Player Matchup

Hades
Hades
CriBush00
Hades
Level 121
God Stats
38W - 33L
1,516 SR
Queue Stats
425W - 414L
1,477 Elo+
Party 1
Terra
Terra
PHOBIAX583
Terra
Level 109
God Stats
4W - 4L
1,285 SR
Queue Stats
184W - 165L
1,438 Elo+
Party 1
Surtr
Surtr
akaPsyco
Surtr
Level 128
God Stats
6W - 3L
1,475 SR
Queue Stats
218W - 199L
1,478 Elo+
Solo
Chernobog
Chernobog
luca3266
Chernobog
Level 4
God Stats
2W - 3L
1,750 SR
Queue Stats
60W - 54L
1,714 Elo+
Party 2
Bakasura
Bakasura
xYoungLatino
Bakasura
Level 30
God Stats
3W - 1L
1,712 SR
Queue Stats
57W - 35L
1,701 Elo+
Party 2
Team Averages
Level 78
1,547 SR
1,561 Elo+

VS

Team Averages
Level 111
1,421 SR
1,491 Elo+
Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Mimoun12
Kukulkan
Level 107
God Stats
4W - 4L
1,503 SR
Queue Stats
5W - 10L
1,454 Elo+
Party 3
Lancelot
Lancelot
Nerf_Ah_Puch
Lancelot
Level 72
God Stats
0W - 2L
1,202 SR
Queue Stats
59W - 61L
1,569 Elo+
Solo
Horus
Horus
Poeniteo
Horus
Level 97
God Stats
2W - 4L
1,398 SR
Queue Stats
120W - 125L
1,449 Elo+
Solo
Neith
Neith
angel 22 rondo9
Neith
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CriBush00
Hades
17
4 / 5 / 2
11,041
552
8,514
14,381
7,475
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
17
0 / 1 / 5
10,042
502
3,271
15,863
17,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Surtr
akaPsyco
Surtr
17
1 / 5 / 3
10,753
538
14,146
21,149
20,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
luca3266
Chernobog
19
5 / 1 / 6
11,180
559
13,091
16,167
9,675
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
xYoungLatino
Bakasura
20
4 / 1 / 4
11,842
592
10,555
21,867
11,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
0 / 1 / 2
8,197
410
12,864
8,760
3,641
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
Mimoun12
Kukulkan
18
5 / 3 / 1
11,631
582
11,523
11,551
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Nerf_Ah_Puch
Lancelot
19
5 / 2 / 4
11,362
568
20,815
24,227
30,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Poeniteo
Horus
11
1 / 2 / 2
8,067
403
5,206
8,860
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 6 / 0
8,377
419
8,511
14,227
5,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
14
Kills
13
13
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
2
1
W
Hades
CriBush00
Hades
4
5
2
1
L
Kukulkan
Mimoun12
Kukulkan
5
3
1
1.83
L
Lancelot
Nerf_Ah_Puch
Lancelot
5
2
4
3.5
W
Terra
0
1
5
2.5
L
Horus
Poeniteo
Horus
1
2
2
1
W
Surtr
akaPsyco
Surtr
1
5
3
0.5
L
2
6
0
0.33
W
Chernobog
luca3266
Chernobog
5
1
6
8
W
Bakasura
xYoungLatino
Bakasura
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,577
Damage
58,919
89,427
Taken
67,625
66,533
Mitigated
48,342
39,285
Healing
16,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
12,864
4,057
0
2,430
8,760
3,641
0
994
7,696
75,197
0
W
Hades
CriBush00
Hades
8,514
262
530
4,750
14,381
7,475
448
4,648
9,111
80,636
0
L
Kukulkan
Mimoun12
Kukulkan
11,523
317
0
740
11,551
4,450
0
6,974
4,240
111,161
0
L
Lancelot
Nerf_Ah_Puch
Lancelot
20,815
5,059
0
9,477
24,227
30,697
429
2,126
21,416
2,348
106,920
W
Terra
3,271
277
1,399
6,041
15,863
17,583
32
7,203
8,660
30,781
0
L
Horus
Poeniteo
Horus
5,206
2,651
151
1,519
8,860
4,240
47
931
7,669
0
49,083
W
Surtr
akaPsyco
Surtr
14,146
5,638
0
7,360
21,149
20,516
137
2,793
17,974
1,038
93,659
L
8,511
2,967
0
2,041
14,227
5,314
22
1,294
11,824
0
61,653
W
Chernobog
luca3266
Chernobog
13,091
7,603
0
9,395
16,167
9,675
324
5,348
10,819
0
131,360
W
Bakasura
xYoungLatino
Bakasura
10,555
7,412
0
9,810
21,867
11,284
30
5,841
15,863
0
128,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,858
Gold Earned
47,634
729
Minions Killed
687
0
Camps Cleared
0
1,976,870
Distance Traveled
1,747,637
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,197
410
108
5
0
388,560
0
W
Hades
11,041
552
154
8
0
343,059
0
L
Kukulkan
11,631
582
201
10
0
358,100
4
L
Lancelot
11,362
568
183
9
0
398,507
0
W
Terra
10,042
502
62
3
0
429,556
0
L
Horus
8,067
403
83
4
0
247,497
1
W
Surtr
10,753
538
134
7
0
338,974
0
L
Neith
8,377
419
112
6
0
354,973
6
W
Chernobog
11,180
559
174
9
0
397,751
2
W
Bakasura
11,842
592
205
10
0
467,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role