Player Matchup

Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
IamAdept
Tiamat
Level 104
God Stats
3W - 7L
1,783 SR
Queue Stats
158W - 155L
1,521 Elo+
Solo
Ganesha
Ganesha
MomsNewBoyfriend
Ganesha
Level 115
God Stats
8W - 6L
1,408 SR
Queue Stats
92W - 90L
1,500 Elo+
Party 2
Surtr
Surtr
Skot99
Surtr
Level 124
God Stats
3W - 1L
1,656 SR
Queue Stats
122W - 128L
1,450 Elo+
Solo
Cernunnos
Cernunnos
vespine64
Cernunnos
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,750 Elo+
Solo
Team Averages
Level 120
1,569 SR
1,544 Elo+

VS

Team Averages
Level 105
1,617 SR
1,580 Elo+
Vamana
Vamana
JollyCannibal
Vamana
Level 106
God Stats
2W - 4L
1,615 SR
Queue Stats
401W - 386L
1,523 Elo+
Solo
Thoth
Thoth
LIB3R4L
Thoth
Level 69
God Stats
1W - 1L
1,528 SR
Queue Stats
16W - 16L
1,812 Elo+
Solo
Ix Chel
Ix Chel
MRSaumyz
Ix Chel
Level 171
God Stats
5W - 8L
1,492 SR
Queue Stats
269W - 283L
1,541 Elo+
Party 1
Artemis
Artemis
Z3P057
Artemis
Level 44
God Stats
4W - 4L
1,681 SR
Queue Stats
46W - 54L
1,479 Elo+
Solo
Odin
Odin
blindbuzzz
Odin
Level 133
God Stats
1W - 2L
1,768 SR
Queue Stats
84W - 86L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
12 / 2 / 1
10,542
586
17,242
15,110
7,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
IamAdept
Tiamat
14
1 / 1 / 1
8,139
452
8,183
11,935
6,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 0 / 7
8,778
488
3,183
14,327
11,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
Skot99
Surtr
16
1 / 2 / 4
9,517
529
12,141
17,887
24,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
vespine64
Cernunnos
18
6 / 0 / 1
10,678
593
12,110
15,345
8,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,396
466
8,104
17,971
13,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thoth
LIB3R4L
Thoth
14
1 / 3 / 0
8,487
472
11,042
10,620
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
MRSaumyz
Ix Chel
12
1 / 3 / 2
7,679
427
6,749
11,319
12,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
Z3P057
Artemis
13
1 / 7 / 0
8,154
453
8,619
14,003
6,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 0
8,993
500
11,221
18,561
20,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
20
Kills
5
5
Deaths
20
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
12
2
1
6.25
W
Tiamat
IamAdept
Tiamat
1
1
1
1.5
L
1
5
2
0.4
L
Thoth
LIB3R4L
Thoth
1
3
0
0.33
L
Ix Chel
MRSaumyz
Ix Chel
1
3
2
0.67
W
0
0
7
3.5
W
Surtr
Skot99
Surtr
1
2
4
1.5
L
Artemis
Z3P057
Artemis
1
7
0
0.14
L
1
2
0
0.5
W
Cernunnos
vespine64
Cernunnos
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,859
Damage
45,735
74,604
Taken
72,474
58,162
Mitigated
56,551
32,927
Healing
14,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
17,242
6,138
0
6,291
15,110
7,306
0
1,163
13,810
0
84,557
W
Tiamat
IamAdept
Tiamat
8,183
614
0
3,231
11,935
6,172
0
9,222
2,713
66,043
0
L
8,104
4,981
0
995
17,971
13,324
0
1,461
16,124
0
68,677
L
Thoth
LIB3R4L
Thoth
11,042
646
0
1,561
10,620
3,987
0
6,851
3,517
79,664
0
L
Ix Chel
MRSaumyz
Ix Chel
6,749
1,153
563
3,851
11,319
12,240
0
2,825
8,158
26,721
0
W
3,183
407
3,316
3,520
14,327
11,693
15
5,585
8,742
34,975
0
W
Surtr
Skot99
Surtr
12,141
5,035
0
5,020
17,887
24,007
0
823
15,604
867
76,808
L
Artemis
Z3P057
Artemis
8,619
5,731
0
2,799
14,003
6,277
676
252
13,751
0
58,984
L
11,221
2,299
0
5,069
18,561
20,723
0
397
17,688
0
81,649
W
Cernunnos
vespine64
Cernunnos
12,110
8,031
0
11,549
15,345
8,984
923
998
14,347
0
115,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,654
Gold Earned
41,709
598
Minions Killed
523
0
Camps Cleared
0
1,789,467
Distance Traveled
1,642,581
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,542
586
122
7
0
444,686
0
W
Tiamat
8,139
452
137
8
0
356,690
0
L
Vamana
8,396
466
86
5
0
349,368
1
L
Thoth
8,487
472
135
8
0
355,307
3
L
Ix Chel
7,679
427
33
2
0
318,389
2
W
Ganesha
8,778
488
9
1
0
383,501
9
W
Surtr
9,517
529
127
7
0
297,025
1
L
Artemis
8,154
453
112
6
0
290,634
8
L
Odin
8,993
500
157
9
0
328,883
3
W
Cernunnos
10,678
593
203
11
0
307,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role