Player Matchup

Geb
Geb
Silver III
 
Geb
Silver III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
Greg_Galaxy
Hercules
Gold V
Level 145
God Stats
5W - 1L
1,795 SR
Queue Stats
148W - 157L
1,231 MMR
Solo
Ishtar
Ishtar
Silver V
KiwiKeen
Ishtar
Silver V
Level 143
God Stats
3W - 3L
1,510 SR
Queue Stats
63W - 50L
1,252 MMR
Solo
Nemesis
Nemesis
Silver IV
Periko21
Nemesis
Silver IV
Level 113
God Stats
19W - 15L
1,593 SR
Queue Stats
56W - 61L
1,261 MMR
Solo
Zeus
Zeus
Gold V
VannLp
Zeus
Gold V
Level 194
God Stats
14W - 6L
1,659 SR
Queue Stats
204W - 204L
1,260 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,611 SR
1,301 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,521 SR
1,248 MMR
Ares
Ares
Silver I
Bartoℓomeos
Ares
Silver I
Level 62
God Stats
63W - 43L
1,632 SR
Queue Stats
273W - 311L
1,218 MMR
Solo
Merlin
Merlin
Silver I
CE_Pandipa
Merlin
Silver I
Level 88
God Stats
2W - 5L
1,430 SR
Queue Stats
18W - 25L
1,318 MMR
Solo
Horus
Horus
Silver II
QUI-GINSENG
Horus
Silver II
Level 123
God Stats
0W - 5L
1,495 SR
Queue Stats
83W - 94L
1,217 MMR
Solo
Jing Wei
Jing Wei
Silver III
Smackeronie
Jing Wei
Silver III
Level 154
God Stats
3W - 8L
1,306 SR
Queue Stats
273W - 273L
1,201 MMR
Solo
Pele
Pele
Silver I
lil_diamond4
Pele
Silver I
Level 106
God Stats
10W - 3L
1,741 SR
Queue Stats
338W - 343L
1,286 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
4
0 / 0 / 1
3,258
652
427
3,046
1,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Greg_Galaxy
Hercules
6
1 / 0 / 0
3,817
763
1,967
4,006
2,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
KiwiKeen
Ishtar
6
0 / 0 / 1
3,322
664
1,302
1,228
343
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Periko21
Nemesis
4
1 / 1 / 0
3,090
618
462
3,203
770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zeus
VannLp
Zeus
6
1 / 0 / 0
3,764
753
525
1,016
201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
He BoVamanaThanatos

VS

Bans
MartichorasAphroditeHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,334
667
1,847
2,570
1,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
CE_Pandipa
Merlin
3
0 / 0 / 0
2,763
553
359
702
153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 0
3,284
657
2,280
4,106
1,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jing Wei
Smackeronie
Jing Wei
5
0 / 1 / 0
3,017
603
872
2,278
556
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 0
3,489
698
470
2,740
752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
1
0.5
L
0
0
0
0
L
Merlin
CE_Pandipa
Merlin
0
0
0
0
W
Hercules
Greg_Galaxy
Hercules
1
0
0
1
W
Ishtar
KiwiKeen
Ishtar
0
0
1
0.5
W
Nemesis
Periko21
Nemesis
1
1
0
1
L
0
2
0
0
L
Jing Wei
Smackeronie
Jing Wei
0
1
0
0
W
Zeus
VannLp
Zeus
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,683
Damage
5,828
12,499
Taken
12,396
5,138
Mitigated
4,912
4,768
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
427
130
429
1,176
3,046
1,412
0
1,362
1,684
6,094
0
L
1,847
256
0
1,474
2,570
1,466
0
190
2,380
10,768
0
L
Merlin
CE_Pandipa
Merlin
359
43
0
250
702
153
0
160
542
6,760
0
W
Hercules
Greg_Galaxy
Hercules
1,967
874
0
2,023
4,006
2,412
0
0
3,729
0
18,144
W
Ishtar
KiwiKeen
Ishtar
1,302
930
0
640
1,228
343
0
286
942
0
19,315
W
Nemesis
Periko21
Nemesis
462
196
0
250
3,203
770
0
392
2,811
0
9,153
L
2,280
945
40
1,831
4,106
1,985
0
225
3,881
0
12,403
L
Jing Wei
Smackeronie
Jing Wei
872
793
0
813
2,278
556
0
237
2,041
0
14,815
W
Zeus
VannLp
Zeus
525
0
0
250
1,016
201
0
166
850
20,949
0
L
470
77
0
665
2,740
752
0
140
2,600
0
18,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,251
Gold Earned
15,887
141
Minions Killed
117
0
Camps Cleared
0
471,096
Distance Traveled
429,376
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,258
652
5
1
0
101,289
2
L
Ares
3,334
667
13
3
0
77,081
1
L
Merlin
2,763
553
16
3
0
44,650
0
W
Hercules
3,817
763
34
7
0
103,799
0
W
Ishtar
3,322
664
50
10
0
89,152
0
W
Nemesis
3,090
618
13
3
0
76,005
0
L
Horus
3,284
657
16
3
0
84,295
0
L
Jing Wei
3,017
603
35
7
0
99,871
2
W
Zeus
3,764
753
39
8
0
100,851
0
L
Pele
3,489
698
37
7
0
123,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role