Player Matchup

Tiamat
Tiamat
Platinum II
Quinnlan
Tiamat
Platinum II
Level 107
God Stats
1W - 3L
1,409 SR
Queue Stats
202W - 201L
1,652 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 107
1,409 SR
1,652 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,500 SR
1,573 MMR
Jing Wei
Jing Wei
Gold V
Joaco19932
Jing Wei
Gold V
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Quinnlan
Tiamat
20
5 / 1 / 0
21,655
902
29,293
23,962
41,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bans
AnubisChronosBakasuraHe BoKali

VS

Bans
UllrSkadiPoseidonMartichorasAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Joaco19932
Jing Wei
20
1 / 5 / 0
19,550
815
19,355
38,145
34,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Joaco19932
Jing Wei
1
5
0
0.2
L
Tiamat
Quinnlan
Tiamat
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,293
Damage
19,355
23,962
Taken
38,145
41,378
Mitigated
34,242
9,109
Healing
12,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Joaco19932
Jing Wei
19,355
16,926
0
12,314
38,145
34,242
2,941
30,151
7,994
0
153,050
L
Tiamat
Quinnlan
Tiamat
29,293
2,054
0
9,109
23,962
41,378
833
396
23,566
158,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,655
Gold Earned
19,550
267
Minions Killed
279
12
Camps Cleared
6
452,643
Distance Traveled
489,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
19,550
815
279
12
6
489,811
0
L
Tiamat
21,655
902
267
11
12
452,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role