Player Matchup

Mercury
Mercury
Gankingnoobzz
Mercury
Level 102
God Stats
0W - 2L
1,222 SR
Queue Stats
8W - 10L
1,549 Elo+
Solo
Ymir
Ymir
GuineaPigRichard
Ymir
Level 41
God Stats
0W - 3L
1,171 SR
Queue Stats
39W - 64L
1,409 Elo+
Solo
Janus
Janus
Hoss Delgado06
Janus
Level 109
God Stats
1W - 1L
1,740 SR
Queue Stats
110W - 108L
1,514 Elo+
Party 1
Ullr
Ullr
LoNgBall338
Ullr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,390 Elo+
Party 1
Sun Wukong
Sun Wukong
krispy_kreammed
Sun Wukong
Level 108
God Stats
1W - 2L
1,578 SR
Queue Stats
28W - 52L
1,323 Elo+
Solo
Team Averages
Level 85
1,442 SR
1,437 Elo+

VS

Team Averages
Level 98
1,547 SR
1,454 Elo+
Zhong Kui
Zhong Kui
Flamin Bacon856
Zhong Kui
Level 102
God Stats
17W - 6L
1,951 SR
Queue Stats
238W - 238L
1,488 Elo+
Solo
Bacchus
Bacchus
Javier_M_D
Bacchus
Level 127
God Stats
2W - 2L
1,303 SR
Queue Stats
448W - 430L
1,491 Elo+
Solo
Mercury
Mercury
Smackimus Alpha
Mercury
Level 116
God Stats
16W - 9L
1,627 SR
Queue Stats
329W - 310L
1,485 Elo+
Solo
Ishtar
Ishtar
Trumpet_god8555
Ishtar
Level 81
God Stats
3W - 4L
1,500 SR
Queue Stats
58W - 70L
1,422 Elo+
Solo
Ix Chel
Ix Chel
thvnderfxk
Ix Chel
Level 62
God Stats
24W - 36L
1,355 SR
Queue Stats
348W - 374L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
1 / 1 / 0
5,552
505
2,744
8,051
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 1 / 0
4,620
420
1,813
6,825
3,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
6,240
567
1,302
5,475
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 1
4,724
429
2,530
8,305
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
krispy_kreammed
Sun Wukong
11
2 / 0 / 0
6,420
584
4,102
7,500
5,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Flamin Bacon856
Zhong Kui
13
3 / 0 / 1
7,390
672
6,430
6,432
4,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Javier_M_D
Bacchus
9
4 / 0 / 1
5,946
541
6,126
6,151
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
2,019
184
0
0
0
9
1 / 1 / 2
5,385
490
4,647
5,747
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
thvnderfxk
Ix Chel
11
0 / 2 / 0
5,862
533
3,089
5,866
3,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
8
8
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Flamin Bacon856
Zhong Kui
3
0
1
3.5
L
Mercury
1
1
0
1
L
0
1
0
0
L
0
2
0
0
W
Bacchus
Javier_M_D
Bacchus
4
0
1
4.5
L
0
4
1
0.13
W
0
0
0
0
W
1
1
2
2
L
Sun Wukong
krispy_kreammed
Sun Wukong
2
0
0
2
W
Ix Chel
thvnderfxk
Ix Chel
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,491
Damage
20,292
36,156
Taken
24,196
16,603
Mitigated
15,985
8,224
Healing
12,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Flamin Bacon856
Zhong Kui
6,430
1,684
0
5,385
6,432
4,674
0
1,702
4,726
71,235
0
L
Mercury
2,744
1,898
0
1,074
8,051
2,669
0
1,625
6,426
0
36,627
L
1,813
882
0
1,412
6,825
3,728
0
3,139
3,686
11,120
0
L
1,302
178
0
250
5,475
2,154
0
3,987
1,488
51,030
0
W
Bacchus
Javier_M_D
Bacchus
6,126
1,080
185
3,088
6,151
5,959
0
1,082
5,069
24,362
0
L
2,530
1,527
0
1,907
8,305
2,996
0
3,805
4,500
0
22,491
W
0
0
0
0
0
0
0
0
0
0
0
W
4,647
3,132
0
1,858
5,747
2,166
0
327
5,420
0
32,221
L
Sun Wukong
krispy_kreammed
Sun Wukong
4,102
1,168
0
3,581
7,500
5,056
0
3,089
4,411
0
44,995
W
Ix Chel
thvnderfxk
Ix Chel
3,089
459
0
1,999
5,866
3,186
0
0
5,866
46,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,556
Gold Earned
26,602
296
Minions Killed
276
0
Camps Cleared
0
1,114,313
Distance Traveled
772,711
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,390
672
119
11
0
195,044
0
L
Mercury
5,552
505
59
5
0
275,787
3
L
Ymir
4,620
420
21
2
0
215,849
8
L
Janus
6,240
567
100
9
0
199,372
0
W
Bacchus
5,946
541
26
2
0
213,823
0
L
Ullr
4,724
429
41
4
0
189,685
0
W
Mercury
2,019
184
0
0
0
0
0
W
Ishtar
5,385
490
54
5
0
180,796
0
L
Sun Wukong
6,420
584
75
7
0
233,620
0
W
Ix Chel
5,862
533
77
7
0
183,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role