Player Matchup

Surtr
Surtr
 
Surtr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Andressj1006
Janus
Level 42
God Stats
1W - 7L
1,262 SR
Queue Stats
40W - 83L
1,343 Elo+
Party 1
King Arthur
King Arthur
DeathStalker4_6
King Arthur
Level 57
God Stats
1W - 7L
1,241 SR
Queue Stats
34W - 60L
1,302 Elo+
Solo
Izanami
Izanami
NextMario97
Izanami
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
261W - 334L
1,356 Elo+
Party 1
Ao Kuang
Ao Kuang
RicoBanks6473
Ao Kuang
Level 48
God Stats
26W - 56L
1,388 SR
Queue Stats
392W - 422L
1,290 Elo+
Solo
Team Averages
Level 52
1,378 SR
1,358 Elo+

VS

Team Averages
Level 94
1,492 SR
1,400 Elo+
Bastet
Bastet
Dano0711
Bastet
Level 125
God Stats
4W - 11L
1,360 SR
Queue Stats
186W - 203L
1,337 Elo+
Solo
Bacchus
Bacchus
FiggBucker
Bacchus
Level 85
God Stats
64W - 60L
1,498 SR
Queue Stats
647W - 680L
1,424 Elo+
Solo
Chang'e
Chang'e
GranpaGus
Chang'e
Level 51
God Stats
44W - 46L
1,442 SR
Queue Stats
105W - 137L
1,400 Elo+
Solo
Tyr
Tyr
Laurentiu_Pro
Tyr
Level 86
God Stats
8W - 5L
1,654 SR
Queue Stats
118W - 112L
1,414 Elo+
Solo
Kukulkan
Kukulkan
SK0RCHO
Kukulkan
Level 124
God Stats
24W - 19L
1,508 SR
Queue Stats
769W - 777L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 0 / 0
5,839
531
4,364
7,600
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 3 / 0
5,411
492
2,110
6,932
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DeathStalker4_6
King Arthur
9
1 / 1 / 0
5,388
490
3,562
8,258
6,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
NextMario97
Izanami
10
0 / 3 / 1
6,122
557
2,857
7,035
2,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
RicoBanks6473
Ao Kuang
8
1 / 4 / 0
5,105
464
3,404
8,808
2,866
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dano0711
Bastet
11
4 / 1 / 2
6,609
601
5,080
8,781
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
FiggBucker
Bacchus
8
2 / 1 / 2
6,351
577
2,330
7,576
7,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
GranpaGus
Chang'e
11
2 / 1 / 3
6,602
600
4,803
5,436
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 1
6,501
591
4,851
8,853
9,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
SK0RCHO
Kukulkan
11
2 / 0 / 1
6,781
616
5,290
4,184
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
11
11
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
0
0
1
L
0
3
0
0
W
Bastet
Dano0711
Bastet
4
1
2
5
L
King Arthur
DeathStalker4_6
King Arthur
1
1
0
1
W
Bacchus
FiggBucker
Bacchus
2
1
2
3
W
Chang'e
GranpaGus
Chang'e
2
1
3
3.5
W
1
1
1
1.5
L
Izanami
NextMario97
Izanami
0
3
1
0.17
L
Ao Kuang
RicoBanks6473
Ao Kuang
1
4
0
0.25
W
Kukulkan
SK0RCHO
Kukulkan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,297
Damage
22,354
38,633
Taken
34,830
18,090
Mitigated
23,722
6,075
Healing
11,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,364
1,237
0
1,493
7,600
3,491
30
926
6,550
686
42,477
L
2,110
447
0
230
6,932
2,329
0
4,465
2,145
29,368
0
W
Bastet
Dano0711
Bastet
5,080
943
0
2,232
8,781
3,075
0
251
8,530
0
45,118
L
King Arthur
DeathStalker4_6
King Arthur
3,562
606
0
300
8,258
6,997
0
753
7,501
0
27,528
W
Bacchus
FiggBucker
Bacchus
2,330
206
0
2,491
7,576
7,558
366
2,183
5,299
14,736
0
W
Chang'e
GranpaGus
Chang'e
4,803
408
360
2,996
5,436
1,625
456
2,146
3,290
39,874
0
W
4,851
619
0
2,626
8,853
9,867
296
80
8,773
0
40,980
L
Izanami
NextMario97
Izanami
2,857
2,123
129
1,960
7,035
2,407
940
2,415
4,620
0
50,255
L
Ao Kuang
RicoBanks6473
Ao Kuang
3,404
431
0
1,963
8,808
2,866
0
3,414
5,394
17,824
0
W
Kukulkan
SK0RCHO
Kukulkan
5,290
0
72
532
4,184
1,597
1,149
859
3,231
40,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,865
Gold Earned
32,844
290
Minions Killed
314
0
Camps Cleared
0
1,089,725
Distance Traveled
1,130,302
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,839
531
77
7
0
266,448
0
L
Janus
5,411
492
60
5
0
176,021
0
W
Bastet
6,609
601
61
6
0
255,765
0
L
King Arthur
5,388
490
34
3
0
225,661
1
W
Bacchus
6,351
577
21
2
0
192,684
3
W
Chang'e
6,602
600
76
7
0
234,142
0
W
Tyr
6,501
591
71
6
0
218,817
1
L
Izanami
6,122
557
94
9
0
199,534
0
L
Ao Kuang
5,105
464
25
2
0
222,061
0
W
Kukulkan
6,781
616
85
8
0
228,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role