Player Matchup

Horus
Horus
ShadooNood
Horus
Level 87
God Stats
30W - 20L
1,506 SR
Queue Stats
141W - 131L
1,551 Elo+
Solo
Agni
Agni
Think Still
Agni
Level 126
God Stats
5W - 5L
1,149 SR
Queue Stats
225W - 218L
1,521 Elo+
Solo
Heimdallr
Heimdallr
tannerjames7
Heimdallr
Level 40
God Stats
24W - 15L
1,637 SR
Queue Stats
335W - 338L
1,550 Elo+
Solo
Team Averages
Level 84
1,430 SR
1,541 Elo+

VS

Team Averages
Level 90
1,371 SR
1,481 Elo+
Pele
Pele
ChuckieJ
Pele
Level 33
God Stats
0W - 3L
1,190 SR
Queue Stats
24W - 27L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
Evildeception93
Zhong Kui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,440 Elo+
Solo
Guan Yu
Guan Yu
bigbossman77770
Guan Yu
Level 115
God Stats
0W - 2L
1,423 SR
Queue Stats
126W - 141L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
0 / 0 / 6
7,604
760
4,402
12,654
10,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 0 / 2
7,798
780
8,882
3,880
1,541
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
tannerjames7
Heimdallr
12
2 / 0 / 4
7,485
749
5,463
7,031
3,197
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
0 / 1 / 0
6,640
664
6,664
7,339
2,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Evildeception93
Zhong Kui
10
0 / 4 / 0
6,461
646
6,128
8,254
4,785
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 0
6,520
652
4,550
8,488
8,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
0
1
0
0
L
Zhong Kui
Evildeception93
Zhong Kui
0
4
0
0
W
Horus
0
0
6
3
W
4
0
2
5
L
0
1
0
0
W
Heimdallr
tannerjames7
Heimdallr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,747
Damage
17,342
23,565
Taken
24,081
15,404
Mitigated
15,554
9,332
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,664
616
0
1,823
7,339
2,298
0
2,985
4,354
0
27,095
L
Zhong Kui
Evildeception93
Zhong Kui
6,128
932
0
685
8,254
4,785
117
2,612
5,642
18,625
0
W
Horus
4,402
2,266
4,009
4,708
12,654
10,666
185
3,919
8,245
0
7,545
W
8,882
868
0
291
3,880
1,541
570
1,374
2,423
45,388
0
L
4,550
133
553
1,999
8,488
8,471
0
3,308
5,180
2,892
21,686
W
Heimdallr
tannerjames7
Heimdallr
5,463
2,304
0
324
7,031
3,197
811
2,324
4,539
0
25,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,887
Gold Earned
19,621
112
Minions Killed
117
0
Camps Cleared
0
593,706
Distance Traveled
665,151
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,640
664
50
5
0
231,971
0
L
Zhong Kui
6,461
646
42
4
0
200,449
0
W
Horus
7,604
760
5
1
0
210,454
0
W
Agni
7,798
780
69
7
0
189,105
0
L
Guan Yu
6,520
652
25
3
0
232,731
0
W
Heimdallr
7,485
749
38
4
0
194,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role