Player Matchup

Bastet
Bastet
Platinum I
 
Bastet
Platinum I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond V
 
Chaac
Diamond V
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
Borthreal
Xing Tian
Diamond IV
Level 157
God Stats
6W - 6L
1,601 SR
Queue Stats
221W - 198L
2,088 MMR
Solo
Chiron
Chiron
Diamond IV
Darth Kaldr
Chiron
Diamond IV
Level 178
God Stats
3W - 3L
1,701 SR
Queue Stats
399W - 392L
2,052 MMR
Solo
Chang'e
Chang'e
Diamond IV
NoGutsNoWin
Chang'e
Diamond IV
Level 156
God Stats
3W - 2L
1,615 SR
Queue Stats
706W - 710L
2,121 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,583 SR
1,852 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,574 SR
2,096 MMR
King Arthur
King Arthur
Diamond V
JulioLaSelvaJuan
King Arthur
Diamond V
Level 89
God Stats
16W - 12L
1,523 SR
Queue Stats
382W - 360L
2,048 MMR
Solo
Ra
Ra
Diamond II
Ranian
Ra
Diamond II
Level 194
God Stats
59W - 71L
1,504 SR
Queue Stats
335W - 300L
2,529 MMR
Solo
Awilix
Awilix
Platinum II
SaΙt
Awilix
Platinum II
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,993 MMR
Solo
Martichoras
Martichoras
Diamond IV
Shockinqq
Martichoras
Diamond IV
Level 156
God Stats
19W - 17L
1,543 SR
Queue Stats
386W - 368L
1,965 MMR
Solo
Geb
Geb
Platinum II
dms91
Geb
Platinum II
Level 164
God Stats
54W - 25L
1,800 SR
Queue Stats
137W - 133L
1,944 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
0 / 1 / 0
6,862
490
4,339
8,217
2,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
 
Chaac
11
0 / 4 / 0
6,828
488
4,358
12,032
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
Borthreal
Xing Tian
9
0 / 5 / 0
6,682
477
4,247
14,863
11,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
10
0 / 6 / 0
6,727
481
5,067
12,107
4,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
NoGutsNoWin
Chang'e
13
1 / 3 / 0
7,953
568
6,896
9,410
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CernunnosVamanaHelMercury

VS

Bans
AphroditeHe BoBakasuraAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JulioLaSelvaJuan
King Arthur
14
2 / 0 / 6
8,408
601
7,032
11,788
11,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
15
4 / 1 / 4
9,543
682
6,628
6,105
2,596
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
SaΙt
Awilix
14
8 / 0 / 4
9,116
651
9,629
9,865
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
Shockinqq
Martichoras
15
5 / 0 / 4
9,184
656
7,291
6,345
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Geb
dms91
Geb
11
0 / 1 / 9
7,542
539
3,942
12,172
9,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
46
1
Kills
19
19
Deaths
2
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
0
0
L
Chaac
 
Chaac
0
4
0
0
L
Xing Tian
Borthreal
Xing Tian
0
5
0
0
L
Chiron
0
6
0
0
W
King Arthur
JulioLaSelvaJuan
King Arthur
2
0
6
5
L
Chang'e
NoGutsNoWin
Chang'e
1
3
0
0.33
W
Ra
4
1
4
6
W
Awilix
SaΙt
Awilix
8
0
4
10
W
Martichoras
Shockinqq
Martichoras
5
0
4
7
W
Geb
dms91
Geb
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,907
Damage
34,522
56,629
Taken
46,275
28,888
Mitigated
31,440
14,585
Healing
16,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,339
1,187
0
3,324
8,217
2,804
0
251
7,966
0
41,541
L
Chaac
 
Chaac
4,358
1,582
0
2,288
12,032
6,119
0
1,122
10,910
0
48,703
L
Xing Tian
Borthreal
Xing Tian
4,247
409
0
2,206
14,863
11,978
0
4,540
10,234
15,411
0
L
Chiron
5,067
2,222
132
1,795
12,107
4,359
432
1,425
10,670
0
46,323
W
King Arthur
JulioLaSelvaJuan
King Arthur
7,032
1,237
0
4,962
11,788
11,697
0
2,232
9,556
664
48,906
L
Chang'e
NoGutsNoWin
Chang'e
6,896
337
720
4,120
9,410
3,628
0
3,577
5,715
76,370
0
W
Ra
6,628
921
2,023
3,838
6,105
2,596
1,110
2,898
3,207
94,680
0
W
Awilix
SaΙt
Awilix
9,629
4,369
0
650
9,865
4,053
882
1,781
8,084
0
69,228
W
Martichoras
Shockinqq
Martichoras
7,291
2,389
0
2,812
6,345
3,562
873
1,327
5,018
0
67,631
W
Geb
dms91
Geb
3,942
253
0
2,210
12,172
9,532
0
3,101
9,071
14,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,052
Gold Earned
43,793
417
Minions Killed
471
0
Camps Cleared
0
1,407,475
Distance Traveled
1,573,961
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,862
490
72
5
0
267,511
7
L
Chaac
6,828
488
92
7
0
301,902
0
L
Xing Tian
6,682
477
19
1
0
283,865
2
L
Chiron
6,727
481
89
6
0
249,452
1
W
King Arthur
8,408
601
90
6
0
275,823
6
L
Chang'e
7,953
568
145
10
0
304,745
2
W
Ra
9,543
682
151
11
0
340,343
2
W
Awilix
9,116
651
95
7
0
366,801
0
W
Martichoras
9,184
656
117
8
0
273,163
2
W
Geb
7,542
539
18
1
0
317,831
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role