Player Matchup

Sylvanus
Sylvanus
AndyDerFieseREAL
Sylvanus
Level 159
God Stats
4W - 5L
1,390 SR
Queue Stats
874W - 919L
1,542 Elo+
Party 1
Set
Set
Cloud_AkA21
Set
Level 118
God Stats
1W - 2L
1,321 SR
Queue Stats
112W - 133L
1,444 Elo+
Party 1
Atlas
Atlas
Fusilon
Atlas
Level 66
God Stats
10W - 7L
1,756 SR
Queue Stats
793W - 788L
1,499 Elo+
Solo
Jormungandr
Jormungandr
Zidane_AkA19
Jormungandr
Level 129
God Stats
3W - 2L
1,765 SR
Queue Stats
110W - 122L
1,461 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xI-Katakuri-Ix
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,505 Elo+
Solo
Team Averages
Level 119
1,546 SR
1,490 Elo+

VS

Team Averages
Level 130
1,489 SR
1,515 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Donczyslaw
Xing Tian
Level 159
God Stats
2W - 3L
1,823 SR
Queue Stats
108W - 85L
1,597 Elo+
Solo
Neith
Neith
EdgeInside
Neith
Level 123
God Stats
1W - 1L
1,262 SR
Queue Stats
94W - 96L
1,484 Elo+
Solo
Cabrakan
Cabrakan
Synce00
Cabrakan
Level 97
God Stats
1W - 2L
1,361 SR
Queue Stats
66W - 75L
1,510 Elo+
Solo
Ravana
Ravana
Tionnor V7
Ravana
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
995W - 989L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
7,440
744
9,430
12,379
9,276
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 5 / 4
6,966
697
7,143
12,200
6,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
Fusilon
Atlas
16
5 / 3 / 5
8,772
877
11,633
12,855
13,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Zidane_AkA19
Jormungandr
16
3 / 2 / 9
8,088
809
16,100
16,214
11,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
xI-Katakuri-Ix
Ah Muzen Cab
5
0 / 0 / 0
5,444
544
0
0
0
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 1 / 11
8,301
830
6,952
12,872
12,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xing Tian
Donczyslaw
Xing Tian
15
3 / 3 / 7
7,860
786
12,572
13,787
10,197
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
16
4 / 1 / 6
8,784
878
10,835
8,351
3,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Synce00
Cabrakan
13
1 / 5 / 7
7,312
731
10,293
9,982
4,942
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Tionnor V7
Ravana
15
3 / 3 / 8
8,340
834
8,017
10,162
4,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
51
13
Kills
12
12
Deaths
13
26
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
1
11
6.5
L
2
2
8
3
L
3
5
4
1
W
Xing Tian
Donczyslaw
Xing Tian
3
3
7
2.17
W
Neith
4
1
6
7
L
Atlas
Fusilon
Atlas
5
3
5
2.5
W
Cabrakan
Synce00
Cabrakan
1
5
7
0.9
W
Ravana
Tionnor V7
Ravana
3
3
8
2.33
L
Jormungandr
Zidane_AkA19
Jormungandr
3
2
9
3.75
L
Ah Muzen Cab
xI-Katakuri-Ix
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,306
Damage
48,669
53,648
Taken
55,154
40,528
Mitigated
35,648
23,529
Healing
22,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,952
612
6,483
6,622
12,872
12,214
0
7,085
5,567
421
12,439
L
9,430
1,748
6,204
5,551
12,379
9,276
0
5,761
6,618
14,375
0
L
7,143
3,040
414
1,582
12,200
6,589
0
5,107
7,093
0
12,167
W
Xing Tian
Donczyslaw
Xing Tian
12,572
720
657
1,220
13,787
10,197
0
8,377
5,239
24,866
0
W
Neith
10,835
5,178
360
3,581
8,351
3,619
812
6,488
1,548
0
26,317
L
Atlas
Fusilon
Atlas
11,633
2,945
759
1,273
12,855
13,138
0
5,364
7,491
21,325
0
W
Cabrakan
Synce00
Cabrakan
10,293
1,498
486
161
9,982
4,942
0
7,196
2,687
14,376
0
W
Ravana
Tionnor V7
Ravana
8,017
2,852
565
2,267
10,162
4,676
0
6,815
2,950
0
15,941
L
Jormungandr
Zidane_AkA19
Jormungandr
16,100
3,146
2,388
5,358
16,214
11,525
0
6,787
9,427
33,595
0
L
Ah Muzen Cab
xI-Katakuri-Ix
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,710
Gold Earned
40,597
81
Minions Killed
123
0
Camps Cleared
0
696,895
Distance Traveled
981,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,301
830
21
2
0
234,591
0
L
Sylvanus
7,440
744
12
1
0
151,333
0
L
Set
6,966
697
5
1
0
169,173
0
W
Xing Tian
7,860
786
21
2
0
195,087
0
W
Neith
8,784
878
44
4
0
185,862
0
L
Atlas
8,772
877
23
2
0
169,788
0
W
Cabrakan
7,312
731
14
1
0
175,790
0
W
Ravana
8,340
834
23
2
0
190,491
0
L
Jormungandr
8,088
809
41
4
0
191,318
0
L
Ah Muzen Cab
5,444
544
0
0
0
15,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role