Player Matchup

Raijin
Raijin
Gold IV
Smaule_
Raijin
Gold IV
Level 147
God Stats
16W - 15L
1,656 SR
Queue Stats
304W - 333L
1,466 MMR
Solo
Chiron
Chiron
Bronze III
Zombie8969
Chiron
Bronze III
Level 156
God Stats
0W - 1L
1,540 SR
Queue Stats
3W - 7L
1,446 MMR
Solo
Terra
Terra
Silver III
okbutdidyoudie
Terra
Silver III
Level 86
God Stats
2W - 1L
1,838 SR
Queue Stats
9W - 11L
1,447 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,678 SR
1,453 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,566 SR
1,420 MMR
Ares
Ares
Bronze III
HarryPlopp3r
Ares
Bronze III
Level 41
God Stats
5W - 0L
1,500 SR
Queue Stats
37W - 26L
1,448 MMR
Party 1
Merlin
Merlin
Bronze III
ohBlossomz
Merlin
Bronze III
Level 145
God Stats
2W - 0L
1,671 SR
Queue Stats
37W - 25L
1,448 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
quickstang19
Cu Chulainn
Bronze III
Level 43
God Stats
5W - 0L
1,527 SR
Queue Stats
13W - 2L
1,364 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Smaule_
Raijin
14
1 / 3 / 0
8,247
687
10,325
12,260
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Zombie8969
Chiron
10
0 / 6 / 1
6,931
578
4,178
13,350
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 6 / 0
7,225
602
3,285
15,711
11,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AgniAphroditeAo KuangAnubisNe Zha

VS

Bans
He BoMartichorasRamaMedusaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 9
9,619
802
7,626
12,830
16,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
ohBlossomz
Merlin
15
6 / 0 / 9
9,751
813
13,045
5,824
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
quickstang19
Cu Chulainn
15
5 / 0 / 9
9,808
817
17,650
15,553
17,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
15
15
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Raijin
Smaule_
Raijin
1
3
0
0.33
L
Chiron
Zombie8969
Chiron
0
6
1
0.08
W
Merlin
ohBlossomz
Merlin
6
0
9
10.5
L
0
6
0
0
W
Cu Chulainn
quickstang19
Cu Chulainn
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,788
Damage
38,321
41,321
Taken
34,207
22,199
Mitigated
36,157
5,353
Healing
5,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,626
210
0
1,877
12,830
16,194
239
4,430
8,400
14,447
0
L
Raijin
Smaule_
Raijin
10,325
848
0
260
12,260
5,486
0
5,632
6,628
45,653
0
L
Chiron
Zombie8969
Chiron
4,178
1,675
375
1,369
13,350
5,284
0
5,457
7,893
0
20,521
W
Merlin
ohBlossomz
Merlin
13,045
637
0
586
5,824
2,879
1,445
3,745
2,079
51,943
0
L
3,285
561
1,577
1,772
15,711
11,429
0
9,614
6,097
8,775
0
W
Cu Chulainn
quickstang19
Cu Chulainn
17,650
1,250
0
2,854
15,553
17,084
450
5,449
10,104
0
53,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,403
Gold Earned
29,178
125
Minions Killed
168
0
Camps Cleared
0
586,255
Distance Traveled
716,531
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,619
802
11
1
0
226,874
8
L
Raijin
8,247
687
85
7
0
195,791
1
L
Chiron
6,931
578
27
2
0
173,233
2
W
Merlin
9,751
813
87
7
0
229,692
0
L
Terra
7,225
602
13
1
0
217,231
0
W
Cu Chulainn
9,808
817
70
6
0
259,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role