Player Matchup

Guan Yu
Guan Yu
CHERRYBASI
Guan Yu
Level 127
God Stats
32W - 33L
1,699 SR
Queue Stats
396W - 425L
1,502 Elo+
Solo
Cthulhu
Cthulhu
dferrer
Cthulhu
Level 68
God Stats
2W - 1L
1,285 SR
Queue Stats
40W - 43L
1,476 Elo+
Solo
Kukulkan
Kukulkan
keybasket
Kukulkan
Level 87
God Stats
18W - 5L
1,862 SR
Queue Stats
98W - 78L
1,622 Elo+
Solo
Team Averages
Level 94
1,615 SR
1,533 Elo+

VS

Team Averages
Level 117
1,516 SR
1,506 Elo+
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
gg3991
Baron Samedi
Level 127
God Stats
29W - 28L
1,547 SR
Queue Stats
394W - 450L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CHERRYBASI
Guan Yu
13
2 / 2 / 7
7,909
719
4,396
7,878
5,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
dferrer
Cthulhu
14
2 / 1 / 9
8,603
782
5,983
10,900
9,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
keybasket
Kukulkan
15
8 / 0 / 4
9,906
901
15,231
6,109
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 4 / 0
7,586
690
5,269
9,057
3,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
 
Sylvanus
11
0 / 3 / 2
6,621
602
3,919
10,129
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
gg3991
Baron Samedi
12
0 / 5 / 3
6,965
633
4,234
10,775
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
3
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
4
0
0.75
L
Sylvanus
 
Sylvanus
0
3
2
0.33
W
Guan Yu
CHERRYBASI
Guan Yu
2
2
7
2.75
W
Cthulhu
dferrer
Cthulhu
2
1
9
6.5
L
Baron Samedi
gg3991
Baron Samedi
0
5
3
0.3
W
Kukulkan
keybasket
Kukulkan
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,610
Damage
13,422
24,887
Taken
29,961
17,427
Mitigated
14,591
8,126
Healing
6,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,269
3,072
0
828
9,057
3,001
0
6,086
2,848
0
20,595
L
Sylvanus
 
Sylvanus
3,919
585
614
2,791
10,129
7,003
0
7,218
2,751
14,338
0
W
Guan Yu
CHERRYBASI
Guan Yu
4,396
395
2,151
2,308
7,878
5,222
218
3,679
4,199
0
14,432
W
Cthulhu
dferrer
Cthulhu
5,983
213
457
2,140
10,900
9,603
276
2,857
8,043
26,235
0
L
Baron Samedi
gg3991
Baron Samedi
4,234
466
616
1,746
10,775
4,587
0
7,968
2,606
29,851
0
W
Kukulkan
keybasket
Kukulkan
15,231
1,706
0
1,070
6,109
2,602
1,369
1,644
4,465
54,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,418
Gold Earned
21,172
171
Minions Killed
121
0
Camps Cleared
0
659,880
Distance Traveled
556,237
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,586
690
40
4
0
201,063
0
L
Sylvanus
6,621
602
27
2
0
184,983
1
W
Guan Yu
7,909
719
23
2
0
232,109
0
W
Cthulhu
8,603
782
58
5
0
211,639
0
L
Baron Samedi
6,965
633
54
5
0
170,191
0
W
Kukulkan
9,906
901
90
8
0
216,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role