Player Matchup

Ra
Ra
Platinum II
GlIock
Ra
Platinum II
Level 156
God Stats
26W - 8L
1,802 SR
Queue Stats
50W - 24L
2,042 MMR
Party 1
Ullr
Ullr
Platinum III
Glơck
Ullr
Platinum III
Level 102
God Stats
3W - 1L
1,797 SR
Queue Stats
49W - 24L
2,003 MMR
Party 1
Surtr
Surtr
Platinum III
shootshotshout
Surtr
Platinum III
Level 147
God Stats
7W - 3L
1,739 SR
Queue Stats
49W - 24L
2,003 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,779 SR
2,016 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,606 SR
1,979 MMR
Atlas
Atlas
Platinum II
DGSaltyBoy
Atlas
Platinum II
Level 144
God Stats
8W - 9L
1,649 SR
Queue Stats
129W - 127L
1,877 MMR
Solo
Vulcan
Vulcan
Platinum IV
MrxzFear
Vulcan
Platinum IV
Level 136
God Stats
2W - 6L
1,513 SR
Queue Stats
279W - 273L
1,940 MMR
Solo
Kali
Kali
Diamond V
ThatGuyZelly
Kali
Diamond V
Level 126
God Stats
1W - 2L
1,657 SR
Queue Stats
39W - 27L
2,121 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
3 / 2 / 6
10,136
780
11,874
9,517
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
Glơck
Ullr
16
3 / 2 / 6
10,063
774
10,123
11,215
5,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 0 / 6
9,879
760
11,519
10,717
12,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
HeraAphroditeNe ZhaMartichoras

VS

Bans
Morgan Le FayYmirPersephoneAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
0 / 3 / 3
9,130
702
8,160
17,973
24,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
MrxzFear
Vulcan
14
0 / 4 / 3
8,707
670
8,756
10,329
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 0
9,415
724
7,680
12,172
6,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
4
4
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
3
3
0.5
W
Ra
3
2
6
3
W
Ullr
Glơck
Ullr
3
2
6
3
L
Vulcan
MrxzFear
Vulcan
0
4
3
0.38
L
4
3
0
1.33
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,516
Damage
24,596
31,449
Taken
40,474
21,377
Mitigated
36,636
14,351
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
8,160
3,409
1,864
2,038
17,973
24,881
66
5,760
11,499
25,885
0
W
Ra
11,874
986
4,288
4,708
9,517
4,331
1,400
4,209
5,308
68,950
0
W
Ullr
Glơck
Ullr
10,123
5,544
0
976
11,215
5,043
1,572
7,108
4,107
0
41,789
L
Vulcan
MrxzFear
Vulcan
8,756
3,864
0
886
10,329
4,966
0
2,887
7,243
49,760
0
L
7,680
2,673
0
3,077
12,172
6,789
0
3,788
8,053
0
39,042
W
11,519
3,109
0
4,379
10,717
12,003
486
5,635
5,082
832
23,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,078
Gold Earned
27,252
204
Minions Killed
176
0
Camps Cleared
0
775,449
Distance Traveled
731,825
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,130
702
23
2
0
264,518
0
W
Ra
10,136
780
103
8
0
257,343
0
W
Ullr
10,063
774
74
6
0
240,587
1
L
Vulcan
8,707
670
100
8
0
249,077
0
L
Kali
9,415
724
53
4
0
218,230
0
W
Surtr
9,879
760
27
2
0
277,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role