Player Matchup

Apollo
Apollo
FlightToBoston
Apollo
Level 157
God Stats
3W - 1L
1,584 SR
Queue Stats
173W - 188L
1,500 Elo+
Solo
Nike
Nike
IDARKKINGI3763
Nike
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
Oueus
Sol
Level 26
God Stats
4W - 0L
1,805 SR
Queue Stats
55W - 44L
1,499 Elo+
Solo
Osiris
Osiris
diesfirst
Osiris
Level 144
God Stats
6W - 6L
1,539 SR
Queue Stats
408W - 391L
1,575 Elo+
Solo
Terra
Terra
xuwusama
Terra
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
505W - 439L
1,518 Elo+
Solo
Team Averages
Level 120
1,586 SR
1,518 Elo+

VS

Team Averages
Level 143
1,551 SR
1,540 Elo+
Horus
Horus
Elite Seraphim
Horus
Level 148
God Stats
1W - 1L
1,787 SR
Queue Stats
156W - 172L
1,538 Elo+
Solo
Kuzenbo
Kuzenbo
Emeraldpig87
Kuzenbo
Level 128
God Stats
1W - 2L
1,531 SR
Queue Stats
116W - 80L
1,565 Elo+
Solo
Nu Wa
Nu Wa
Griz92
Nu Wa
Level 134
God Stats
17W - 7L
1,590 SR
Queue Stats
630W - 636L
1,612 Elo+
Solo
Tyr
Tyr
SpiniestJam7041
Tyr
Level 148
God Stats
1W - 4L
1,297 SR
Queue Stats
378W - 386L
1,541 Elo+
Solo
Nox
Nox
kidqz
Nox
Level 158
God Stats
12W - 11L
1,550 SR
Queue Stats
560W - 569L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,478
1,096
2,861
3,749
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 0 / 3
6,550
1,310
3,055
4,205
3,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Oueus
Sol
11
1 / 0 / 6
5,930
1,186
7,042
2,152
1,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
diesfirst
Osiris
10
2 / 1 / 5
5,657
1,131
5,317
3,998
4,533
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
xuwusama
Terra
9
0 / 1 / 8
5,385
1,077
2,808
4,555
3,401
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,265
1,053
1,529
7,193
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
Emeraldpig87
Kuzenbo
11
1 / 1 / 2
5,463
1,093
2,223
6,912
7,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Griz92
Nu Wa
8
0 / 3 / 2
4,743
949
3,045
4,795
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

1
0 / 0 / 0
1,240
248
0
0
0
Nox
kidqz
Nox
10
1 / 2 / 2
5,144
1,029
3,458
3,856
1,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
8
Kills
3
3
Deaths
8
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Kuzenbo
Emeraldpig87
Kuzenbo
1
1
2
2
W
1
1
3
2.5
L
Nu Wa
Griz92
Nu Wa
0
3
2
0.33
W
4
0
3
5.5
W
Sol
Oueus
Sol
1
0
6
4
L
0
0
0
0
W
Osiris
diesfirst
Osiris
2
1
5
4.5
L
Nox
kidqz
Nox
1
2
2
1
W
Terra
xuwusama
Terra
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,083
Damage
10,255
18,659
Taken
22,756
14,787
Mitigated
16,369
9,389
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,529
731
2,514
3,147
7,193
5,021
0
3,010
4,056
0
2,583
L
Kuzenbo
Emeraldpig87
Kuzenbo
2,223
762
670
872
6,912
7,472
0
3,709
3,136
4,503
0
W
2,861
975
168
560
3,749
2,159
494
1,980
1,769
0
7,990
L
Nu Wa
Griz92
Nu Wa
3,045
893
85
187
4,795
1,991
0
1,321
3,222
8,193
0
W
3,055
146
275
567
4,205
3,554
136
2,365
1,840
0
10,076
W
Sol
Oueus
Sol
7,042
1,293
488
758
2,152
1,140
880
1,589
563
18,136
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
diesfirst
Osiris
5,317
627
96
505
3,998
4,533
126
1,715
2,283
0
8,730
L
Nox
kidqz
Nox
3,458
402
283
249
3,856
1,885
0
1,810
1,890
10,642
0
W
Terra
xuwusama
Terra
2,808
149
3,930
2,042
4,555
3,401
270
1,077
3,478
4,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,000
Gold Earned
21,855
74
Minions Killed
35
0
Camps Cleared
0
489,689
Distance Traveled
370,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,265
1,053
4
1
0
96,533
0
L
Kuzenbo
5,463
1,093
5
1
0
102,387
0
W
Apollo
5,478
1,096
11
2
0
75,302
0
L
Nu Wa
4,743
949
12
2
0
81,141
0
W
Nike
6,550
1,310
24
5
0
104,487
0
W
Sol
5,930
1,186
30
6
0
99,062
0
L
Tyr
1,240
248
0
0
0
0
0
W
Osiris
5,657
1,131
2
0
0
110,891
0
L
Nox
5,144
1,029
14
3
0
90,115
0
W
Terra
5,385
1,077
7
1
0
99,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role