Player Matchup

Bakasura
Bakasura
Platinum III
Blàkè
Bakasura
Platinum III
Level 81
God Stats
40W - 30L
1,708 SR
Queue Stats
204W - 222L
1,781 MMR
Party 2
Xing Tian
Xing Tian
Diamond V
hοneydew
Xing Tian
Diamond V
Level 48
God Stats
13W - 6L
1,654 SR
Queue Stats
97W - 42L
2,054 MMR
Party 2
Achilles
Achilles
Diamond I
ΕxtraChrisP
Achilles
Diamond I
Level 74
God Stats
21W - 8L
1,746 SR
Queue Stats
239W - 77L
2,345 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 68
1,703 SR
2,060 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,664 SR
1,477 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
Bangaloos
Ah Muzen Cab
Silver I
Level 98
God Stats
5W - 9L
1,492 SR
Queue Stats
68W - 94L
1,152 MMR
Solo
Horus
Horus
Silver I
Falcohny
Horus
Silver I
Level 145
God Stats
2W - 4L
1,866 SR
Queue Stats
25W - 34L
1,639 MMR
Party 1
Tiamat
Tiamat
Silver I
ddcut12
Tiamat
Silver I
Level 154
God Stats
0W - 3L
1,636 SR
Queue Stats
25W - 34L
1,639 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blàkè
Bakasura
16
2 / 1 / 9
10,230
731
13,495
16,164
10,494
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
hοneydew
Xing Tian
16
2 / 1 / 10
11,117
794
8,672
20,269
21,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ΕxtraChrisP
Achilles
18
9 / 1 / 4
11,649
832
20,183
18,716
11,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Ne ZhaGuan YuHelZeusAphrodite

VS

Bans
Morgan Le FayAtlasChang'eKuzenboHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bangaloos
Ah Muzen Cab
13
0 / 4 / 1
8,736
624
10,066
12,370
4,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Falcohny
Horus
12
0 / 6 / 2
9,083
649
6,363
17,924
17,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mace

Mace

+10
Physical Power

Tiamat
ddcut12
Tiamat
16
2 / 3 / 0
10,572
755
14,031
16,264
11,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
3
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bangaloos
Ah Muzen Cab
0
4
1
0.13
W
Bakasura
Blàkè
Bakasura
2
1
9
6.5
L
Horus
Falcohny
Horus
0
6
2
0.17
L
Tiamat
ddcut12
Tiamat
2
3
0
0.67
W
Xing Tian
hοneydew
Xing Tian
2
1
10
7
W
Achilles
ΕxtraChrisP
Achilles
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,350
Damage
30,460
55,149
Taken
46,558
43,898
Mitigated
33,936
23,342
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bangaloos
Ah Muzen Cab
10,066
1,298
0
693
12,370
4,650
152
3,020
8,236
0
39,995
W
Bakasura
Blàkè
Bakasura
13,495
8,566
0
8,306
16,164
10,494
3,086
6,209
9,955
0
34,444
L
Horus
Falcohny
Horus
6,363
2,459
903
3,811
17,924
17,582
0
3,240
11,796
0
21,668
L
Tiamat
ddcut12
Tiamat
14,031
587
0
3,210
16,264
11,704
0
2,478
12,491
57,510
0
W
Xing Tian
hοneydew
Xing Tian
8,672
248
2,652
5,588
20,269
21,482
261
3,780
16,489
22,681
0
W
Achilles
ΕxtraChrisP
Achilles
20,183
5,236
0
6,796
18,716
11,922
246
4,285
14,431
0
80,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,996
Gold Earned
28,391
212
Minions Killed
194
0
Camps Cleared
0
904,980
Distance Traveled
749,114
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,736
624
59
4
0
263,163
0
W
Bakasura
10,230
731
97
7
0
297,560
0
L
Horus
9,083
649
20
1
0
246,324
3
L
Tiamat
10,572
755
115
8
0
239,627
0
W
Xing Tian
11,117
794
21
2
0
293,952
0
W
Achilles
11,649
832
94
7
0
313,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role