Player Matchup

Izanami
Izanami
IwanWasilewicz
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,297 Elo+
Party 1
Janus
Janus
PaVelSKY4
Janus
Level 85
God Stats
22W - 27L
1,496 SR
Queue Stats
411W - 391L
1,535 Elo+
Solo
Cliodhna
Cliodhna
Sheezer
Cliodhna
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,492 Elo+
Party 1
Terra
Terra
VASYAOTP1ZD
Terra
Level 107
God Stats
4W - 2L
1,824 SR
Queue Stats
303W - 269L
1,542 Elo+
Solo
Freya
Freya
elementriks
Freya
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 110L
1,523 Elo+
Solo
Team Averages
Level 70
1,564 SR
1,478 Elo+

VS

Team Averages
Level 129
1,597 SR
1,480 Elo+
Anubis
Anubis
KillerBlood751
Anubis
Level 108
God Stats
8W - 8L
1,673 SR
Queue Stats
117W - 99L
1,516 Elo+
Solo
Artemis
Artemis
Kolus
Artemis
Level 206
God Stats
2W - 0L
1,715 SR
Queue Stats
79W - 67L
1,605 Elo+
Solo
Horus
Horus
Merdovic17
Horus
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 19L
1,290 Elo+
Solo
Set
Set
Suksuka2003
Set
Level 46
God Stats
35W - 26L
1,595 SR
Queue Stats
228W - 208L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
llTAURUSl
Baron Samedi
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
287W - 276L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
7,958
442
3,729
14,991
4,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
PaVelSKY4
Janus
12
3 / 7 / 2
8,199
456
7,910
14,934
5,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Sheezer
Cliodhna
13
3 / 7 / 0
8,421
468
7,404
17,501
5,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 3
8,624
479
6,124
16,210
14,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 7 / 2
9,076
504
9,429
13,362
4,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 0
11,521
640
6,808
12,616
6,246
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Kolus
Artemis
17
11 / 2 / 7
11,010
612
16,570
12,428
5,927
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
15
7 / 0 / 14
10,613
590
9,394
11,298
13,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 3 / 3
10,166
565
8,056
14,179
7,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
llTAURUSl
Baron Samedi
16
4 / 2 / 9
9,989
555
13,941
12,207
6,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
9
Kills
32
32
Deaths
10
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
6
3
0
2
W
Artemis
Kolus
Artemis
11
2
7
7.25
W
Horus
7
0
14
14
L
Janus
PaVelSKY4
Janus
3
7
2
0.57
L
Cliodhna
Sheezer
Cliodhna
3
7
0
0.43
W
4
3
3
1.83
L
1
3
3
0.83
L
2
7
2
0.43
W
Baron Samedi
llTAURUSl
Baron Samedi
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,596
Damage
54,769
76,998
Taken
62,728
34,702
Mitigated
39,318
15,437
Healing
22,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,729
2,142
0
940
14,991
4,454
0
1,763
13,228
0
42,966
W
6,808
665
0
6,979
12,616
6,246
43
6,423
6,193
85,783
0
W
Artemis
Kolus
Artemis
16,570
9,637
0
4,292
12,428
5,927
6,224
3,178
9,250
0
75,549
W
Horus
9,394
3,064
1,335
4,114
11,298
13,881
26
2,207
9,091
121
29,647
L
Janus
PaVelSKY4
Janus
7,910
429
0
2,948
14,934
5,725
0
4,930
10,004
58,148
0
L
Cliodhna
Sheezer
Cliodhna
7,404
1,241
0
1,733
17,501
5,303
0
2,049
15,452
0
49,593
W
8,056
4,047
0
524
14,179
7,057
106
5,853
8,326
0
87,693
L
6,124
1,294
2,292
3,820
16,210
14,664
0
5,099
11,111
24,136
0
L
9,429
2,960
0
3,704
13,362
4,556
70
7,029
6,333
63,044
0
W
Baron Samedi
llTAURUSl
Baron Samedi
13,941
568
846
4,154
12,207
6,207
921
6,247
5,960
83,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,278
Gold Earned
53,299
360
Minions Killed
510
0
Camps Cleared
0
1,521,208
Distance Traveled
1,687,450
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,958
442
75
4
0
325,269
0
W
Anubis
11,521
640
157
9
0
262,682
4
W
Artemis
11,010
612
106
6
0
330,703
0
W
Horus
10,613
590
28
2
0
361,602
5
L
Janus
8,199
456
87
5
0
300,987
3
L
Cliodhna
8,421
468
75
4
0
304,280
0
W
Set
10,166
565
121
7
0
381,666
2
L
Terra
8,624
479
29
2
0
347,429
3
L
Freya
9,076
504
94
5
0
243,243
4
W
Baron Samedi
9,989
555
98
5
0
350,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role