Player Matchup

Ne Zha
Ne Zha
Dracoo7574
Ne Zha
Level 111
God Stats
1W - 1L
1,765 SR
Queue Stats
92W - 101L
1,508 Elo+
Solo
Awilix
Awilix
Roxas218
Awilix
Level 108
God Stats
0W - 5L
1,216 SR
Queue Stats
41W - 42L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
Twiñk
Erlang Shen
Level 155
God Stats
3W - 3L
1,482 SR
Queue Stats
163W - 142L
1,533 Elo+
Solo
Cernunnos
Cernunnos
VatoQuake
Cernunnos
Level 129
God Stats
1W - 1L
1,730 SR
Queue Stats
88W - 70L
1,523 Elo+
Solo
Sylvanus
Sylvanus
mommyapproved
Sylvanus
Level 86
God Stats
9W - 6L
1,820 SR
Queue Stats
311W - 317L
1,489 Elo+
Solo
Team Averages
Level 118
1,603 SR
1,504 Elo+

VS

Team Averages
Level 129
1,419 SR
1,468 Elo+
Ra
Ra
Critikal07
Ra
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 259L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
DevilsBunnii
Baron Samedi
Level 60
God Stats
7W - 6L
1,376 SR
Queue Stats
141W - 151L
1,399 Elo+
Party 1
Bastet
Bastet
MrUltimateGX
Bastet
Level 87
God Stats
5W - 7L
1,391 SR
Queue Stats
289W - 264L
1,440 Elo+
Solo
Hou Yi
Hou Yi
SolidAndroid578
Hou Yi
Level 210
God Stats
1W - 2L
1,528 SR
Queue Stats
280W - 218L
1,599 Elo+
Solo
Ix Chel
Ix Chel
Zen Zoso Solo
Ix Chel
Level 150
God Stats
2W - 1L
1,301 SR
Queue Stats
552W - 553L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dracoo7574
Ne Zha
13
1 / 6 / 4
8,566
451
6,861
16,348
8,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Roxas218
Awilix
18
7 / 1 / 1
11,027
580
15,449
16,863
8,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
Twiñk
Erlang Shen
14
1 / 1 / 0
8,590
452
10,348
15,397
15,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
VatoQuake
Cernunnos
14
1 / 3 / 1
8,746
460
10,728
17,122
7,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
mommyapproved
Sylvanus
12
1 / 6 / 5
8,463
445
5,675
23,366
24,319
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 5
10,859
572
12,897
17,546
7,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
DevilsBunnii
Baron Samedi
15
1 / 4 / 2
9,183
483
9,021
10,758
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
17
1 / 1 / 3
10,760
566
13,738
17,347
14,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
12 / 3 / 2
11,577
609
26,639
16,869
7,781
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
12
0 / 1 / 3
8,111
427
4,128
9,293
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
11
Kills
17
17
Deaths
11
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Baron Samedi
DevilsBunnii
Baron Samedi
1
4
2
0.5
L
Ne Zha
Dracoo7574
Ne Zha
1
6
4
0.5
W
Bastet
1
1
3
2.5
L
Awilix
Roxas218
Awilix
7
1
1
7.5
W
12
3
2
4.33
L
Erlang Shen
Twiñk
Erlang Shen
1
1
0
1
L
Cernunnos
VatoQuake
Cernunnos
1
3
1
0.5
W
Ix Chel
0
1
3
1.5
L
Sylvanus
mommyapproved
Sylvanus
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,061
Damage
66,423
89,096
Taken
71,813
64,498
Mitigated
43,142
22,073
Healing
29,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,897
1,690
1,308
8,106
17,546
7,498
0
1,000
16,546
111,690
0
W
Baron Samedi
DevilsBunnii
Baron Samedi
9,021
1,084
1,260
1,555
10,758
4,866
382
224
10,534
66,762
0
L
Ne Zha
Dracoo7574
Ne Zha
6,861
2,115
290
1,570
16,348
8,299
0
4,661
11,687
0
59,769
W
Bastet
13,738
5,611
0
7,021
17,347
14,276
589
121
17,226
0
85,352
L
Awilix
Roxas218
Awilix
15,449
7,691
0
2,680
16,863
8,937
399
9,487
7,376
0
101,878
W
26,639
19,221
0
4,787
16,869
7,781
351
2,190
14,679
0
99,569
L
Erlang Shen
Twiñk
Erlang Shen
10,348
4,644
0
5,718
15,397
15,341
0
699
14,698
0
60,019
L
Cernunnos
VatoQuake
Cernunnos
10,728
5,085
0
4,391
17,122
7,602
640
3,781
13,341
0
72,808
W
Ix Chel
4,128
859
1,373
4,125
9,293
8,721
112
2,140
7,153
33,501
0
L
Sylvanus
mommyapproved
Sylvanus
5,675
970
2,555
4,869
23,366
24,319
0
7,355
15,948
22,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,392
Gold Earned
50,490
509
Minions Killed
584
0
Camps Cleared
0
1,773,889
Distance Traveled
1,824,242
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,859
572
170
9
0
427,523
0
W
Baron Samedi
9,183
483
104
5
0
337,562
0
L
Ne Zha
8,566
451
81
4
0
379,820
9
W
Bastet
10,760
566
138
7
0
366,774
1
L
Awilix
11,027
580
153
8
0
412,656
5
W
Hou Yi
11,577
609
129
7
0
364,712
6
L
Erlang Shen
8,590
452
123
6
0
268,527
0
L
Cernunnos
8,746
460
126
7
0
356,824
8
W
Ix Chel
8,111
427
43
2
0
327,671
5
L
Sylvanus
8,463
445
26
1
0
356,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role