Player Matchup

Baron Samedi
Baron Samedi
FEric812
Baron Samedi
Level 123
God Stats
4W - 0L
1,500 SR
Queue Stats
201W - 195L
1,463 Elo+
Solo
Ishtar
Ishtar
Michlkoul
Ishtar
Level 128
God Stats
2W - 1L
1,718 SR
Queue Stats
14W - 14L
1,457 Elo+
Solo
Tyr
Tyr
OctaneFusion
Tyr
Level 154
God Stats
6W - 7L
1,766 SR
Queue Stats
211W - 214L
1,442 Elo+
Solo
Ymir
Ymir
matapato24
Ymir
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,711 Elo+
Solo
Thor
Thor
pedroffline
Thor
Level 104
God Stats
4W - 3L
1,626 SR
Queue Stats
55W - 53L
1,472 Elo+
Solo
Team Averages
Level 113
1,622 SR
1,509 Elo+

VS

Team Averages
Level 132
1,472 SR
1,431 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GradjeD
Kuzenbo
Level 175
God Stats
21W - 23L
1,367 SR
Queue Stats
351W - 344L
1,424 Elo+
Solo
Nu Wa
Nu Wa
MantalopeCowGirl
Nu Wa
Level 129
God Stats
41W - 37L
1,478 SR
Queue Stats
654W - 627L
1,462 Elo+
Solo
Fenrir
Fenrir
Silent_Spiv
Fenrir
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
166W - 175L
1,379 Elo+
Solo
Apollo
Apollo
Yshay41
Apollo
Level 102
God Stats
11W - 11L
1,513 SR
Queue Stats
41W - 55L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FEric812
Baron Samedi
8
0 / 0 / 0
4,454
742
1,096
1,592
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
Michlkoul
Ishtar
6
0 / 0 / 0
3,431
572
3,127
3,682
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 0
4,506
751
482
2,281
1,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 0
3,607
601
1,406
5,718
2,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 2 / 0
3,825
638
1,500
5,016
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
3
0 / 2 / 0
3,216
536
684
2,892
711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
GradjeD
Kuzenbo
6
2 / 0 / 2
4,408
735
2,467
5,484
4,149
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
1 / 0 / 0
3,852
642
1,284
2,257
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
1
0 / 1 / 0
2,736
456
0
981
259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
Yshay41
Apollo
5
1 / 0 / 1
3,755
626
2,023
4,033
1,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
4
4
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
0
0
W
Baron Samedi
FEric812
Baron Samedi
0
0
0
0
L
Kuzenbo
GradjeD
Kuzenbo
2
0
2
3
L
1
0
0
1
W
Ishtar
Michlkoul
Ishtar
0
0
0
0
W
1
0
0
1
L
Fenrir
0
1
0
0
L
Apollo
Yshay41
Apollo
1
0
1
1.5
W
0
2
0
0
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,611
Damage
6,458
18,289
Taken
15,647
7,753
Mitigated
6,840
7,781
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
684
135
0
530
2,892
711
0
0
2,892
0
10,091
W
Baron Samedi
FEric812
Baron Samedi
1,096
49
0
806
1,592
786
0
565
1,027
30,854
0
L
Kuzenbo
GradjeD
Kuzenbo
2,467
1,341
0
1,924
5,484
4,149
0
578
4,906
8,428
0
L
1,284
147
0
758
2,257
589
0
960
1,161
20,490
0
W
Ishtar
Michlkoul
Ishtar
3,127
2,241
0
2,137
3,682
1,096
0
1,324
2,358
0
19,757
W
482
48
0
1,038
2,281
1,488
0
169
2,112
0
26,875
L
Fenrir
0
0
0
100
981
259
0
0
981
0
1,918
L
Apollo
Yshay41
Apollo
2,023
1,546
0
1,643
4,033
1,132
0
828
3,205
0
16,882
W
1,406
0
25
1,492
5,718
2,856
0
1,154
4,564
7,181
0
W
1,500
162
0
2,283
5,016
1,527
0
539
4,477
0
17,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,823
Gold Earned
17,967
198
Minions Killed
85
0
Camps Cleared
0
637,379
Distance Traveled
464,182
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,216
536
13
2
0
64,117
0
W
Baron Samedi
4,454
742
74
12
0
115,968
0
L
Kuzenbo
4,408
735
10
2
0
141,154
1
L
Nu Wa
3,852
642
31
5
0
133,454
0
W
Ishtar
3,431
572
39
7
0
111,093
0
W
Tyr
4,506
751
45
8
0
131,480
0
L
Fenrir
2,736
456
4
1
0
13,718
0
L
Apollo
3,755
626
27
5
0
111,739
0
W
Ymir
3,607
601
6
1
0
132,089
0
W
Thor
3,825
638
34
6
0
146,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role