Player Matchup

Charybdis
Charybdis
Kuzenbo God9015
Charybdis
Level 107
God Stats
21W - 14L
1,488 SR
Queue Stats
885W - 713L
1,590 Elo+
Party 1
Athena
Athena
busterwolf13
Athena
Level 84
God Stats
36W - 33L
1,557 SR
Queue Stats
802W - 855L
1,382 Elo+
Solo
Merlin
Merlin
welsh thunder
Merlin
Level 82
God Stats
20W - 24L
1,581 SR
Queue Stats
704W - 613L
1,562 Elo+
Party 1
Team Averages
Level 91
1,542 SR
1,511 Elo+

VS

Team Averages
Level 94
1,679 SR
1,532 Elo+
Ao Kuang
Ao Kuang
Mr WhiteKnights
Ao Kuang
Level 119
God Stats
7W - 6L
1,806 SR
Queue Stats
89W - 94L
1,516 Elo+
Solo
Shiva
Shiva
Tigga757
Shiva
Level 67
God Stats
0W - 1L
1,581 SR
Queue Stats
145W - 155L
1,494 Elo+
Solo
Cupid
Cupid
larcman
Cupid
Level 97
God Stats
75W - 73L
1,650 SR
Queue Stats
334W - 352L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kuzenbo God9015
Charybdis
14
3 / 0 / 4
8,128
813
9,888
5,736
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
12
0 / 0 / 7
7,708
771
3,653
9,629
9,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 0 / 3
8,556
856
10,022
4,879
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
0 / 4 / 0
6,713
671
4,435
9,745
4,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shiva
Tigga757
Shiva
11
0 / 3 / 0
6,503
650
5,132
11,155
9,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
larcman
Cupid
13
0 / 1 / 0
7,227
723
5,459
7,930
3,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Kuzenbo God9015
Charybdis
3
0
4
5
L
Ao Kuang
0
4
0
0
L
Shiva
Tigga757
Shiva
0
3
0
0
W
Athena
0
0
7
3.5
L
Cupid
larcman
Cupid
0
1
0
0
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,563
Damage
15,026
20,244
Taken
28,830
13,656
Mitigated
17,087
5,280
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Kuzenbo God9015
Charybdis
9,888
6,117
0
750
5,736
2,406
701
461
5,275
0
38,732
L
Ao Kuang
4,435
1,123
0
2,228
9,745
4,515
0
4,805
4,909
26,070
3,602
L
Shiva
Tigga757
Shiva
5,132
273
571
2,077
11,155
9,459
0
6,699
4,296
0
16,764
W
Athena
3,653
592
518
2,704
9,629
9,313
37
2,858
6,771
4,502
0
L
Cupid
larcman
Cupid
5,459
2,541
25
3,343
7,930
3,113
312
2,009
5,875
0
33,978
W
10,022
614
0
1,308
4,879
1,937
361
965
3,914
41,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,392
Gold Earned
20,443
144
Minions Killed
137
0
Camps Cleared
0
608,682
Distance Traveled
578,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,128
813
66
7
0
202,979
0
L
Ao Kuang
6,713
671
38
4
0
179,073
0
L
Shiva
6,503
650
25
3
0
199,678
0
W
Athena
7,708
771
2
0
0
205,561
0
L
Cupid
7,227
723
74
7
0
199,268
0
W
Merlin
8,556
856
76
8
0
200,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role