Player Matchup

Arachne
Arachne
FreeSpeech2020
Arachne
Level 99
God Stats
18W - 12L
1,634 SR
Queue Stats
108W - 101L
1,566 Elo+
Party 1
Gilgamesh
Gilgamesh
JoeBillDinosaur
Gilgamesh
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 141L
1,503 Elo+
Solo
Tiamat
Tiamat
RazielRX
Tiamat
Level 204
God Stats
29W - 30L
1,515 SR
Queue Stats
473W - 454L
1,503 Elo+
Solo
Chiron
Chiron
ToPrettyForU
Chiron
Level 166
God Stats
19W - 9L
1,622 SR
Queue Stats
339W - 321L
1,477 Elo+
Solo
Ganesha
Ganesha
tandysummers
Ganesha
Level 85
God Stats
3W - 1L
1,819 SR
Queue Stats
64W - 58L
1,537 Elo+
Party 1
Team Averages
Level 140
1,618 SR
1,517 Elo+

VS

Team Averages
Level 103
1,632 SR
1,523 Elo+
Discordia
Discordia
Chillrushh
Discordia
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,381 Elo+
Solo
Sobek
Sobek
Escanor087
Sobek
Level 104
God Stats
1W - 1L
1,839 SR
Queue Stats
356W - 320L
1,544 Elo+
Solo
Hercules
Hercules
SadLasagna
Hercules
Level 69
God Stats
7W - 4L
1,670 SR
Queue Stats
56W - 39L
1,617 Elo+
Solo
Anhur
Anhur
au70fr34k
Anhur
Level 124
God Stats
15W - 12L
1,566 SR
Queue Stats
233W - 223L
1,535 Elo+
Party 2
Mercury
Mercury
yankeefan97531
Mercury
Level 149
God Stats
18W - 26L
1,584 SR
Queue Stats
347W - 342L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 6
10,702
595
11,778
17,064
8,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
JoeBillDinosaur
Gilgamesh
16
7 / 4 / 2
10,606
589
9,192
17,900
15,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tiamat
RazielRX
Tiamat
15
0 / 3 / 6
9,565
531
13,672
13,982
10,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
15
5 / 3 / 6
9,325
518
12,228
11,312
5,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
tandysummers
Ganesha
14
0 / 2 / 10
8,887
494
7,679
14,297
15,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chillrushh
Discordia
15
1 / 2 / 2
8,956
498
8,625
8,846
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
14
0 / 3 / 6
8,842
491
6,914
19,126
22,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
SadLasagna
Hercules
16
7 / 5 / 1
10,241
569
15,952
21,496
23,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
au70fr34k
Anhur
14
2 / 5 / 2
8,534
474
8,911
15,138
5,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 3 / 4
9,272
515
6,103
14,455
6,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
18
Kills
13
13
Deaths
18
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
Chillrushh
Discordia
1
2
2
1
L
Sobek
0
3
6
1
W
6
1
6
9
W
Gilgamesh
JoeBillDinosaur
Gilgamesh
7
4
2
2
W
Tiamat
RazielRX
Tiamat
0
3
6
1
L
Hercules
SadLasagna
Hercules
7
5
1
1.5
W
Chiron
5
3
6
2.67
L
Anhur
au70fr34k
Anhur
2
5
2
0.6
W
Ganesha
tandysummers
Ganesha
0
2
10
2.5
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,549
Damage
46,505
74,555
Taken
79,061
55,907
Mitigated
62,227
21,850
Healing
19,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Chillrushh
Discordia
8,625
1,842
0
1,776
8,846
4,027
0
4,951
3,846
78,192
0
L
Sobek
6,914
969
0
6,026
19,126
22,595
0
4,197
14,878
30,766
0
W
11,778
7,247
0
5,257
17,064
8,763
1,629
2,149
14,889
0
99,109
W
Gilgamesh
JoeBillDinosaur
Gilgamesh
9,192
3,289
0
2,653
17,900
15,189
628
925
16,975
0
54,736
W
Tiamat
RazielRX
Tiamat
13,672
843
315
5,123
13,982
10,978
395
6,043
7,939
85,711
0
L
Hercules
SadLasagna
Hercules
15,952
7,271
0
5,502
21,496
23,453
0
5,474
15,272
0
82,039
W
Chiron
12,228
4,652
320
4,432
11,312
5,399
1,078
2,066
9,155
0
67,429
L
Anhur
au70fr34k
Anhur
8,911
5,730
0
4,557
15,138
5,698
366
3,611
11,475
0
73,034
W
Ganesha
tandysummers
Ganesha
7,679
1,387
0
3,750
14,297
15,578
557
4,119
10,058
21,578
0
L
6,103
2,907
0
1,899
14,455
6,454
0
3,592
10,840
0
80,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,085
Gold Earned
45,845
467
Minions Killed
555
0
Camps Cleared
0
1,840,766
Distance Traveled
1,786,244
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,956
498
159
9
0
309,818
0
L
Sobek
8,842
491
29
2
0
360,780
8
W
Arachne
10,702
595
151
8
0
415,721
0
W
Gilgamesh
10,606
589
94
5
0
348,129
1
W
Tiamat
9,565
531
118
7
0
364,368
0
L
Hercules
10,241
569
126
7
0
350,363
0
W
Chiron
9,325
518
94
5
0
327,928
0
L
Anhur
8,534
474
123
7
0
318,472
0
W
Ganesha
8,887
494
10
1
0
384,620
4
L
Mercury
9,272
515
118
7
0
446,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role