Player Matchup

Martichoras
Martichoras
N8RADE
Martichoras
Level 148
God Stats
6W - 3L
1,538 SR
Queue Stats
181W - 180L
1,577 Elo+
Solo
Thor
Thor
Nooblious
Thor
Level 139
God Stats
3W - 3L
1,319 SR
Queue Stats
24W - 27L
1,544 Elo+
Party 2
Chang'e
Chang'e
UNFRGVN
Chang'e
Level 118
God Stats
5W - 10L
1,101 SR
Queue Stats
87W - 79L
1,490 Elo+
Solo
Ganesha
Ganesha
XCalibυr
Ganesha
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,509 Elo+
Party 2
Ix Chel
Ix Chel
hamse455
Ix Chel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,588 Elo+
Party 2
Team Averages
Level 129
1,392 SR
1,541 Elo+

VS

Team Averages
Level 124
1,562 SR
1,448 Elo+
Thoth
Thoth
Javkyser
Thoth
Level 157
God Stats
2W - 7L
1,168 SR
Queue Stats
75W - 123L
1,385 Elo+
Party 1
Cerberus
Cerberus
KairozGZ21
Cerberus
Level 107
God Stats
1W - 1L
1,541 SR
Queue Stats
71W - 107L
1,476 Elo+
Party 1
Kali
Kali
Wolf5383
Kali
Level 107
God Stats
19W - 12L
1,679 SR
Queue Stats
113W - 104L
1,493 Elo+
Solo
Danzaburou
Danzaburou
XxWAGNERxX
Danzaburou
Level 98
God Stats
1W - 0L
1,720 SR
Queue Stats
82W - 121L
1,418 Elo+
Party 1
Chang'e
Chang'e
vayanamisa_25-ca
Chang'e
Level 151
God Stats
8W - 4L
1,703 SR
Queue Stats
80W - 125L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
N8RADE
Martichoras
14
2 / 3 / 1
8,502
500
13,522
13,753
4,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
15
3 / 5 / 1
9,095
535
9,579
14,927
6,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
UNFRGVN
Chang'e
12
0 / 2 / 2
7,737
455
10,634
13,522
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
XCalibυr
Ganesha
11
0 / 4 / 2
7,645
450
5,618
16,671
15,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
hamse455
Ix Chel
12
1 / 4 / 0
8,086
476
6,167
8,647
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Javkyser
Thoth
15
3 / 1 / 5
9,431
555
11,854
9,642
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
KairozGZ21
Cerberus
13
1 / 3 / 7
8,820
519
9,435
24,953
22,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Kali
16
5 / 0 / 7
10,013
589
8,650
16,527
8,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
XxWAGNERxX
Danzaburou
14
1 / 0 / 3
8,849
521
4,529
11,091
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 2 / 4
10,869
639
10,886
15,707
6,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
18
18
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thoth
Javkyser
Thoth
3
1
5
5.5
W
Cerberus
KairozGZ21
Cerberus
1
3
7
1.5
L
Martichoras
N8RADE
Martichoras
2
3
1
0.83
L
Thor
3
5
1
0.7
L
Chang'e
UNFRGVN
Chang'e
0
2
2
0.5
W
Kali
5
0
7
8.5
L
Ganesha
XCalibυr
Ganesha
0
4
2
0.25
W
Danzaburou
XxWAGNERxX
Danzaburou
1
0
3
2.5
L
Ix Chel
hamse455
Ix Chel
1
4
0
0.25
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,520
Damage
45,354
67,520
Taken
77,920
35,120
Mitigated
45,519
12,494
Healing
35,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Javkyser
Thoth
11,854
493
0
1,494
9,642
3,585
736
3,489
6,127
76,681
0
W
Cerberus
KairozGZ21
Cerberus
9,435
1,239
2,071
8,453
24,953
22,580
567
7,376
17,493
40,170
0
L
Martichoras
N8RADE
Martichoras
13,522
6,802
0
4,941
13,753
4,998
0
5,433
8,320
0
69,130
L
Thor
9,579
2,378
0
651
14,927
6,775
0
4,994
9,933
0
75,151
L
Chang'e
UNFRGVN
Chang'e
10,634
749
733
4,241
13,522
4,915
0
8,486
5,036
58,611
0
W
Kali
8,650
4,592
0
9,475
16,527
8,090
0
3,746
12,669
0
82,406
L
Ganesha
XCalibυr
Ganesha
5,618
527
0
954
16,671
15,277
0
8,293
8,378
24,417
0
W
Danzaburou
XxWAGNERxX
Danzaburou
4,529
1,724
0
3,425
11,091
4,565
0
2,621
8,470
0
63,928
L
Ix Chel
hamse455
Ix Chel
6,167
720
425
549
8,647
3,155
240
4,969
3,678
49,953
0
W
10,886
714
1,876
8,906
15,707
6,699
782
4,777
10,742
90,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,065
Gold Earned
47,982
454
Minions Killed
588
0
Camps Cleared
0
1,632,736
Distance Traveled
1,806,785
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,431
555
136
8
0
350,972
5
W
Cerberus
8,820
519
81
5
0
324,946
0
L
Martichoras
8,502
500
121
7
0
300,609
5
L
Thor
9,095
535
126
7
0
368,874
0
L
Chang'e
7,737
455
103
6
0
311,994
3
W
Kali
10,013
589
106
6
0
421,743
0
L
Ganesha
7,645
450
6
0
0
334,648
0
W
Danzaburou
8,849
521
124
7
0
360,017
4
L
Ix Chel
8,086
476
98
6
0
316,611
0
W
Chang'e
10,869
639
141
8
0
349,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role