SlimyPhoenix
Horus
Level 107
God Stats
11W - 8L
1,512 SR
Queue Stats
191W - 162L
1,479 Elo+
Party 2
Hades
Hades
itsGub
Hades
Level 121
God Stats
5W - 0L
1,843 SR
Queue Stats
295W - 243L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JP3GG3R
Gilgamesh
12
0 / 3 / 1
7,034
469
5,974
17,628
12,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
Varsuty
The Morrigan
14
3 / 1 / 1
8,495
566
10,917
6,731
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
bigmeech69
Fafnir
11
1 / 2 / 2
7,346
490
3,986
13,672
13,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
f1nalform
Thanatos
12
0 / 3 / 1
7,017
468
3,408
12,416
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
sorruh
Chiron
13
1 / 4 / 2
7,254
484
3,315
9,807
3,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AceOfSpads
Merlin
15
2 / 0 / 4
9,254
617
4,688
3,664
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Elguasonhaha
Danzaburou
14
4 / 2 / 3
8,505
567
7,861
7,107
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
15
5 / 1 / 3
8,949
597
11,013
9,056
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 7
7,916
528
5,436
13,112
12,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
itsGub
Hades
14
1 / 2 / 4
9,050
603
10,835
13,660
9,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
13
13
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
AceOfSpads
Merlin
2
0
4
4
W
Danzaburou
Elguasonhaha
Danzaburou
4
2
3
2.75
L
Gilgamesh
JP3GG3R
Gilgamesh
0
3
1
0.17
W
Zeus
5
1
3
6.5
W
1
0
7
4.5
L
The Morrigan
Varsuty
The Morrigan
3
1
1
3.5
L
Fafnir
bigmeech69
Fafnir
1
2
2
1
L
Thanatos
f1nalform
Thanatos
0
3
1
0.17
W
Hades
itsGub
Hades
1
2
4
1.5
L
Chiron
sorruh
Chiron
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,600
Damage
39,833
60,254
Taken
46,599
37,473
Mitigated
30,111
16,093
Healing
23,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AceOfSpads
Merlin
4,688
289
0
1,474
3,664
1,574
149
1,389
2,275
77,927
0
W
Danzaburou
Elguasonhaha
Danzaburou
7,861
3,535
0
3,044
7,107
3,172
573
1,488
5,619
0
68,837
L
Gilgamesh
JP3GG3R
Gilgamesh
5,974
1,933
0
2,107
17,628
12,614
0
11,774
5,854
0
45,939
W
Zeus
11,013
1,917
0
2,190
9,056
3,335
342
2,144
6,912
82,126
0
W
5,436
2,943
2,330
5,649
13,112
12,224
0
5,555
7,557
0
25,252
L
The Morrigan
Varsuty
The Morrigan
10,917
2,449
0
2,149
6,731
2,981
0
2,807
3,924
61,007
3,094
L
Fafnir
bigmeech69
Fafnir
3,986
1,314
1,346
1,647
13,672
13,513
0
5,212
8,460
27,982
0
L
Thanatos
f1nalform
Thanatos
3,408
1,070
0
6,167
12,416
5,152
0
3,561
8,855
0
57,252
W
Hades
itsGub
Hades
10,835
3,017
768
7,902
13,660
9,806
207
2,433
11,227
76,020
0
L
Chiron
sorruh
Chiron
3,315
1,033
288
2,389
9,807
3,213
0
3,182
6,620
0
43,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,146
Gold Earned
43,674
405
Minions Killed
521
0
Camps Cleared
0
1,485,054
Distance Traveled
1,540,176
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,254
617
152
10
0
324,712
4
W
Danzaburou
8,505
567
97
6
0
298,435
0
L
Gilgamesh
7,034
469
76
5
0
272,303
0
W
Zeus
8,949
597
113
8
0
328,810
1
W
Horus
7,916
528
25
2
0
329,729
4
L
The Morrigan
8,495
566
120
8
0
303,730
2
L
Fafnir
7,346
490
31
2
0
293,685
0
L
Thanatos
7,017
468
93
6
0
346,240
0
W
Hades
9,050
603
134
9
0
258,490
3
L
Chiron
7,254
484
85
6
0
269,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role