Player Matchup

Discordia
Discordia
AmaraiJus
Discordia
Level 153
God Stats
2W - 0L
1,484 SR
Queue Stats
244W - 239L
1,460 Elo+
Party 2
Athena
Athena
BubonTony
Athena
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
894W - 921L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
JoIacka
Zhong Kui
Level 119
God Stats
4W - 4L
1,349 SR
Queue Stats
260W - 248L
1,460 Elo+
Party 2
Chang'e
Chang'e
Mavilyon
Chang'e
Level 45
God Stats
1W - 2L
1,164 SR
Queue Stats
70W - 65L
1,536 Elo+
Party 3
Anubis
Anubis
Ryцk
Anubis
Level 203
God Stats
10W - 6L
1,175 SR
Queue Stats
534W - 527L
1,520 Elo+
Party 3
Team Averages
Level 128
1,334 SR
1,490 Elo+

VS

Team Averages
Level 152
1,606 SR
1,533 Elo+
Xbalanque
Xbalanque
Ari6690
Xbalanque
Level 97
God Stats
9W - 11L
1,648 SR
Queue Stats
773W - 793L
1,535 Elo+
Party 4
Lancelot
Lancelot
Vinedrill007
Lancelot
Level 205
God Stats
1W - 3L
1,581 SR
Queue Stats
373W - 220L
1,607 Elo+
Party 1
Terra
Terra
lddy
Terra
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 31L
1,568 Elo+
Party 1
Da Ji
Da Ji
mathestudent
Da Ji
Level 158
God Stats
2W - 2L
1,661 SR
Queue Stats
146W - 141L
1,479 Elo+
Party 1
Scylla
Scylla
oXI ViiZe IXo
Scylla
Level 148
God Stats
12W - 7L
1,640 SR
Queue Stats
395W - 390L
1,478 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AmaraiJus
Discordia
15
5 / 1 / 8
9,638
876
20,744
7,901
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
BubonTony
Athena
15
2 / 4 / 6
8,849
804
6,001
16,482
19,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
JoIacka
Zhong Kui
14
2 / 3 / 6
8,783
798
5,158
11,263
12,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Mavilyon
Chang'e
15
1 / 2 / 6
8,718
793
4,725
11,098
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
Ryцk
Anubis
17
4 / 1 / 7
10,070
915
9,772
6,772
3,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ari6690
Xbalanque
16
3 / 3 / 7
8,386
762
16,674
10,710
5,671
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Vinedrill007
Lancelot
13
2 / 3 / 8
7,479
680
7,639
7,573
6,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
lddy
Terra
13
1 / 3 / 9
7,151
650
3,613
12,397
15,340
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 1 / 5
7,582
689
3,412
7,701
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 4 / 5
8,277
752
10,165
11,495
5,327
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
45
14
Kills
11
11
Deaths
14
33
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Discordia
AmaraiJus
Discordia
5
1
8
9
L
Xbalanque
Ari6690
Xbalanque
3
3
7
2.17
W
Athena
BubonTony
Athena
2
4
6
1.25
W
Zhong Kui
JoIacka
Zhong Kui
2
3
6
1.67
W
Chang'e
Mavilyon
Chang'e
1
2
6
2
W
Anubis
Ryцk
Anubis
4
1
7
7.5
L
Lancelot
Vinedrill007
Lancelot
2
3
8
2
L
Terra
lddy
Terra
1
3
9
1.83
L
2
1
5
4.5
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,400
Damage
41,503
53,516
Taken
49,876
45,379
Mitigated
35,849
22,068
Healing
16,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AmaraiJus
Discordia
20,744
433
2,557
1,640
7,901
3,663
1,248
897
7,004
27,842
0
L
Xbalanque
Ari6690
Xbalanque
16,674
3,411
38
1,971
10,710
5,671
0
9,799
911
0
39,835
W
Athena
BubonTony
Athena
6,001
992
699
305
16,482
19,581
432
3,624
12,858
11,757
0
W
Zhong Kui
JoIacka
Zhong Kui
5,158
877
338
728
11,263
12,788
1,077
4,223
7,040
12,390
0
W
Chang'e
Mavilyon
Chang'e
4,725
471
8,358
5,076
11,098
5,527
2,409
3,278
7,820
16,749
0
W
Anubis
Ryцk
Anubis
9,772
1,009
480
1,887
6,772
3,820
1,589
1,756
5,016
41,223
0
L
Lancelot
Vinedrill007
Lancelot
7,639
1,534
2,059
293
7,573
6,361
0
7,044
529
0
10,377
L
Terra
lddy
Terra
3,613
435
5,538
2,802
12,397
15,340
0
10,879
1,518
6,071
0
L
3,412
511
826
636
7,701
3,150
0
7,464
237
0
3,853
L
10,165
667
389
1,511
11,495
5,327
0
11,214
281
19,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,058
Gold Earned
38,875
128
Minions Killed
82
0
Camps Cleared
0
992,401
Distance Traveled
1,001,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,638
876
19
2
0
207,975
0
L
Xbalanque
8,386
762
51
5
0
203,259
0
W
Athena
8,849
804
12
1
0
225,684
0
W
Zhong Kui
8,783
798
11
1
0
180,106
0
W
Chang'e
8,718
793
25
2
0
203,077
0
W
Anubis
10,070
915
61
6
0
175,559
0
L
Lancelot
7,479
680
4
0
0
221,991
0
L
Terra
7,151
650
7
1
0
180,047
0
L
Da Ji
7,582
689
2
0
0
206,438
0
L
Scylla
8,277
752
18
2
0
190,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role