Player Matchup

Charybdis
Charybdis
Beasty Ix
Charybdis
Level 83
God Stats
21W - 20L
1,262 SR
Queue Stats
354W - 365L
1,405 Elo+
Solo
Ix Chel
Ix Chel
Sashimi07
Ix Chel
Level 77
God Stats
3W - 2L
1,274 SR
Queue Stats
82W - 82L
1,481 Elo+
Party 1
Ares
Ares
Tookaww
Ares
Level 67
God Stats
4W - 2L
1,770 SR
Queue Stats
57W - 73L
1,410 Elo+
Party 1
Team Averages
Level 76
1,435 SR
1,432 Elo+

VS

Team Averages
Level 103
1,463 SR
1,474 Elo+
Sylvanus
Sylvanus
Eric8618
Sylvanus
Level 127
God Stats
15W - 10L
1,608 SR
Queue Stats
175W - 177L
1,497 Elo+
Solo
Ix Chel
Ix Chel
SLAVxKING
Ix Chel
Level 143
God Stats
0W - 3L
1,218 SR
Queue Stats
168W - 177L
1,502 Elo+
Solo
Izanami
Izanami
paynenoah
Izanami
Level 38
God Stats
10W - 7L
1,564 SR
Queue Stats
113W - 110L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Beasty Ix
Charybdis
18
3 / 0 / 4
12,423
690
20,367
16,322
8,282
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
Sashimi07
Ix Chel
17
2 / 1 / 5
11,668
648
15,324
12,036
6,285
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ares
Tookaww
Ares
17
2 / 1 / 5
12,390
688
9,664
18,543
24,226
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Eric8618
Sylvanus
16
1 / 2 / 1
12,043
669
7,390
18,497
24,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ix Chel
SLAVxKING
Ix Chel
17
0 / 3 / 2
11,285
627
16,834
17,356
10,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
paynenoah
Izanami
17
1 / 2 / 1
11,288
627
11,733
15,082
8,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
2
2
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Beasty Ix
Charybdis
3
0
4
5
L
Sylvanus
Eric8618
Sylvanus
1
2
1
0.75
L
Ix Chel
SLAVxKING
Ix Chel
0
3
2
0.33
W
Ix Chel
Sashimi07
Ix Chel
2
1
5
4.5
W
Ares
Tookaww
Ares
2
1
5
4.5
L
Izanami
paynenoah
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,355
Damage
35,957
46,901
Taken
50,935
38,793
Mitigated
42,630
11,531
Healing
20,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Beasty Ix
Charybdis
20,367
15,491
252
2,612
16,322
8,282
2,417
10,645
5,677
0
83,759
L
Sylvanus
Eric8618
Sylvanus
7,390
1,812
5,236
7,623
18,497
24,084
0
10,186
8,311
30,051
0
L
Ix Chel
SLAVxKING
Ix Chel
16,834
715
1,083
5,001
17,356
10,282
0
6,440
10,916
75,882
0
W
Ix Chel
Sashimi07
Ix Chel
15,324
1,035
921
3,314
12,036
6,285
622
6,568
5,468
60,308
0
W
Ares
Tookaww
Ares
9,664
485
0
4,432
18,543
24,226
354
7,074
11,469
21,587
0
L
Izanami
paynenoah
Izanami
11,733
8,232
0
1,738
15,082
8,264
49
8,829
6,253
0
63,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,481
Gold Earned
34,616
239
Minions Killed
242
0
Camps Cleared
0
1,023,655
Distance Traveled
970,600
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,423
690
126
7
0
340,523
0
L
Sylvanus
12,043
669
47
3
0
318,976
5
L
Ix Chel
11,285
627
94
5
0
339,807
0
W
Ix Chel
11,668
648
94
5
0
345,050
0
W
Ares
12,390
688
19
1
0
338,082
0
L
Izanami
11,288
627
101
6
0
311,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role