Player Matchup

Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DemonHunterTre
Cthulhu
Level 46
God Stats
14W - 9L
1,373 SR
Queue Stats
30W - 34L
1,381 Elo+
Party 1
Fenrir
Fenrir
DragonTyrus
Fenrir
Level 116
God Stats
26W - 28L
1,419 SR
Queue Stats
223W - 214L
1,409 Elo+
Party 1
Chiron
Chiron
Hwmss7676
Chiron
Level 87
God Stats
5W - 3L
1,500 SR
Queue Stats
200W - 194L
1,424 Elo+
Party 1
Sol
Sol
ZombieNerf175
Sol
Level 56
God Stats
4W - 11L
1,117 SR
Queue Stats
63W - 79L
1,292 Elo+
Party 1
Team Averages
Level 86
1,382 SR
1,401 Elo+

VS

Team Averages
Level 84
1,496 SR
1,420 Elo+
Neith
Neith
AviSalem21
Neith
Level 64
God Stats
33W - 32L
1,414 SR
Queue Stats
169W - 169L
1,404 Elo+
Solo
Hercules
Hercules
LEGENDBEGIN 1
Hercules
Level 83
God Stats
4W - 8L
1,570 SR
Queue Stats
425W - 435L
1,396 Elo+
Solo
Thanatos
Thanatos
LuciP29
Thanatos
Level 109
God Stats
21W - 38L
1,312 SR
Queue Stats
345W - 348L
1,354 Elo+
Solo
Zhong Kui
Zhong Kui
RafaTF7
Zhong Kui
Level 104
God Stats
5W - 15L
1,599 SR
Queue Stats
5W - 15L
1,442 Elo+
Solo
Persephone
Persephone
Six PT9959
Persephone
Level 61
God Stats
23W - 18L
1,583 SR
Queue Stats
293W - 317L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 3 / 0
8,150
509
7,639
10,948
15,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
5 / 0 / 6
8,020
501
8,269
12,605
12,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
12
5 / 3 / 0
7,504
469
7,674
9,739
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Hwmss7676
Chiron
13
3 / 1 / 6
7,939
496
11,507
9,809
4,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 1
7,636
477
3,768
8,592
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 5 / 0
6,789
424
6,423
12,677
4,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
LEGENDBEGIN 1
Hercules
16
3 / 1 / 0
9,501
594
6,452
12,051
11,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
LuciP29
Thanatos
11
4 / 5 / 1
7,587
474
7,405
12,909
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
RafaTF7
Zhong Kui
11
0 / 4 / 1
6,784
424
7,955
13,128
9,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
Six PT9959
Persephone
16
1 / 0 / 3
9,612
601
7,351
7,144
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
14
Kills
9
9
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
3
0
0.33
L
Neith
1
5
0
0.2
W
5
0
6
8
W
Fenrir
5
3
0
1.67
W
Chiron
Hwmss7676
Chiron
3
1
6
6
L
Hercules
LEGENDBEGIN 1
Hercules
3
1
0
3
L
Thanatos
LuciP29
Thanatos
4
5
1
0.9
L
Zhong Kui
RafaTF7
Zhong Kui
0
4
1
0.13
L
Persephone
Six PT9959
Persephone
1
0
3
2.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,857
Damage
35,586
51,693
Taken
57,909
37,792
Mitigated
32,839
10,535
Healing
18,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,639
2,152
0
2,406
10,948
15,174
0
0
10,331
0
63,113
L
Neith
6,423
2,448
0
3,262
12,677
4,933
526
3,285
9,392
0
50,502
W
8,269
469
298
1,523
12,605
12,076
76
3,232
9,373
37,171
0
W
Fenrir
7,674
2,901
0
1,139
9,739
3,189
0
2,688
6,931
0
37,869
W
Chiron
Hwmss7676
Chiron
11,507
5,653
863
4,306
9,809
4,765
962
4,342
5,467
0
60,571
L
Hercules
LEGENDBEGIN 1
Hercules
6,452
2,350
0
3,206
12,051
11,266
189
0
11,049
0
78,570
L
Thanatos
LuciP29
Thanatos
7,405
2,031
0
4,570
12,909
4,824
0
2,608
10,266
0
33,969
L
Zhong Kui
RafaTF7
Zhong Kui
7,955
1,475
68
4,653
13,128
9,082
630
3,098
10,030
41,047
0
L
Persephone
Six PT9959
Persephone
7,351
304
0
2,830
7,144
2,734
390
3,046
4,098
75,458
0
W
3,768
550
0
0
8,592
2,588
372
5,044
3,548
55,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,249
Gold Earned
40,273
373
Minions Killed
486
0
Camps Cleared
0
1,522,439
Distance Traveled
1,527,278
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,150
509
93
6
0
267,207
0
L
Neith
6,789
424
73
5
0
287,114
0
W
Cthulhu
8,020
501
55
3
0
329,627
0
W
Fenrir
7,504
469
55
3
0
343,851
0
W
Chiron
7,939
496
80
5
0
293,629
0
L
Hercules
9,501
594
162
10
0
326,746
2
L
Thanatos
7,587
474
49
3
0
319,525
2
L
Zhong Kui
6,784
424
71
4
0
281,932
0
L
Persephone
9,612
601
131
8
0
311,961
7
W
Sol
7,636
477
90
6
0
288,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role