Player Matchup

Loki
Loki
 
Loki
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AndyKirky
Skadi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,496 Elo+
Solo
Achilles
Achilles
Lord_Odranoel
Achilles
Level 112
God Stats
5W - 4L
1,453 SR
Queue Stats
117W - 114L
1,485 Elo+
Solo
Rama
Rama
Zerraldipur
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,254 Elo+
Solo
Jormungandr
Jormungandr
wooqq
Jormungandr
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,550 Elo+
Solo
Team Averages
Level 85
1,491 SR
1,457 Elo+

VS

Team Averages
Level 129
1,563 SR
1,486 Elo+
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LASH3RO
Anubis
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 154L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
NiinjaWasp
Jormungandr
Level 121
God Stats
7W - 4L
1,817 SR
Queue Stats
387W - 384L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 1 / 0
6,279
897
6,174
4,380
1,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
AndyKirky
Skadi
13
0 / 0 / 1
5,861
837
4,778
4,183
1,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Lord_Odranoel
Achilles
12
0 / 2 / 3
5,840
834
5,719
7,628
8,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 0
4,808
687
0
0
0
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
wooqq
Jormungandr
12
1 / 2 / 1
5,820
831
3,982
6,534
6,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 0 / 5
6,341
906
2,815
5,951
4,225
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
 
Fenrir
12
2 / 1 / 2
6,269
896
2,269
4,475
1,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
 
Tsukuyomi
11
1 / 1 / 3
6,175
882
6,008
6,203
2,560
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
LASH3RO
Anubis
10
1 / 1 / 2
5,976
854
2,797
4,128
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
NiinjaWasp
Jormungandr
13
1 / 0 / 4
6,499
928
5,994
8,442
5,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
5
5
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
0
2
W
Ymir
 
Ymir
0
0
5
2.5
W
Fenrir
 
Fenrir
2
1
2
3
W
Tsukuyomi
 
Tsukuyomi
1
1
3
2.5
L
Skadi
AndyKirky
Skadi
0
0
1
0.5
W
Anubis
LASH3RO
Anubis
1
1
2
2
L
Achilles
Lord_Odranoel
Achilles
0
2
3
0.75
W
Jormungandr
NiinjaWasp
Jormungandr
1
0
4
3
L
0
0
0
0
L
Jormungandr
wooqq
Jormungandr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,653
Damage
19,883
22,725
Taken
29,199
18,349
Mitigated
16,076
7,215
Healing
15,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,174
73
660
1,110
4,380
1,714
0
1,959
2,292
0
15,665
W
Ymir
 
Ymir
2,815
175
3,544
1,923
5,951
4,225
52
685
5,061
8,375
0
W
Fenrir
 
Fenrir
2,269
499
701
419
4,475
1,967
208
547
3,764
0
6,783
W
Tsukuyomi
 
Tsukuyomi
6,008
1,595
820
1,738
6,203
2,560
44
567
5,557
0
10,796
L
Skadi
AndyKirky
Skadi
4,778
1,644
1,435
2,071
4,183
1,892
98
2,374
1,602
0
13,415
W
Anubis
LASH3RO
Anubis
2,797
71
947
1,060
4,128
1,751
0
716
3,332
7,024
0
L
Achilles
Lord_Odranoel
Achilles
5,719
392
515
863
7,628
8,315
0
2,711
4,610
0
9,734
W
Jormungandr
NiinjaWasp
Jormungandr
5,994
1,184
832
3,680
8,442
5,573
126
806
7,503
18,772
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
wooqq
Jormungandr
3,982
843
32
529
6,534
6,428
0
3,663
2,615
8,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,608
Gold Earned
31,260
58
Minions Killed
76
0
Camps Cleared
0
594,545
Distance Traveled
670,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,279
897
12
2
0
165,565
0
W
Ymir
6,341
906
14
2
0
139,605
0
W
Fenrir
6,269
896
20
3
0
136,637
0
W
Tsukuyomi
6,175
882
9
1
0
141,805
0
L
Skadi
5,861
837
21
3
0
170,019
0
W
Anubis
5,976
854
16
2
0
113,145
0
L
Achilles
5,840
834
13
2
0
125,337
0
W
Jormungandr
6,499
928
17
2
0
139,563
0
L
Rama
4,808
687
0
0
0
0
0
L
Jormungandr
5,820
831
12
2
0
133,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role