Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DognamedCourage
Xbalanque
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
236W - 248L
1,547 Elo+
Solo
Lancelot
Lancelot
F1oW QGTM
Lancelot
Level 155
God Stats
11W - 15L
1,514 SR
Queue Stats
541W - 541L
1,515 Elo+
Party 1
Discordia
Discordia
Meachem6
Discordia
Level 151
God Stats
3W - 7L
1,345 SR
Queue Stats
566W - 588L
1,545 Elo+
Party 1
Eset
Eset
silkacid01
Eset
Level 175
God Stats
11W - 2L
1,705 SR
Queue Stats
493W - 475L
1,608 Elo+
Party 1
Team Averages
Level 147
1,513 SR
1,543 Elo+

VS

Team Averages
Level 122
1,354 SR
1,498 Elo+
Ullr
Ullr
Flabergasted249
Ullr
Level 184
God Stats
3W - 9L
1,315 SR
Queue Stats
660W - 635L
1,567 Elo+
Solo
Zhong Kui
Zhong Kui
JBelzeboss97
Zhong Kui
Level 121
God Stats
1W - 7L
1,046 SR
Queue Stats
334W - 330L
1,477 Elo+
Solo
Ravana
Ravana
Trusin
Ravana
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
733W - 704L
1,605 Elo+
Solo
Thanatos
Thanatos
UhSuhShogun
Thanatos
Level 143
God Stats
7W - 8L
1,409 SR
Queue Stats
347W - 338L
1,532 Elo+
Solo
Artio
Artio
Usakocatan
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
7 / 2 / 10
9,802
980
10,212
11,864
13,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
DognamedCourage
Xbalanque
14
3 / 3 / 10
8,736
874
11,809
10,222
4,722
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
F1oW QGTM
Lancelot
15
4 / 1 / 13
9,421
942
6,801
8,220
5,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Meachem6
Discordia
16
1 / 1 / 14
9,283
928
12,753
5,568
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

16
8 / 3 / 10
9,517
952
10,802
7,507
3,260
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
7,930
793
6,442
11,027
4,865
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
JBelzeboss97
Zhong Kui
14
1 / 5 / 4
7,952
795
7,306
11,271
7,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Trusin
Ravana
13
2 / 5 / 1
7,496
750
6,446
10,099
5,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
UhSuhShogun
Thanatos
13
4 / 4 / 3
7,964
796
9,515
8,892
4,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
14
1 / 5 / 4
8,021
802
2,147
13,483
14,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
23
Kills
9
10
Deaths
23
57
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
2
10
6
W
Xbalanque
DognamedCourage
Xbalanque
3
3
10
2.67
W
Lancelot
F1oW QGTM
Lancelot
4
1
13
10.5
L
1
4
3
0.63
L
Zhong Kui
JBelzeboss97
Zhong Kui
1
5
4
0.6
W
Discordia
Meachem6
Discordia
1
1
14
8
L
Ravana
Trusin
Ravana
2
5
1
0.5
L
Thanatos
UhSuhShogun
Thanatos
4
4
3
1.38
L
Artio
1
5
4
0.6
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,377
Damage
31,856
43,381
Taken
54,772
28,335
Mitigated
37,442
15,603
Healing
14,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,212
1,416
458
3,714
11,864
13,135
395
4,375
7,489
0
21,810
W
Xbalanque
DognamedCourage
Xbalanque
11,809
3,351
1,504
3,257
10,222
4,722
1,156
1,335
8,887
0
20,606
W
Lancelot
F1oW QGTM
Lancelot
6,801
561
1,937
2,565
8,220
5,067
100
1,115
7,105
0
17,114
L
6,442
3,233
794
2,364
11,027
4,865
0
4,108
6,821
0
21,819
L
Zhong Kui
JBelzeboss97
Zhong Kui
7,306
988
0
2,593
11,271
7,747
0
5,650
5,536
20,535
0
W
Discordia
Meachem6
Discordia
12,753
0
263
931
5,568
2,151
1,302
848
4,720
28,533
0
L
Ravana
Trusin
Ravana
6,446
1,960
912
1,468
10,099
5,981
0
4,778
5,305
0
12,928
L
Thanatos
UhSuhShogun
Thanatos
9,515
1,019
0
3,498
8,892
4,195
0
2,989
5,876
0
14,358
L
Artio
2,147
22
1,323
1,672
13,483
14,654
0
5,695
7,679
5,032
0
W
10,802
175
329
645
7,507
3,260
1,291
1,780
5,727
15,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,759
Gold Earned
39,363
129
Minions Killed
93
0
Camps Cleared
0
1,003,557
Distance Traveled
878,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,802
980
24
2
0
228,564
0
W
Xbalanque
8,736
874
27
3
0
192,409
0
W
Lancelot
9,421
942
30
3
0
217,490
0
L
Ullr
7,930
793
29
3
0
175,665
0
L
Zhong Kui
7,952
795
37
4
0
148,334
0
W
Discordia
9,283
928
35
4
0
189,553
0
L
Ravana
7,496
750
7
1
0
163,296
0
L
Thanatos
7,964
796
9
1
0
183,564
0
L
Artio
8,021
802
11
1
0
207,732
0
W
Eset
9,517
952
13
1
0
175,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role