Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Dekom
Eset
Level 155
God Stats
31W - 23L
1,667 SR
Queue Stats
460W - 449L
1,508 Elo+
Solo
Amaterasu
Amaterasu
Wangtangboy5919
Amaterasu
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,254 Elo+
Party 1
Team Averages
Level 109
1,556 SR
1,421 Elo+

VS

Team Averages
Level 87
1,433 SR
1,419 Elo+
Achilles
Achilles
Tiny9098
Achilles
Level 159
God Stats
1W - 3L
1,281 SR
Queue Stats
33W - 37L
1,351 Elo+
Party 2
Eset
Eset
dienamic47
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,358 Elo+
Party 2
Xbalanque
Xbalanque
fredya2sabe
Xbalanque
Level 88
God Stats
1W - 3L
1,520 SR
Queue Stats
126W - 100L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
6 / 2 / 3
10,027
836
14,603
10,473
5,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
Dekom
Eset
16
3 / 1 / 4
10,104
842
5,952
7,441
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Wangtangboy5919
Amaterasu
13
0 / 2 / 7
8,169
681
2,307
11,676
11,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Tiny9098
Achilles
14
3 / 3 / 2
9,044
754
7,708
12,909
11,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 3 / 4
8,329
694
5,635
6,370
2,847
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
fredya2sabe
Xbalanque
13
0 / 3 / 4
7,992
666
5,914
11,064
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
9
Kills
4
5
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
2
3
3.75
W
Eset
Dekom
Eset
3
1
4
5
L
Achilles
Tiny9098
Achilles
3
3
2
1.33
W
Amaterasu
Wangtangboy5919
Amaterasu
0
2
7
1.75
L
1
3
4
1
L
Xbalanque
fredya2sabe
Xbalanque
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,862
Damage
19,257
29,590
Taken
30,343
19,922
Mitigated
19,259
10,700
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,603
8,518
0
2,921
10,473
5,732
1,463
1,576
8,547
0
54,130
W
Eset
Dekom
Eset
5,952
36
366
3,032
7,441
3,038
674
1,318
5,911
47,814
0
L
Achilles
Tiny9098
Achilles
7,708
1,002
0
3,048
12,909
11,450
51
2,991
9,582
0
27,145
W
Amaterasu
Wangtangboy5919
Amaterasu
2,307
602
120
4,261
11,676
11,152
449
3,043
8,206
0
15,928
L
5,635
576
456
457
6,370
2,847
455
1,853
4,470
30,071
0
L
Xbalanque
fredya2sabe
Xbalanque
5,914
3,390
0
2,181
11,064
4,962
663
1,159
9,815
0
27,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,300
Gold Earned
25,365
190
Minions Killed
129
0
Camps Cleared
0
712,040
Distance Traveled
674,053
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,027
836
87
7
0
227,516
6
W
Eset
10,104
842
82
7
0
245,916
0
L
Achilles
9,044
754
36
3
0
236,742
0
W
Amaterasu
8,169
681
21
2
0
238,608
0
L
Eset
8,329
694
38
3
0
217,710
0
L
Xbalanque
7,992
666
55
5
0
219,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role