Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DDerika
Tsukuyomi
Level 6
God Stats
2W - 4L
1,268 SR
Queue Stats
2W - 7L
1,123 Elo+
Party 1
Neith
Neith
HawkStream
Neith
Level 67
God Stats
3W - 1L
1,522 SR
Queue Stats
19W - 10L
1,565 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pythz
Morgan Le Fay
Level 111
God Stats
5W - 3L
1,649 SR
Queue Stats
49W - 23L
1,675 Elo+
Party 2
Cu Chulainn
Cu Chulainn
oOYoVoyBurlaoOo
Cu Chulainn
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,123 Elo+
Party 1
Team Averages
Level 67
1,488 SR
1,397 Elo+

VS

Team Averages
Level 59
1,558 SR
1,470 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
CaptainFogge
Artemis
Level 46
God Stats
2W - 3L
1,671 SR
Queue Stats
10W - 15L
1,351 Elo+
Solo
Tyr
Tyr
Kerorufus
Tyr
Level 65
God Stats
1W - 3L
1,746 SR
Queue Stats
42W - 44L
1,555 Elo+
Solo
Scylla
Scylla
Vivalaxton
Scylla
Level 122
God Stats
0W - 6L
1,194 SR
Queue Stats
92W - 89L
1,520 Elo+
Party 3
Sobek
Sobek
biggsy32123
Sobek
Level 16
God Stats
11W - 8L
1,680 SR
Queue Stats
74W - 94L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
2 / 0 / 3
7,039
1,173
3,435
1,941
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
DDerika
Tsukuyomi
11
2 / 4 / 2
6,687
1,115
4,451
6,876
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
12
1 / 2 / 4
6,615
1,103
7,241
5,056
1,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
Pythz
Morgan Le Fay
12
2 / 1 / 2
6,954
1,159
5,394
4,326
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
oOYoVoyBurlaoOo
Cu Chulainn
11
1 / 3 / 4
6,531
1,089
4,209
6,543
6,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

386

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 2 / 6
7,176
1,196
3,804
7,794
5,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
CaptainFogge
Artemis
12
6 / 2 / 3
8,156
1,359
8,927
8,650
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 0 / 0
5,493
916
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Vivalaxton
Scylla
12
3 / 1 / 5
7,232
1,205
5,858
4,096
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 1
6,129
1,022
1,885
7,772
6,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
8
Kills
10
10
Deaths
8
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
0
3
3.5
L
Sun Wukong
 
Sun Wukong
1
2
6
2
L
Artemis
CaptainFogge
Artemis
6
2
3
3.75
W
Tsukuyomi
DDerika
Tsukuyomi
2
4
2
0.75
W
Neith
1
2
4
1.5
L
0
0
0
0
W
Morgan Le Fay
Pythz
Morgan Le Fay
2
1
2
3
L
Scylla
Vivalaxton
Scylla
3
1
5
5.5
L
0
3
1
0.17
W
Cu Chulainn
oOYoVoyBurlaoOo
Cu Chulainn
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,730
Damage
20,474
24,742
Taken
28,312
14,477
Mitigated
17,601
2,372
Healing
2,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
3,435
1,280
0
650
1,941
768
0
843
1,098
20,608
562
L
Sun Wukong
 
Sun Wukong
3,804
491
0
773
7,794
5,791
0
3,096
4,677
0
14,428
L
Artemis
CaptainFogge
Artemis
8,927
5,757
0
1,139
8,650
3,338
0
2,085
6,538
0
15,472
W
Tsukuyomi
DDerika
Tsukuyomi
4,451
1,366
0
209
6,876
2,889
0
1,414
5,379
0
6,259
W
Neith
7,241
4,148
0
757
5,056
1,964
0
2,178
2,796
0
16,579
L
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Pythz
Morgan Le Fay
5,394
609
0
256
4,326
1,870
0
1,749
2,414
16,839
0
L
Scylla
Vivalaxton
Scylla
5,858
752
0
0
4,096
1,561
0
1,654
2,417
11,236
0
L
1,885
161
0
738
7,772
6,911
0
1,323
6,413
11,988
0
W
Cu Chulainn
oOYoVoyBurlaoOo
Cu Chulainn
4,209
1,509
0
500
6,543
6,986
0
1,559
4,939
0
14,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,826
Gold Earned
34,186
124
Minions Killed
69
5
Camps Cleared
5
515,550
Distance Traveled
308,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,039
1,173
53
9
3
104,325
0
L
Sun Wukong
7,176
1,196
19
3
1
87,868
0
L
Artemis
8,156
1,359
21
4
2
94,498
0
W
Tsukuyomi
6,687
1,115
5
1
1
109,195
0
W
Neith
6,615
1,103
19
3
0
88,619
0
L
Tyr
5,493
916
0
0
0
0
0
W
Morgan Le Fay
6,954
1,159
25
4
1
113,931
0
L
Scylla
7,232
1,205
7
1
1
77,126
0
L
Sobek
6,129
1,022
22
4
1
49,203
0
W
Cu Chulainn
6,531
1,089
22
4
0
99,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role