Player Matchup

Odin
Odin
 
Odin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
CapulloDeMetal
Ix Chel
Level 129
God Stats
1W - 2L
1,520 SR
Queue Stats
6W - 6L
1,594 Elo+
Solo
Loki
Loki
WET-Nefarious
Loki
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
167W - 180L
1,458 Elo+
Party 1
Sol
Sol
lKimera
Sol
Level 48
God Stats
5W - 7L
1,679 SR
Queue Stats
24W - 33L
1,390 Elo+
Solo
Cernunnos
Cernunnos
snob8
Cernunnos
Level 87
God Stats
4W - 5L
1,535 SR
Queue Stats
439W - 433L
1,455 Elo+
Solo
Team Averages
Level 88
1,547 SR
1,479 Elo+

VS

Team Averages
Level 104
1,613 SR
1,454 Elo+
Ah Muzen Cab
Ah Muzen Cab
Actavonu
Ah Muzen Cab
Level 111
God Stats
7W - 1L
1,740 SR
Queue Stats
163W - 154L
1,451 Elo+
Solo
Ix Chel
Ix Chel
Esquitx
Ix Chel
Level 88
God Stats
2W - 0L
1,546 SR
Queue Stats
19W - 15L
1,527 Elo+
Solo
Maui
Maui
Godot2000
Maui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,387 Elo+
Solo
Freya
Freya
canochacasaurio
Freya
Level 87
God Stats
2W - 0L
1,757 SR
Queue Stats
126W - 113L
1,476 Elo+
Solo
Cernunnos
Cernunnos
doplaceme
Cernunnos
Level 106
God Stats
69W - 52L
1,523 SR
Queue Stats
72W - 66L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
3 / 1 / 0
9,366
551
8,730
12,010
10,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
1 / 3 / 2
9,226
543
8,273
11,378
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 0
7,431
437
4,311
12,882
5,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
12
1 / 4 / 2
7,554
444
4,729
10,984
3,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
snob8
Cernunnos
14
1 / 3 / 0
7,990
470
6,970
13,239
5,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Actavonu
Ah Muzen Cab
16
5 / 2 / 2
9,475
557
11,382
13,048
5,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
Esquitx
Ix Chel
14
4 / 2 / 1
9,045
532
7,689
8,113
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
14
0 / 1 / 9
8,620
507
6,089
10,962
10,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 1 / 2
8,861
521
7,106
10,838
5,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
doplaceme
Cernunnos
16
5 / 1 / 5
10,103
594
9,476
14,719
7,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
15
15
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
1
0
3
W
Ah Muzen Cab
Actavonu
Ah Muzen Cab
5
2
2
3
L
1
3
2
0.67
W
Ix Chel
Esquitx
Ix Chel
4
2
1
2.25
W
Maui
0
1
9
4.5
L
1
4
0
0.25
W
1
1
2
2
W
Cernunnos
doplaceme
Cernunnos
5
1
5
7.5
L
Sol
1
4
2
0.5
L
Cernunnos
snob8
Cernunnos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,013
Damage
41,742
60,493
Taken
57,680
30,095
Mitigated
32,480
12,671
Healing
17,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,730
544
0
738
12,010
10,710
120
5,770
5,724
304
72,156
W
Ah Muzen Cab
Actavonu
Ah Muzen Cab
11,382
4,654
0
737
13,048
5,969
707
1,599
11,449
0
92,397
L
8,273
876
447
1,573
11,378
4,754
0
5,125
6,226
94,663
0
W
Ix Chel
Esquitx
Ix Chel
7,689
875
640
2,307
8,113
3,959
453
3,509
4,604
71,293
0
W
Maui
6,089
923
107
2,961
10,962
10,316
267
3,947
7,015
28,740
0
L
4,311
364
0
1,860
12,882
5,806
0
3,076
9,762
0
50,512
W
7,106
2,182
0
2,974
10,838
5,174
260
160
10,678
60,982
0
W
Cernunnos
doplaceme
Cernunnos
9,476
5,579
0
7,737
14,719
7,062
2,822
3,947
10,772
0
81,786
L
Sol
4,729
1,106
0
3,427
10,984
3,475
456
4,306
6,678
33,712
0
L
Cernunnos
snob8
Cernunnos
6,970
3,905
0
4,626
13,239
5,350
0
2,020
11,219
0
59,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,567
Gold Earned
46,104
530
Minions Killed
548
0
Camps Cleared
0
1,601,527
Distance Traveled
1,573,348
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,366
551
97
6
0
335,764
0
W
Ah Muzen Cab
9,475
557
141
8
0
311,398
4
L
Ix Chel
9,226
543
159
9
0
320,638
0
W
Ix Chel
9,045
532
114
7
0
308,262
0
W
Maui
8,620
507
29
2
0
329,105
2
L
Loki
7,431
437
79
5
0
344,854
0
W
Freya
8,861
521
133
8
0
306,750
0
W
Cernunnos
10,103
594
131
8
0
317,833
0
L
Sol
7,554
444
48
3
0
287,645
0
L
Cernunnos
7,990
470
147
9
0
312,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role