Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
HalfndHalf
Skadi
Level 149
God Stats
0W - 3L
1,201 SR
Queue Stats
78W - 117L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
SMC Nati
Cthulhu
Level 143
God Stats
8W - 9L
1,694 SR
Queue Stats
68W - 120L
1,507 Elo+
Party 2
Chaac
Chaac
SMCxKing
Chaac
Level 98
God Stats
3W - 6L
1,293 SR
Queue Stats
31W - 36L
1,508 Elo+
Party 2
Jing Wei
Jing Wei
eNVyMe813
Jing Wei
Level 13
God Stats
34W - 38L
1,358 SR
Queue Stats
45W - 51L
1,328 Elo+
Party 2
Team Averages
Level 112
1,409 SR
1,470 Elo+

VS

Team Averages
Level 129
1,449 SR
1,505 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Blue Raxi
Fenrir
Level 144
God Stats
1W - 1L
1,291 SR
Queue Stats
83W - 79L
1,490 Elo+
Party 1
Lancelot
Lancelot
DeadshotPhoenix
Lancelot
Level 118
God Stats
4W - 7L
1,455 SR
Queue Stats
54W - 51L
1,549 Elo+
Solo
Scylla
Scylla
Xtra Iceyz
Scylla
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 87L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 1 / 3
6,202
517
2,657
7,404
2,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
13
2 / 1 / 0
7,181
598
3,052
8,014
2,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SMC Nati
Cthulhu
9
1 / 2 / 2
5,263
439
6,787
10,211
5,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
SMCxKing
Chaac
12
1 / 3 / 1
6,730
561
7,879
11,221
12,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jing Wei
eNVyMe813
Jing Wei
9
1 / 2 / 1
5,439
453
2,157
9,898
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 1 / 1
7,349
612
8,554
7,640
2,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ra
 
Ra
12
2 / 2 / 2
6,424
535
5,326
7,175
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Blue Raxi
Fenrir
12
4 / 1 / 3
7,744
645
7,056
10,650
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
12
2 / 2 / 1
7,585
632
7,329
12,395
8,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Xtra Iceyz
Scylla
12
0 / 0 / 3
6,746
562
3,141
3,948
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
5
Kills
9
9
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
3
1.5
W
Xbalanque
 
Xbalanque
1
1
1
1.5
W
Ra
 
Ra
2
2
2
1.5
W
Fenrir
Blue Raxi
Fenrir
4
1
3
5.5
W
Lancelot
2
2
1
1.25
L
Skadi
2
1
0
2
L
Cthulhu
SMC Nati
Cthulhu
1
2
2
1
L
Chaac
SMCxKing
Chaac
1
3
1
0.5
W
Scylla
Xtra Iceyz
Scylla
0
0
3
1.5
L
Jing Wei
eNVyMe813
Jing Wei
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,532
Damage
31,406
46,748
Taken
41,808
27,412
Mitigated
21,754
8,220
Healing
13,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,657
523
0
696
7,404
2,551
0
1,125
6,239
0
46,232
W
Xbalanque
 
Xbalanque
8,554
3,771
0
2,719
7,640
2,828
2,736
1,221
6,189
0
54,949
W
Ra
 
Ra
5,326
692
970
2,505
7,175
4,526
0
2,356
4,531
41,943
0
W
Fenrir
Blue Raxi
Fenrir
7,056
2,138
0
2,159
10,650
4,696
0
1,221
9,283
0
47,390
W
Lancelot
7,329
2,267
0
4,538
12,395
8,446
0
0
12,395
128
56,029
L
Skadi
3,052
909
0
432
8,014
2,813
0
2,198
5,691
0
70,338
L
Cthulhu
SMC Nati
Cthulhu
6,787
627
140
500
10,211
5,590
0
3,786
6,066
20,864
0
L
Chaac
SMCxKing
Chaac
7,879
2,068
0
4,578
11,221
12,812
0
71
11,150
0
54,952
W
Scylla
Xtra Iceyz
Scylla
3,141
330
0
680
3,948
1,258
0
1,177
2,623
47,054
0
L
Jing Wei
eNVyMe813
Jing Wei
2,157
1,836
0
1,874
9,898
3,646
0
724
9,064
0
21,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,815
Gold Earned
35,848
363
Minions Killed
434
0
Camps Cleared
0
1,307,203
Distance Traveled
1,217,763
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,202
517
82
7
0
285,726
0
W
Xbalanque
7,349
612
105
9
0
231,244
0
W
Ra
6,424
535
60
5
0
243,610
2
W
Fenrir
7,744
645
83
7
0
270,474
2
W
Lancelot
7,585
632
94
8
0
257,929
0
L
Skadi
7,181
598
124
10
0
238,740
0
L
Cthulhu
5,263
439
18
2
0
270,419
0
L
Chaac
6,730
561
95
8
0
268,248
0
W
Scylla
6,746
562
92
8
0
214,506
4
L
Jing Wei
5,439
453
44
4
0
244,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role