Player Matchup

Cthulhu
Cthulhu
Diamond IV
 
Cthulhu
Diamond IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Diamond IV
Voud
Scylla
Diamond IV
Level 112
God Stats
3W - 1L
1,909 SR
Queue Stats
18W - 8L
2,361 MMR
Party 1
Rama
Rama
Masters
Ηiro
Rama
Masters
Level 197
God Stats
4W - 7L
1,806 SR
Queue Stats
210W - 158L
2,418 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,738 SR
2,093 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,661 SR
2,158 MMR
Vamana
Vamana
Diamond V
Argent4FR
Vamana
Diamond V
Level 68
God Stats
5W - 2L
1,397 SR
Queue Stats
124W - 101L
2,007 MMR
Solo
Chiron
Chiron
Platinum III
DEADKAGE
Chiron
Platinum III
Level 140
God Stats
56W - 32L
1,935 SR
Queue Stats
61W - 37L
2,165 MMR
Solo
Poseidon
Poseidon
Diamond II
DrDsRspect
Poseidon
Diamond II
Level 161
God Stats
30W - 27L
1,650 SR
Queue Stats
266W - 306L
2,303 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 4 / 5
9,480
729
10,877
18,229
15,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Voud
Scylla
15
4 / 3 / 0
9,989
768
8,891
11,010
4,480
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
Ηiro
Rama
16
2 / 4 / 5
10,026
771
9,081
11,660
5,085
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ao KuangHerculesNe ZhaAphroditeHel

VS

Bans
AchillesThothBacchusBaba YagaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Argent4FR
Vamana
15
1 / 3 / 8
9,361
720
9,320
16,822
18,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
DEADKAGE
Chiron
16
3 / 3 / 6
9,888
761
14,011
12,085
5,424
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
DrDsRspect
Poseidon
16
7 / 3 / 1
10,780
829
12,529
11,018
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
9
Kills
11
11
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
5
1.38
W
Vamana
Argent4FR
Vamana
1
3
8
1.67
W
Chiron
DEADKAGE
Chiron
3
3
6
2
W
Poseidon
DrDsRspect
Poseidon
7
3
1
2.5
L
Scylla
Voud
Scylla
4
3
0
1.33
L
Rama
Ηiro
Rama
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,849
Damage
35,860
40,899
Taken
39,925
25,074
Mitigated
28,979
9,388
Healing
7,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,877
265
106
2,934
18,229
15,509
0
6,496
11,375
29,642
78
W
Vamana
Argent4FR
Vamana
9,320
2,745
0
2,144
16,822
18,576
0
8,456
7,789
0
20,601
W
Chiron
DEADKAGE
Chiron
14,011
9,228
550
3,197
12,085
5,424
2,502
4,836
6,920
0
45,125
W
Poseidon
DrDsRspect
Poseidon
12,529
1,707
0
1,182
11,018
4,979
1,324
4,958
5,507
63,217
0
L
Scylla
Voud
Scylla
8,891
1,156
0
3,460
11,010
4,480
420
3,850
6,914
46,942
0
L
Rama
Ηiro
Rama
9,081
8,036
0
2,888
11,660
5,085
2,600
2,221
9,091
0
38,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,495
Gold Earned
30,029
174
Minions Killed
178
0
Camps Cleared
0
777,764
Distance Traveled
839,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,480
729
24
2
0
270,410
0
W
Vamana
9,361
720
23
2
0
277,536
0
W
Chiron
9,888
761
52
4
0
262,994
0
W
Poseidon
10,780
829
103
8
0
299,008
0
L
Scylla
9,989
768
82
6
0
265,750
0
L
Rama
10,026
771
68
5
0
241,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role