Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
 
Loki
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Sirteh
Nu Wa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 72L
1,585 Elo+
Solo
Hou Yi
Hou Yi
blackstar93100
Hou Yi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,374 Elo+
Party 3
Team Averages
Level 119
1,500 SR
1,492 Elo+

VS

Team Averages
Level 100
1,536 SR
1,400 Elo+
Geb
Geb
Daniel2000ms
Geb
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 97L
1,420 Elo+
Solo
Danzaburou
Danzaburou
Gindakong
Danzaburou
Level 131
God Stats
8W - 2L
1,500 SR
Queue Stats
395W - 399L
1,466 Elo+
Solo
Medusa
Medusa
LostSan1ty
Medusa
Level 123
God Stats
2W - 1L
1,973 SR
Queue Stats
115W - 94L
1,436 Elo+
Party 2
Skadi
Skadi
lI Preda lI
Skadi
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,262 Elo+
Solo
Thoth
Thoth
rayferior
Thoth
Level 123
God Stats
6W - 3L
1,207 SR
Queue Stats
107W - 90L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
1 / 4 / 7
8,359
697
4,979
15,309
22,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
 
Cerberus
12
0 / 9 / 9
7,974
665
6,109
21,090
18,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
 
Loki
12
1 / 6 / 3
7,474
623
2,886
12,976
11,666
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Sirteh
Nu Wa
16
2 / 3 / 3
8,259
688
12,757
8,124
4,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
8 / 5 / 2
9,470
789
13,847
17,520
9,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 21
9,703
809
7,167
14,616
18,594
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Danzaburou
Gindakong
Danzaburou
15
2 / 4 / 17
9,310
776
11,398
12,101
5,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
LostSan1ty
Medusa
15
5 / 2 / 13
9,852
821
14,014
9,333
4,822
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 2 / 15
10,567
881
19,024
8,329
4,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
rayferior
Thoth
19
11 / 1 / 12
11,778
982
18,466
5,437
2,953
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
105
12
Kills
27
27
Deaths
12
24
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
7
1.13
L
Cerberus
 
Cerberus
0
9
9
0.5
L
Loki
 
Loki
1
6
3
0.42
W
2
3
21
4.17
W
Danzaburou
Gindakong
Danzaburou
2
4
17
2.63
W
Medusa
LostSan1ty
Medusa
5
2
13
5.75
L
Nu Wa
Sirteh
Nu Wa
2
3
3
1.17
L
8
5
2
1.8
W
7
2
15
7.25
W
Thoth
rayferior
Thoth
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,578
Damage
70,069
75,019
Taken
49,816
65,938
Mitigated
36,895
18,587
Healing
16,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,979
1,378
1,279
1,255
15,309
22,229
0
3,626
11,683
13,021
0
L
Cerberus
 
Cerberus
6,109
280
381
3,590
21,090
18,275
0
5,569
15,521
13,173
0
L
Loki
 
Loki
2,886
490
327
1,360
12,976
11,666
0
5,633
7,343
0
4,885
W
7,167
872
783
3,606
14,616
18,594
263
8,176
6,440
14,507
0
W
Danzaburou
Gindakong
Danzaburou
11,398
4,123
656
3,413
12,101
5,835
1,557
4,902
7,199
0
26,135
W
Medusa
LostSan1ty
Medusa
14,014
6,830
1,624
2,490
9,333
4,822
2,076
3,743
5,590
0
32,248
L
Nu Wa
Sirteh
Nu Wa
12,757
3,623
590
621
8,124
4,164
0
4,051
4,073
32,598
0
L
13,847
7,539
1,880
7,304
17,520
9,604
0
6,754
10,766
0
27,482
W
19,024
6,711
1,091
1,747
8,329
4,691
2,146
4,736
3,593
0
42,046
W
Thoth
rayferior
Thoth
18,466
570
520
553
5,437
2,953
1,542
2,288
3,149
41,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,536
Gold Earned
51,210
142
Minions Killed
164
0
Camps Cleared
0
1,000,873
Distance Traveled
1,196,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,359
697
22
2
0
210,877
0
L
Cerberus
7,974
665
32
3
0
180,525
0
L
Loki
7,474
623
9
1
0
197,397
0
W
Geb
9,703
809
16
1
0
238,745
0
W
Danzaburou
9,310
776
25
2
0
222,109
0
W
Medusa
9,852
821
40
3
0
239,378
0
L
Nu Wa
8,259
688
40
3
0
212,765
0
L
Hou Yi
9,470
789
39
3
0
199,309
0
W
Skadi
10,567
881
39
3
0
228,005
0
W
Thoth
11,778
982
44
4
0
268,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role