Player Matchup

Hachiman
Hachiman
Ayar_glitch
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,503 Elo+
Solo
Izanami
Izanami
Im_Reactive
Izanami
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
183W - 188L
1,346 Elo+
Party 1
Baron Samedi
Baron Samedi
Im_Squashy
Baron Samedi
Level 109
God Stats
5W - 3L
1,268 SR
Queue Stats
294W - 270L
1,562 Elo+
Party 1
Ah Puch
Ah Puch
Zelyrre
Ah Puch
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,541 Elo+
Solo
Martichoras
Martichoras
waranna
Martichoras
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 89L
1,492 Elo+
Solo
Team Averages
Level 95
1,454 SR
1,489 Elo+

VS

Team Averages
Level 90
1,509 SR
1,522 Elo+
Ix Chel
Ix Chel
Bluti1
Ix Chel
Level 116
God Stats
3W - 4L
1,500 SR
Queue Stats
407W - 411L
1,534 Elo+
Solo
Thor
Thor
Engineer86
Thor
Level 85
God Stats
4W - 1L
1,736 SR
Queue Stats
142W - 131L
1,528 Elo+
Solo
Tiamat
Tiamat
Gr0nKsTeR
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 164L
1,491 Elo+
Solo
Cabrakan
Cabrakan
Laurakıller
Cabrakan
Level 68
God Stats
2W - 2L
1,480 SR
Queue Stats
277W - 314L
1,481 Elo+
Solo
Artemis
Artemis
Thuriwaz
Artemis
Level 72
God Stats
1W - 2L
1,326 SR
Queue Stats
20W - 19L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ayar_glitch
Hachiman
15
3 / 4 / 9
8,697
791
4,952
9,031
3,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Im_Reactive
Izanami
14
4 / 3 / 4
8,389
763
3,254
7,958
3,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Im_Squashy
Baron Samedi
17
5 / 3 / 15
9,593
872
13,643
11,443
6,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Zelyrre
Ah Puch
17
6 / 2 / 10
10,049
914
17,236
7,829
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
waranna
Martichoras
18
3 / 1 / 18
9,675
880
12,618
11,220
5,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bluti1
Ix Chel
17
2 / 2 / 6
8,676
789
10,373
12,547
5,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 4 / 6
8,836
803
8,892
9,096
4,643
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tiamat
Gr0nKsTeR
Tiamat
14
2 / 6 / 6
7,998
727
5,492
10,428
6,458
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Laurakıller
Cabrakan
9
0 / 3 / 2
6,272
570
3,199
10,474
8,929
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Thuriwaz
Artemis
16
4 / 6 / 5
8,484
771
10,591
12,090
5,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
38
21
Kills
13
13
Deaths
21
56
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ayar_glitch
Hachiman
3
4
9
1.88
L
Ix Chel
Bluti1
Ix Chel
2
2
6
2.5
L
5
4
6
2
L
Tiamat
Gr0nKsTeR
Tiamat
2
6
6
0.83
W
Izanami
Im_Reactive
Izanami
4
3
4
2
W
Baron Samedi
Im_Squashy
Baron Samedi
5
3
15
4.17
L
Cabrakan
Laurakıller
Cabrakan
0
3
2
0.33
L
Artemis
Thuriwaz
Artemis
4
6
5
1.08
W
Ah Puch
Zelyrre
Ah Puch
6
2
10
5.5
W
Martichoras
waranna
Martichoras
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,703
Damage
38,547
47,481
Taken
54,635
22,647
Mitigated
30,399
18,002
Healing
16,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ayar_glitch
Hachiman
4,952
2,653
244
900
9,031
3,434
804
3,930
5,101
0
8,129
L
Ix Chel
Bluti1
Ix Chel
10,373
408
2,888
6,727
12,547
5,284
0
7,717
4,830
25,642
0
L
8,892
253
972
367
9,096
4,643
0
4,353
4,743
0
16,252
L
Tiamat
Gr0nKsTeR
Tiamat
5,492
104
517
1,550
10,428
6,458
0
6,190
4,238
15,744
0
W
Izanami
Im_Reactive
Izanami
3,254
2,219
578
497
7,958
3,441
581
3,217
4,741
0
15,508
W
Baron Samedi
Im_Squashy
Baron Samedi
13,643
777
3,765
4,877
11,443
6,379
739
3,884
7,559
22,248
0
L
Cabrakan
Laurakıller
Cabrakan
3,199
311
369
2,382
10,474
8,929
0
4,408
6,066
3,833
0
L
Artemis
Thuriwaz
Artemis
10,591
4,165
286
760
12,090
5,085
0
8,211
3,879
0
21,416
W
Ah Puch
Zelyrre
Ah Puch
17,236
39
1,232
2,066
7,829
3,794
576
3,045
4,784
38,655
0
W
Martichoras
waranna
Martichoras
12,618
2,755
1,439
2,404
11,220
5,599
298
4,988
6,232
0
27,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,403
Gold Earned
40,266
162
Minions Killed
105
0
Camps Cleared
0
1,035,238
Distance Traveled
912,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,697
791
7
1
0
206,206
0
L
Ix Chel
8,676
789
33
3
0
223,302
0
L
Thor
8,836
803
19
2
0
183,150
0
L
Tiamat
7,998
727
20
2
0
205,747
0
W
Izanami
8,389
763
34
3
0
182,177
0
W
Baron Samedi
9,593
872
21
2
0
203,492
0
L
Cabrakan
6,272
570
2
0
0
105,893
0
L
Artemis
8,484
771
31
3
0
194,318
0
W
Ah Puch
10,049
914
62
6
0
219,663
0
W
Martichoras
9,675
880
38
3
0
223,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role