Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Captain_Tyr
Serqet
Level 168
God Stats
2W - 0L
1,502 SR
Queue Stats
53W - 60L
1,574 Elo+
Party 2
Chronos
Chronos
ELMUSHRUUM
Chronos
Level 53
God Stats
3W - 4L
1,285 SR
Queue Stats
114W - 117L
1,519 Elo+
Party 2
Poseidon
Poseidon
marcosmev
Poseidon
Level 44
God Stats
10W - 8L
1,705 SR
Queue Stats
130W - 139L
1,411 Elo+
Party 2
Team Averages
Level 94
1,498 SR
1,501 Elo+

VS

Team Averages
Level 102
1,404 SR
1,476 Elo+
Merlin
Merlin
Catman_Mo
Merlin
Level 240
God Stats
0W - 3L
1,225 SR
Queue Stats
444W - 438L
1,518 Elo+
Solo
Izanami
Izanami
CrystalYT9162
Izanami
Level 8
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
comical_world76
Ares
Level 45
God Stats
9W - 9L
1,477 SR
Queue Stats
51W - 74L
1,411 Elo+
Party 1
Nemesis
Nemesis
flinton2012
Nemesis
Level 113
God Stats
2W - 5L
1,500 SR
Queue Stats
158W - 198L
1,473 Elo+
Solo
King Arthur
King Arthur
ombre_TUERE
King Arthur
Level 105
God Stats
8W - 16L
1,558 SR
Queue Stats
271W - 259L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
7 / 1 / 4
6,500
650
8,269
8,078
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
 
Cerberus
10
2 / 0 / 8
6,362
636
3,974
8,751
5,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
11
4 / 2 / 0
6,711
671
5,669
7,035
3,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
ELMUSHRUUM
Chronos
12
2 / 0 / 5
6,669
667
4,920
6,313
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
marcosmev
Poseidon
11
0 / 2 / 1
5,855
586
881
5,408
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Catman_Mo
Merlin
12
1 / 0 / 1
7,010
701
3,834
4,147
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
7
0 / 5 / 0
4,633
463
4,072
8,187
2,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 5 / 0
4,734
473
2,395
8,745
6,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
flinton2012
Nemesis
10
2 / 2 / 0
6,103
610
3,898
9,016
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
ombre_TUERE
King Arthur
10
2 / 4 / 0
6,340
634
5,083
9,320
6,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
15
Kills
5
5
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
1
4
9
W
Cerberus
 
Cerberus
2
0
8
6
W
Serqet
4
2
0
2
L
Merlin
Catman_Mo
Merlin
1
0
1
1.5
L
Izanami
0
5
0
0
W
Chronos
ELMUSHRUUM
Chronos
2
0
5
4.5
L
0
5
0
0
L
Nemesis
flinton2012
Nemesis
2
2
0
1
W
Poseidon
marcosmev
Poseidon
0
2
1
0.25
L
King Arthur
ombre_TUERE
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,713
Damage
19,282
35,585
Taken
39,415
16,046
Mitigated
20,049
11,528
Healing
3,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,269
5,566
0
2,856
8,078
3,082
573
1,402
6,676
0
42,805
W
Cerberus
 
Cerberus
3,974
302
1,589
2,356
8,751
5,958
0
1,799
6,952
20,089
0
W
Serqet
5,669
1,426
0
879
7,035
3,039
0
181
6,854
0
34,197
L
Merlin
Catman_Mo
Merlin
3,834
249
0
1,140
4,147
1,460
0
1,903
2,244
56,858
0
L
Izanami
4,072
3,115
0
397
8,187
2,521
0
1,883
6,304
0
24,543
W
Chronos
ELMUSHRUUM
Chronos
4,920
2,029
0
3,473
6,313
2,081
21
662
5,651
47,446
0
L
2,395
163
58
515
8,745
6,857
45
2,289
6,456
10,654
0
L
Nemesis
flinton2012
Nemesis
3,898
1,837
0
917
9,016
2,990
0
1,930
7,086
0
39,865
W
Poseidon
marcosmev
Poseidon
881
0
0
375
5,408
1,886
0
2,502
2,906
37,861
0
L
King Arthur
ombre_TUERE
King Arthur
5,083
183
0
30
9,320
6,221
0
1,770
6,422
761
37,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,097
Gold Earned
28,820
341
Minions Killed
302
0
Camps Cleared
0
1,149,564
Distance Traveled
1,013,815
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,500
650
58
6
0
184,640
3
W
Cerberus
6,362
636
31
3
0
237,644
0
W
Serqet
6,711
671
81
8
0
243,449
0
L
Merlin
7,010
701
114
11
0
201,521
2
L
Izanami
4,633
463
38
4
0
202,778
0
W
Chronos
6,669
667
88
9
0
251,767
0
L
Ares
4,734
473
9
1
0
172,441
0
L
Nemesis
6,103
610
77
8
0
258,726
0
W
Poseidon
5,855
586
83
8
0
232,064
0
L
King Arthur
6,340
634
64
6
0
178,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role