Player Matchup

Ra
Ra
Platinum III
GlIock
Ra
Platinum III
Level 156
God Stats
26W - 8L
1,786 SR
Queue Stats
50W - 24L
2,025 MMR
Party 2
Heimdallr
Heimdallr
Platinum IV
Glơck
Heimdallr
Platinum IV
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 24L
1,986 MMR
Party 2
Mulan
Mulan
Platinum IV
shootshotshout
Mulan
Platinum IV
Level 147
God Stats
4W - 2L
1,686 SR
Queue Stats
49W - 24L
1,986 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,658 SR
1,999 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 112
1,509 SR
1,711 MMR
Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold III
HiBorn Rich
Merlin
Gold III
Level 61
God Stats
6W - 9L
1,600 SR
Queue Stats
110W - 101L
1,826 MMR
Solo
Hercules
Hercules
Platinum IV
Lil Fumble
Hercules
Platinum IV
Level 140
God Stats
3W - 10L
1,426 SR
Queue Stats
329W - 378L
1,806 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
3 / 0 / 1
8,201
820
10,413
6,142
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Glơck
Heimdallr
13
1 / 0 / 2
7,306
731
8,000
6,878
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 0 / 3
6,875
688
5,035
5,525
5,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
HeraNe ZhaMorgan Le FayAo KuangAphrodite

VS

Bans
AchillesShivaLokiSurtrBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 0 / 0
6,934
693
3,562
10,780
11,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
13
0 / 2 / 0
6,857
686
7,953
5,959
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Lil Fumble
Hercules
12
0 / 2 / 0
6,445
645
1,806
10,691
10,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Ra
3
0
1
3.5
W
Heimdallr
Glơck
Heimdallr
1
0
2
2
L
Merlin
0
2
0
0
L
Hercules
Lil Fumble
Hercules
0
2
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,448
Damage
13,321
18,545
Taken
27,430
10,846
Mitigated
24,701
10,772
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,562
1,608
1,442
2,109
10,780
11,544
0
3,543
6,946
16,115
0
W
Ra
10,413
703
2,813
3,131
6,142
2,479
410
3,600
2,501
58,450
0
W
Heimdallr
Glơck
Heimdallr
8,000
3,748
0
2,486
6,878
3,281
559
4,636
2,167
0
27,301
L
Merlin
7,953
172
0
707
5,959
2,736
0
2,721
3,021
40,595
0
L
Hercules
Lil Fumble
Hercules
1,806
211
0
2,306
10,691
10,421
0
3,814
6,332
0
14,860
W
5,035
173
0
2,342
5,525
5,086
0
3,315
2,045
0
11,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,382
Gold Earned
20,236
177
Minions Killed
135
0
Camps Cleared
0
599,943
Distance Traveled
634,492
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,934
693
18
2
0
201,772
0
W
Ra
8,201
820
114
11
0
206,295
0
W
Heimdallr
7,306
731
48
5
0
181,907
0
L
Merlin
6,857
686
86
9
0
194,311
1
L
Hercules
6,445
645
31
3
0
238,409
0
W
Mulan
6,875
688
15
2
0
211,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role