Player Matchup

Jing Wei
Jing Wei
Der-Harmstrong
Jing Wei
Level 135
God Stats
4W - 6L
1,494 SR
Queue Stats
701W - 734L
1,479 Elo+
Party 1
Sun Wukong
Sun Wukong
Kasiinii
Sun Wukong
Level 163
God Stats
11W - 11L
1,403 SR
Queue Stats
750W - 766L
1,532 Elo+
Party 1
Shiva
Shiva
VeryPoxyi
Shiva
Level 101
God Stats
8W - 11L
1,384 SR
Queue Stats
382W - 394L
1,481 Elo+
Solo
Hera
Hera
geschulzter
Hera
Level 172
God Stats
8W - 6L
1,659 SR
Queue Stats
680W - 674L
1,502 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mr-TurnTurn
Morgan Le Fay
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
380W - 374L
1,545 Elo+
Party 1
Team Averages
Level 139
1,488 SR
1,508 Elo+

VS

Team Averages
Level 131
1,436 SR
1,497 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Froostty
Fafnir
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,603 Elo+
Party 2
Baba Yaga
Baba Yaga
SrGodPool
Baba Yaga
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,339 Elo+
Party 2
Da Ji
Da Ji
YuNoe
Da Ji
Level 143
God Stats
1W - 1L
1,465 SR
Queue Stats
28W - 19L
1,569 Elo+
Party 2
Shiva
Shiva
scratchyX_01600
Shiva
Level 153
God Stats
2W - 3L
1,215 SR
Queue Stats
406W - 395L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
2 / 2 / 8
10,353
740
4,816
12,365
6,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

Sun Wukong
Kasiinii
Sun Wukong
18
2 / 3 / 11
10,492
749
13,374
21,583
28,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
VeryPoxyi
Shiva
17
7 / 5 / 9
10,797
771
18,609
16,464
20,707
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 4 / 10
11,019
787
12,529
11,019
5,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
mr-TurnTurn
Morgan Le Fay
16
5 / 3 / 8
10,173
727
8,368
14,754
7,789
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
6 / 2 / 8
11,046
789
22,949
8,302
4,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
Froostty
Fafnir
16
0 / 2 / 9
8,768
626
2,724
10,842
18,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
SrGodPool
Baba Yaga
17
4 / 5 / 8
10,013
715
18,044
14,953
9,245
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Da Ji
YuNoe
Da Ji
15
5 / 6 / 5
9,456
675
9,301
13,603
7,843
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 6 / 5
8,741
624
9,862
15,646
22,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
52
20
Kills
17
17
Deaths
21
46
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
2
8
5
W
Jing Wei
2
2
8
3
L
Fafnir
Froostty
Fafnir
0
2
9
2.25
W
Sun Wukong
Kasiinii
Sun Wukong
2
3
11
2.5
L
Baba Yaga
SrGodPool
Baba Yaga
4
5
8
1.6
W
Shiva
VeryPoxyi
Shiva
7
5
9
2.3
L
Da Ji
YuNoe
Da Ji
5
6
5
1.25
W
4
4
10
2.25
W
Morgan Le Fay
mr-TurnTurn
Morgan Le Fay
5
3
8
3
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,696
Damage
62,880
76,185
Taken
63,346
69,035
Mitigated
62,569
26,503
Healing
18,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
22,949
1,413
632
2,485
8,302
4,571
0
2,716
5,415
44,894
0
W
Jing Wei
4,816
3,251
1,663
4,542
12,365
6,289
3,498
7,320
5,045
0
25,589
L
Fafnir
Froostty
Fafnir
2,724
468
0
1,006
10,842
18,317
0
2,962
7,345
6,898
0
W
Sun Wukong
Kasiinii
Sun Wukong
13,374
1,066
3,665
5,346
21,583
28,669
602
11,420
10,163
0
28,668
L
Baba Yaga
SrGodPool
Baba Yaga
18,044
1,035
518
5,301
14,953
9,245
0
4,875
9,563
43,027
0
W
Shiva
VeryPoxyi
Shiva
18,609
1,464
3,241
2,301
16,464
20,707
566
9,055
7,409
3,484
26,990
L
Da Ji
YuNoe
Da Ji
9,301
2,135
2,476
1,606
13,603
7,843
0
4,674
8,707
0
12,225
W
12,529
2,913
161
2,251
11,019
5,581
1,624
7,407
3,612
25,952
0
W
Morgan Le Fay
mr-TurnTurn
Morgan Le Fay
8,368
789
248
3,085
14,754
7,789
1,748
10,765
3,989
21,758
0
L
9,862
442
1,399
2,830
15,646
22,593
0
7,523
7,836
3,177
17,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,834
Gold Earned
48,024
146
Minions Killed
132
0
Camps Cleared
0
1,406,433
Distance Traveled
1,350,674
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,046
789
57
4
0
291,421
0
W
Jing Wei
10,353
740
51
4
0
304,870
0
L
Fafnir
8,768
626
5
0
0
284,549
0
W
Sun Wukong
10,492
749
24
2
0
297,675
2
L
Baba Yaga
10,013
715
45
3
0
286,343
0
W
Shiva
10,797
771
17
1
0
263,928
0
L
Da Ji
9,456
675
7
1
0
267,013
0
W
Hera
11,019
787
35
3
0
271,674
0
W
Morgan Le Fay
10,173
727
19
1
0
268,286
0
L
Shiva
8,741
624
18
1
0
221,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role