Player Matchup

Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Godot2000
Erlang Shen
Level 129
God Stats
1W - 0L
1,739 SR
Queue Stats
40W - 31L
1,429 Elo+
Solo
Chiron
Chiron
dancoc
Chiron
Level 27
God Stats
7W - 0L
1,562 SR
Queue Stats
41W - 39L
1,387 Elo+
Party 1
Kuzenbo
Kuzenbo
doselfurioso
Kuzenbo
Level 67
God Stats
21W - 12L
1,533 SR
Queue Stats
65W - 66L
1,399 Elo+
Party 1
Serqet
Serqet
garrettto
Serqet
Level 120
God Stats
3W - 4L
1,377 SR
Queue Stats
98W - 96L
1,486 Elo+
Solo
Team Averages
Level 92
1,542 SR
1,440 Elo+

VS

Team Averages
Level 43
1,506 SR
1,460 Elo+
Mulan
Mulan
EzelGames
Mulan
Level 48
God Stats
8W - 11L
1,580 SR
Queue Stats
78W - 66L
1,439 Elo+
Solo
Heimdallr
Heimdallr
Worashi
Heimdallr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Raijin
Raijin
nomad635
Raijin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,468 Elo+
Solo
Maui
Maui
sergio1723
Maui
Level 49
God Stats
0W - 1L
1,652 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
ДонКарлеоне
Fenrir
Level 37
God Stats
6W - 9L
1,299 SR
Queue Stats
46W - 63L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 0 / 2
7,694
699
3,189
3,879
1,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Godot2000
Erlang Shen
11
4 / 3 / 4
6,822
620
7,610
10,216
6,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
dancoc
Chiron
10
4 / 2 / 0
5,896
536
5,248
7,009
2,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
doselfurioso
Kuzenbo
9
0 / 0 / 6
5,767
524
3,186
4,259
3,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
garrettto
Serqet
11
5 / 0 / 1
6,537
594
3,924
6,379
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EzelGames
Mulan
10
3 / 6 / 0
5,871
534
5,818
11,152
7,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
Worashi
Heimdallr
8
1 / 2 / 0
5,100
464
3,670
6,687
2,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
nomad635
Raijin
3
0 / 2 / 0
3,772
343
273
1,568
246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 2
5,399
491
2,365
6,045
3,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 6 / 0
5,234
476
3,871
10,889
4,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
17
Kills
5
5
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
2
5
L
Mulan
EzelGames
Mulan
3
6
0
0.5
W
Erlang Shen
Godot2000
Erlang Shen
4
3
4
2
L
Heimdallr
Worashi
Heimdallr
1
2
0
0.5
W
Chiron
dancoc
Chiron
4
2
0
2
W
Kuzenbo
doselfurioso
Kuzenbo
0
0
6
3
W
Serqet
garrettto
Serqet
5
0
1
5.5
L
Raijin
nomad635
Raijin
0
2
0
0
L
0
1
2
1
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,157
Damage
15,997
31,742
Taken
36,341
17,373
Mitigated
17,441
9,396
Healing
8,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,189
313
0
2,740
3,879
1,746
947
236
3,643
58,948
0
L
Mulan
EzelGames
Mulan
5,818
1,036
0
2,516
11,152
7,355
0
1,131
9,823
0
28,122
W
Erlang Shen
Godot2000
Erlang Shen
7,610
4,498
0
3,265
10,216
6,762
322
0
9,593
0
41,648
L
Heimdallr
Worashi
Heimdallr
3,670
1,121
0
1,703
6,687
2,353
332
1,324
5,067
0
33,551
W
Chiron
dancoc
Chiron
5,248
2,349
356
1,379
7,009
2,839
0
1,263
5,746
0
38,874
W
Kuzenbo
doselfurioso
Kuzenbo
3,186
1,782
0
906
4,259
3,628
0
979
3,280
10,938
0
W
Serqet
garrettto
Serqet
3,924
1,609
0
750
6,379
2,398
298
160
6,185
0
46,268
L
Raijin
nomad635
Raijin
273
70
0
0
1,568
246
0
743
825
5,841
0
L
2,365
636
1,185
1,721
6,045
3,305
0
1,584
4,461
13,917
0
L
3,871
694
0
1,342
10,889
4,182
0
1,593
9,296
0
28,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,716
Gold Earned
25,376
324
Minions Killed
186
0
Camps Cleared
0
1,073,740
Distance Traveled
828,707
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,694
699
106
10
0
188,283
0
L
Mulan
5,871
534
41
4
0
209,327
2
W
Erlang Shen
6,822
620
64
6
0
213,688
0
L
Heimdallr
5,100
464
72
7
0
177,318
0
W
Chiron
5,896
536
58
5
0
209,794
0
W
Kuzenbo
5,767
524
16
1
0
205,790
4
W
Serqet
6,537
594
80
7
0
256,185
1
L
Raijin
3,772
343
10
1
0
50,525
0
L
Maui
5,399
491
17
2
0
185,561
0
L
Fenrir
5,234
476
46
4
0
205,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role