Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BeefTurds
Odin
Level 88
God Stats
45W - 52L
1,462 SR
Queue Stats
752W - 741L
1,424 Elo+
Solo
Thanatos
Thanatos
Eidan13
Thanatos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,695 Elo+
Solo
Cupid
Cupid
mzhyde6213
Cupid
Level 129
God Stats
13W - 11L
1,497 SR
Queue Stats
70W - 85L
1,395 Elo+
Solo
Anubis
Anubis
savage_fluffee
Anubis
Level 100
God Stats
1W - 3L
1,548 SR
Queue Stats
87W - 96L
1,451 Elo+
Solo
Team Averages
Level 96
1,501 SR
1,493 Elo+

VS

Team Averages
Level 69
1,444 SR
1,339 Elo+
Mercury
Mercury
CPT_manering2003
Mercury
Level 106
God Stats
10W - 8L
1,504 SR
Queue Stats
211W - 230L
1,419 Elo+
Solo
Yemoja
Yemoja
JxshMc
Yemoja
Level 46
God Stats
2W - 3L
1,195 SR
Queue Stats
36W - 52L
1,093 Elo+
Solo
Izanami
Izanami
KenTrael
Izanami
Level 59
God Stats
6W - 1L
1,500 SR
Queue Stats
21W - 25L
1,311 Elo+
Party 1
Mulan
Mulan
TyShawon
Mulan
Level 67
God Stats
4W - 5L
1,430 SR
Queue Stats
82W - 94L
1,418 Elo+
Party 1
Anubis
Anubis
theirish_3
Anubis
Level 67
God Stats
76W - 58L
1,590 SR
Queue Stats
206W - 214L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 2 / 3
6,282
571
2,046
8,037
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
9
1 / 2 / 0
5,739
522
2,406
6,639
3,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Eidan13
Thanatos
8
1 / 5 / 0
5,028
457
2,030
8,786
2,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
9
0 / 2 / 0
5,388
490
2,641
7,055
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 3 / 0
6,667
606
5,989
7,311
2,689
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 0
7,908
719
6,518
6,939
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
JxshMc
Yemoja
10
0 / 1 / 6
6,040
549
2,007
4,643
2,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
KenTrael
Izanami
9
2 / 0 / 2
5,594
509
4,872
2,966
921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
TyShawon
Mulan
10
2 / 2 / 1
6,303
573
4,406
6,301
3,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
theirish_3
Anubis
10
3 / 5 / 3
6,378
580
6,756
7,235
2,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
8
Kills
14
14
Deaths
8
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
3
1.75
L
Odin
1
2
0
0.5
W
7
0
0
7
L
Thanatos
Eidan13
Thanatos
1
5
0
0.2
W
Yemoja
JxshMc
Yemoja
0
1
6
3
W
Izanami
KenTrael
Izanami
2
0
2
3
W
Mulan
TyShawon
Mulan
2
2
1
1.25
L
Cupid
0
2
0
0
L
4
3
0
1.33
W
Anubis
theirish_3
Anubis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,112
Damage
24,559
37,828
Taken
28,084
13,719
Mitigated
12,352
9,967
Healing
9,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,046
590
0
1,674
8,037
2,744
0
1,539
6,498
0
34,511
L
Odin
2,406
438
0
1,430
6,639
3,174
0
41
6,185
0
22,597
W
6,518
3,360
0
690
6,939
2,545
0
1,210
5,729
0
66,530
L
Thanatos
Eidan13
Thanatos
2,030
541
0
2,271
8,786
2,993
243
1,199
7,543
0
20,563
W
Yemoja
JxshMc
Yemoja
2,007
715
1,632
1,297
4,643
2,434
261
289
4,354
16,443
0
W
Izanami
KenTrael
Izanami
4,872
3,010
0
1,473
2,966
921
733
379
2,545
0
37,055
W
Mulan
TyShawon
Mulan
4,406
940
0
2,086
6,301
3,670
184
0
5,900
0
32,517
L
Cupid
2,641
994
138
1,933
7,055
2,119
845
1,261
5,794
0
34,110
L
5,989
193
0
2,521
7,311
2,689
208
4,723
2,588
44,217
0
W
Anubis
theirish_3
Anubis
6,756
419
0
2,012
7,235
2,782
206
4,111
3,124
32,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,104
Gold Earned
32,223
248
Minions Killed
288
0
Camps Cleared
0
1,052,148
Distance Traveled
1,034,610
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,282
571
65
6
0
259,657
0
L
Odin
5,739
522
40
4
0
190,143
0
W
Mercury
7,908
719
113
10
0
280,367
0
L
Thanatos
5,028
457
37
3
0
212,967
0
W
Yemoja
6,040
549
20
2
0
201,391
2
W
Izanami
5,594
509
53
5
0
186,916
0
W
Mulan
6,303
573
41
4
0
162,026
0
L
Cupid
5,388
490
48
4
0
186,061
2
L
Anubis
6,667
606
58
5
0
203,320
0
W
Anubis
6,378
580
61
6
0
203,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role