Player Matchup

Anhur
Anhur
Bloodbath6935
Anhur
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,271 Elo+
Party 2
Kuzenbo
Kuzenbo
ScottFamilyKilU
Kuzenbo
Level 153
God Stats
3W - 4L
1,493 SR
Queue Stats
35W - 37L
1,434 Elo+
Party 2
Anubis
Anubis
xFinesTxAlphAx7
Anubis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,339 Elo+
Party 2
Team Averages
Level 135
1,498 SR
1,348 Elo+

VS

Team Averages
Level 91
1,526 SR
1,452 Elo+
Rama
Rama
Night7858
Rama
Level 99
God Stats
4W - 10L
1,469 SR
Queue Stats
248W - 241L
1,515 Elo+
Party 1
Hercules
Hercules
thehunterr345
Hercules
Level 65
God Stats
14W - 17L
1,582 SR
Queue Stats
579W - 574L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xkoyjinn
Morgan Le Fay
Level 109
God Stats
25W - 23L
1,526 SR
Queue Stats
313W - 338L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 6
11,161
744
9,094
14,291
6,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 5
11,296
753
14,076
21,495
28,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 4 / 4
10,508
701
10,376
12,562
6,711
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
7 / 2 / 3
11,996
800
13,257
15,282
5,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
thehunterr345
Hercules
17
1 / 3 / 9
10,873
725
10,111
14,038
15,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
xkoyjinn
Morgan Le Fay
13
3 / 5 / 4
9,789
653
8,492
11,623
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
10
Kills
11
12
Deaths
10
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
6
6
1.17
L
Rama
7
2
3
4.25
W
2
2
5
2.25
L
Hercules
thehunterr345
Hercules
1
3
9
1.83
W
4
4
4
1.5
L
Morgan Le Fay
xkoyjinn
Morgan Le Fay
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,546
Damage
31,860
48,348
Taken
40,943
40,845
Mitigated
24,734
14,511
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,094
4,949
0
2,410
14,291
6,015
2,560
2,931
11,360
0
27,490
L
Rama
13,257
11,770
0
6,539
15,282
5,838
864
8,972
6,310
0
69,480
W
14,076
4,449
1,815
6,649
21,495
28,119
416
1,863
19,138
48,663
801
L
Hercules
thehunterr345
Hercules
10,111
1,198
305
2,539
14,038
15,498
178
9,462
4,576
0
37,706
W
10,376
687
0
3,637
12,562
6,711
412
4,045
8,517
39,244
0
L
Morgan Le Fay
xkoyjinn
Morgan Le Fay
8,492
231
0
756
11,623
3,398
0
5,239
6,384
26,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,965
Gold Earned
32,658
141
Minions Killed
209
0
Camps Cleared
0
762,690
Distance Traveled
695,236
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,161
744
29
2
0
241,241
0
L
Rama
11,996
800
103
7
0
247,426
1
W
Kuzenbo
11,296
753
46
3
0
283,165
0
L
Hercules
10,873
725
69
5
0
277,722
0
W
Anubis
10,508
701
66
4
0
238,284
0
L
Morgan Le Fay
9,789
653
37
2
0
170,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role