Player Matchup

Cu Chulainn
Cu Chulainn
GeraldisMighty
Cu Chulainn
Level 54
God Stats
0W - 3L
1,500 SR
Queue Stats
256W - 249L
1,377 Elo+
Party 2
Kali
Kali
No Comm Tom
Kali
Level 82
God Stats
3W - 3L
1,465 SR
Queue Stats
66W - 72L
1,363 Elo+
Solo
Artemis
Artemis
SamWoF
Artemis
Level 37
God Stats
67W - 69L
1,501 SR
Queue Stats
165W - 180L
1,386 Elo+
Party 2
Team Averages
Level 58
1,489 SR
1,375 Elo+

VS

Team Averages
Level 58
1,537 SR
1,363 Elo+
Charybdis
Charybdis
 
Charybdis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
BarefootMonk148
Hades
Level 60
God Stats
1W - 5L
1,488 SR
Queue Stats
9W - 12L
1,209 Elo+
Solo
Kuzenbo
Kuzenbo
SonCross-
Kuzenbo
Level 12
God Stats
15W - 12L
1,622 SR
Queue Stats
35W - 36L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GeraldisMighty
Cu Chulainn
13
2 / 6 / 1
8,447
650
13,964
21,427
26,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 4 / 2
10,051
773
8,166
16,151
8,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
SamWoF
Artemis
13
1 / 8 / 2
8,472
652
9,214
14,926
6,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
13 / 2 / 1
11,516
886
18,900
13,811
6,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 2 / 11
10,122
779
16,924
16,582
11,048
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
SonCross-
Kuzenbo
14
0 / 1 / 14
10,095
777
5,114
14,940
21,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
18
18
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
13
2
1
6.75
W
5
2
11
5.25
L
Cu Chulainn
GeraldisMighty
Cu Chulainn
2
6
1
0.42
L
2
4
2
0.75
L
Artemis
SamWoF
Artemis
1
8
2
0.25
W
Kuzenbo
SonCross-
Kuzenbo
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,344
Damage
40,938
52,504
Taken
45,333
41,991
Mitigated
39,453
6,640
Healing
19,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
18,900
12,404
0
6,306
13,811
6,779
1,147
124
13,687
0
55,127
W
16,924
1,714
734
7,625
16,582
11,048
709
192
16,390
40,770
0
L
Cu Chulainn
GeraldisMighty
Cu Chulainn
13,964
2,714
349
1,844
21,427
26,717
0
9,194
12,233
903
30,536
L
8,166
4,254
0
3,248
16,151
8,921
29
5,091
11,060
0
39,409
L
Artemis
SamWoF
Artemis
9,214
4,381
0
1,199
14,926
6,353
149
7,766
7,160
0
34,961
W
Kuzenbo
SonCross-
Kuzenbo
5,114
2,250
2,016
2,893
14,940
21,626
800
101
14,839
16,034
134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,970
Gold Earned
31,733
141
Minions Killed
122
0
Camps Cleared
0
581,496
Distance Traveled
637,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,516
886
56
4
0
198,557
0
W
Hades
10,122
779
47
4
0
222,488
0
L
Cu Chulainn
8,447
650
31
2
0
198,102
0
L
Kali
10,051
773
53
4
0
223,112
0
L
Artemis
8,472
652
57
4
0
160,282
0
W
Kuzenbo
10,095
777
19
1
0
216,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role