Player Matchup

Artemis
Artemis
AcapulcoGold1994
Artemis
Level 126
God Stats
31W - 25L
1,635 SR
Queue Stats
275W - 287L
1,429 Elo+
Solo
Agni
Agni
Juldol1234
Agni
Level 109
God Stats
2W - 6L
1,500 SR
Queue Stats
274W - 266L
1,503 Elo+
Solo
Bakasura
Bakasura
Narrrquise
Bakasura
Level 44
God Stats
2W - 0L
1,703 SR
Queue Stats
30W - 21L
1,466 Elo+
Party 1
Horus
Horus
Narrrthth
Horus
Level 39
God Stats
5W - 5L
1,439 SR
Queue Stats
18W - 14L
1,338 Elo+
Party 1
Guan Yu
Guan Yu
ViKinGz KuRaMa
Guan Yu
Level 69
God Stats
2W - 5L
1,384 SR
Queue Stats
372W - 407L
1,457 Elo+
Solo
Team Averages
Level 77
1,532 SR
1,439 Elo+

VS

Team Averages
Level 105
1,512 SR
1,473 Elo+
Loki
Loki
CraZy_Treblaz7
Loki
Level 106
God Stats
7W - 5L
1,568 SR
Queue Stats
10W - 9L
1,667 Elo+
Solo
Merlin
Merlin
MrManuelRuiz
Merlin
Level 106
God Stats
21W - 22L
1,545 SR
Queue Stats
278W - 277L
1,469 Elo+
Solo
Danzaburou
Danzaburou
marcoss012508
Danzaburou
Level 65
God Stats
20W - 26L
1,523 SR
Queue Stats
292W - 296L
1,389 Elo+
Solo
Ra
Ra
nickreaper1990
Ra
Level 124
God Stats
12W - 8L
1,560 SR
Queue Stats
277W - 292L
1,389 Elo+
Solo
Thanatos
Thanatos
taut_pall
Thanatos
Level 125
God Stats
30W - 46L
1,363 SR
Queue Stats
184W - 191L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 1
8,873
522
10,979
8,275
4,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 1 / 1
9,254
544
6,295
7,526
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Narrrquise
Bakasura
15
2 / 2 / 4
8,749
515
8,271
16,223
6,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Narrrthth
Horus
14
5 / 0 / 8
9,285
546
6,604
9,611
8,925
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 4 / 1
8,077
475
10,635
14,626
20,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
9,093
535
8,333
15,332
7,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
16
0 / 1 / 2
9,481
558
5,301
7,940
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
marcoss012508
Danzaburou
13
0 / 3 / 0
7,390
435
5,444
10,087
3,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 6 / 0
7,644
450
3,513
12,859
6,172
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
taut_pall
Thanatos
13
3 / 5 / 1
7,974
469
4,710
14,064
5,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
8
8
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
4
2
2
2.5
W
1
1
1
1.5
L
Merlin
0
1
2
1
W
Bakasura
Narrrquise
Bakasura
2
2
4
2
W
Horus
Narrrthth
Horus
5
0
8
9
W
3
4
1
0.88
L
Danzaburou
marcoss012508
Danzaburou
0
3
0
0
L
1
6
0
0.17
L
Thanatos
taut_pall
Thanatos
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,784
Damage
27,301
56,261
Taken
60,282
43,263
Mitigated
25,589
20,324
Healing
20,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,979
4,651
39
2,950
8,275
4,027
2,691
1,761
6,435
0
74,707
L
8,333
2,568
0
4,497
15,332
7,518
0
420
13,788
0
58,079
W
6,295
224
0
1,260
7,526
2,527
348
3,710
3,816
80,506
0
L
Merlin
5,301
418
0
739
7,940
3,062
545
4,519
3,421
81,839
0
W
Bakasura
Narrrquise
Bakasura
8,271
5,643
0
4,691
16,223
6,875
0
2,372
13,851
0
70,686
W
Horus
Narrrthth
Horus
6,604
2,238
3,190
3,252
9,611
8,925
0
892
8,719
0
24,187
W
10,635
1,397
40
4,902
14,626
20,909
0
0
14,626
1,183
44,220
L
Danzaburou
marcoss012508
Danzaburou
5,444
1,906
0
4,048
10,087
3,589
0
0
10,087
0
49,582
L
3,513
275
383
3,814
12,859
6,172
0
59
12,748
46,214
0
L
Thanatos
taut_pall
Thanatos
4,710
1,088
0
6,711
14,064
5,248
563
1,727
12,154
0
47,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,238
Gold Earned
41,582
456
Minions Killed
473
0
Camps Cleared
0
1,669,304
Distance Traveled
1,552,065
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,873
522
113
7
0
292,320
2
L
Loki
9,093
535
82
5
0
330,511
4
W
Agni
9,254
544
145
9
0
316,176
0
L
Merlin
9,481
558
156
9
0
301,975
0
W
Bakasura
8,749
515
120
7
0
400,980
1
W
Horus
9,285
546
23
1
0
376,025
4
W
Guan Yu
8,077
475
55
3
0
283,803
2
L
Danzaburou
7,390
435
85
5
0
297,016
0
L
Ra
7,644
450
78
5
0
295,566
2
L
Thanatos
7,974
469
72
4
0
326,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role